Thank you SO MUCH!That search bar is a real bitch, ain't it? Answered many times but a few posts above yours as well here for example.
.... in other news, I'm finally at that dreaded "G" screen Explore event coding. Never fear, the UI works correctly in the mod regardless. That said, thank you RtS for giving me a prior problem that I face yet again here... damn MiniStat in the way:
View attachment 2757517
Resolved on hover:
View attachment 2757534
And since SanchoMod already takes the "G" key for itself, I offer:
View attachment 2757540 View attachment 2757676
... and yes, since I allow you an alternative way to turn QA menu On/Off at will I've insured it's auto-On when absolutely needed... even in the prior Inventory events. That's how we roll.
Edit: -Awake-, you should do this to. For example at this location (in case the Player has the UI Off):
And go back to all the other Inventory events (like the Towel event, etc) and do the same (all the others are in here):You don't have permission to view the spoiler content. Log in or register now.
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Well, not necessary tbh. The hotkey for the UI is explained in the VN itself and a proper fix will likely be inbound soon so it'll be a non-issue for forgetful minds anyway (reference the bottom of that same post you quoted where I offer the solution to the dev). Regards.Thank you SO MUCH!
Can someone put this in the first post in order for all to see it ?
You're making an assumption regarding transitions. I'm dealing with people that ask me to fix this and it isn't only ever a few. Some patches I've pushed on user-accessibility focused sites reach thousands to tens of thousands. Your bit about attempting to describe VNs despite their range of capability doesn't do anything to validate forcing transitions. You confuse other media for VNs (everything before "business and informational..."). I've seen classes that teach presentations tell people NOT to go crazy with transitions or to use it on every single page because it's *unprofessional*, school alone taught me that and I agreed with them, but that's anecdotal. Notice how eReaders give you the option to disable transitions? Most have primitive, quick transitions, or none at all by default. ...Laser light show? Not sure at all what that has to do with VNs. It seems this whole paragraph doesn't seem to fit Novel, from my understanding.Your opinions are not invalid, that's for sure. Most all end users would agree on abuse of hard pauses.
But (this is important now) regarding transitions you are in a very small minority. Most all end users desire and expect the "v" in "VN" to actually represent visuals in all their properly and aesthetically sequenced glory, otherwise they'd simply read a novel ( [humor] or in the case of AVNs, they'd reach for dad's smut magazines [/humor] ). Again, that doesn't make your opinion any less valid than mine or anyone else's (of course), but to say that transitions between sequenced scenes aren't one of the most important visual effects for immersion is highly debatable at best.
Electronic sequential visual media of every single type all use them: console games, motion pictures of all categories (movies, documentaries, cartoons, music videos, media site clips, etc et al), business and informational presentations (PowerPoint, etc), screensavers (folks actually still use those things), eReaders for static novels (kindle, nook, kobo, etc), laser light shows, on and on. This particular point is just not truly debatable. Hieroglyphics don't count though imho, they are accepted as a transformation of language, not a visual "media"... and certainly not electronic, so we have to draw the line somewhere.
Regarding me reflecting that your take on transitions is an extreme minority viewpoint, I could list thousands of examples but let's go with just one of the most celebrated and successful VN franchises of all time (Myst) which uses transitions (hell man, they all do) and that was released some thirty years ago. Are those literally double-digit millions of end users irritated due to the use of transitions? Virtual bet: dollars to doughnuts not a single one of them ever brought it up.
Again, it doesn't make your opinion invalid or inferior in any way, but that's my case for the true majority for what it's worth.
OP was update yet again, but I don't think it's any different.Having issues getting the hidden Jess scene (the full scene)?
The pending SanchoMod update's got your back... using the MiniStat's dynamic FreeRoam code as a base:
Mouse is hovered at "Caress" in all the following previews.
Almost there (the HotSpot Guide directs you as you go)
View attachment 2760128
An internal threshold has been met, do NOT caress her face now:
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Bam! Now, go get 'em:
View attachment 2760130
I sent him a menu choice bug earlier this afternoon. He didn't respond to he PM but it's likely that... me guessing.OP was update yet again, but I don't think it's any different.
There isn't any update on Patreon.I sent him a menu choice bug earlier this afternoon. He didn't respond to he PM but it's likely that... me guessing.
Here is the application of patches in details if you are interested:
- The quick access buttons on the right and left of the screen that were hidden but not displayed again at certain times are now displayed without you having to press the "G" key (by default). This was a problem for some players which wasn't able to access their belt.
- Added informative notification screens in several places (path taken, level of censorship unlocked, etc.).
- Fixed notifications that lasted indefinitely when fast forward mode was used (left ctrl or tab by default).
- Added some sounds.
- Division of the download links into 2 different folder, one for Machintosh users, one for PC/Linus users.
- Fixed a sound bug that was sometimes played in loops in the final dreams.
- Added an enhancement to the manual save system with the ability to skip pages by 10 and rename its save.
- Fixed archive compression system in . rpa that did not include . mov files
- Several errors in the dialogs (typo) have been corrected here and there.
- And several small insignificant things that only I would understand.
That appears to be the same log as original v1.21There isn't any update on Patreon.
All I see..
It was posted 2 days ago on Patreon, I'm not sure anything in the OP is updated. Might just be updated some of the links.That appears to be the same log as original v1.21
I've actually fixed more bugs than I've given him as late last night I was in a zone and didn't freakin' make a log myself. I'll sort out another list for him later with the proper code, etc. I'm still too dang busy trying to get this mod update done.
Exactly I think I sent 1.2 links to the reporting post process so I sent back the 1.21 to be sure the links were update correctly. Causee it seems to me that some new players were still having the belt-G key-quickaccessbutton "bug" even if it was fixed, meaning they wasnt downloading the correct version. So there is nothing more than whats written is the dev fix list. Thats why the last bug Sancho point me out isnt corrected yet. I will wait for him to show me the other one he found before updating again.It was posted 2 days ago on Patreon, I'm not sure anything in the OP is updated. Might just be updated some of the links.
Because you would know what are the effects of some apocalypse on English grammaire...No doubt it's a good game but the Engrish, from a non native speaker, is quite appalling. I am moderately bad myself but yeah. I don't need much but at least the plural nouns and the "s" in verbs man.. study a bit and you'll surely get them right
Using the term "Engrish" is racist (specifically anti-Asian). Just describe things as "poorly translated" or "has poor grammar/spelling", etc.No doubt it's a good game but the Engrish, from a non native speaker, is quite appalling. I am moderately bad myself but yeah. I don't need much but at least the plural nouns and the "s" in verbs man.. study a bit and you'll surely get them right
It's not THAT bad.No doubt it's a good game but the Engrish, from a non native speaker, is quite appalling. I am moderately bad myself but yeah. I don't need much but at least the plural nouns and the "s" in verbs man.. study a bit and you'll surely get them right
I had the same feeling, too little info for now to know how dark we'll be talking about, or what the implications will be later on.First time experiencing this. Very good presentation and intriguing story. I am not sure how I feel about the more darker side of it, but I enjoy the setting.