Heisieberg
New Member
- Mar 22, 2018
- 13
- 4
- 42
Found why some enemies deal
Also code that sets up the 10-man fight event contains a typo:
NaN damage, breaking the combat and making MC invincible for the fight. Check this:
Code:
<<if ($fight.enemies[_i].skills ?? []).includes('fighter')>>
<<set _enemyStrength += (_allyStrength / 2)>>
<</if>>
_allyStrength is probably supposed to be _enemyStrength.Also code that sets up the 10-man fight event contains a typo:
Code:
<<set $enemies[_enemyI].endurace += randomInteger(50, 130)>>