ArcherRush

New Member
Dec 30, 2019
7
1
This must be that Nonstop Nut November i've been hearing about

When you say reg key, is it edited in the same way you can edit characters (with a text editor) or is there a special way?
I found it, it's in your Windows Registry, HKEY_CURRENT_USER, Software, Ralivdev, Archipelagates, in there you can find CumAmount, but i cant rly figure out what to do next since it's all computer gibberish in there
 
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Shasou

Member
Oct 5, 2017
147
120
I've been loving this game, it's a refreshing change of pace from the usual games i see popping up. Might be something for way down the line, but i would love to see the option to make one of your custom NPC's to be a permanent companion/follower/lover and stay in the down after you manage to recruit them, maybe a similar system like how the npcs from town appear sitting down and you go and talk to them.

Maybe a bonding system where the player could choose to start bonding with one of the custom npcs and eventually they would spawn in the town or spawn in the player house. You could then go up to them, invite them inside and interact with them the same way you would with your custom npcs that spawn in one of the worlds.

I feel like any game that gives you the possibility of making a custom npc to interact with in the world like this game should plan for the possibility of allowing these custom characters to use the same system the base game npcs use when it comes to bonding or relationship building. Just as an example, i like the npcs from the base game, but when you can make Guilmon, Lucario, Renamon, Charizards and all these other hot characters, i would love to go and interact with them the same way you do with Sophia, Shale and every other base characters the developers have added into the game.

Right now it's barebones, you sit down and just talk. Say the developer plans to expand it later on so you can actually have dates with the base NPC's. Now you have a system with relationship building. What if you could use that system on your Lucario custom character? Or your Guilmon or Protogen and whoever else. Wouldn't that be awesome to do? Just an idea i wanted to share.
 
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mimospros

Member
Apr 2, 2018
178
90
So... Does there a way to make game's renderer to work properly on internal videocard of notebook? Asking BC, my notebook, apparently, have a decent CPU, for it's old age at least (GenuineIntel-Intel64Family6Model37-Intel(R)Core(TM)i5CPUM430@2.27GHz - there four cores) but burnt GPU (GPU works, but after a few minutes of running any game it just... crashes videodriver with some artifacts appearing on screen - poor thing overheats at 60C-70C).
 

ThatGuy82

Member
Jan 20, 2021
192
159
Huh, itch shows that the game only comes in 64 bit, yet all the downloaded files are for 32 bit; despite saying windows 64 in the archive name. I'm assuming what we have is the same as on itch, so I guess that means the game is just in x86 rather than x64?
 

Zero28

Active Member
Mar 23, 2018
655
343
As promised, I'll explain how I did this.


1- Download this file: https://f95zone.to/threads/archipelagates-v0-8-ralivdev.202797/post-13397108

- How to install:

00.JPG


2- Download this file:


3- Install the Cinematic Unity Explorer.

- Here is how to install it, Go to the folder that says BepInEx, then plugins and here leave the CinematicUnityExplorer file

09.JPG


4- If you did well you will get this when you enter the game

04.JPG

5- When you enter, activate where it says freecam and this will appear (on this occasion this game sends you somewhere else as shown in the image but I will leave a location so that it is close to the character or close to the map)

111.JPG

- Here I leave the location of the story mode, just copy it 70.9516 22.0741 7.5975 (ctrl+c) paste it where it says Freecam Pos (ctrl+v then enter to activate the location)

- If you did it right, this location looks like this (you can now move the camera anywhere)

002.JPG

Extra

- How to increase or decrease the field of view, click here

21.JPG

099.JPG


This is the location if they used sex test -6.0591 3.0612 7.2468

44.JPG

00.JPG

01.JPG


And with this we finish.


Extra 0.1 Here is another post where how it is used in other games https://f95zone.to/threads/monster-girl-island-v0-44-3-redamz.17/post-14315066
 
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TheDudeMan_

Member
Apr 28, 2021
102
117
As promised, I'll explain how I did this.


1- Download this file: https://f95zone.to/threads/archipelagates-v0-8-ralivdev.202797/post-13397108

- How to install:

View attachment 4255333


2- Download this file:


3- Install the Cinematic Unity Explorer.

- Here is how to install it, Go to the folder that says BepInEx, then plugins and here leave the CinematicUnityExplorer file

View attachment 4255345


4- If you did well you will get this when you enter the game

View attachment 4255359

5- When you enter, activate where it says freecam and this will appear (on this occasion this game sends you somewhere else as shown in the image but I will leave a location so that it is close to the character or close to the map)

View attachment 4255406

- Here I leave the location of the story mode, just copy it 70.9516 22.0741 7.5975 (ctrl+c) paste it where it says Freecam Pos (ctrl+v then enter to activate the location)

- If you did it right, this location looks like this (you can now move the camera anywhere)

View attachment 4255437

Extra

- How to increase or decrease the field of view, click here

View attachment 4255461

View attachment 4255468


This is the location if they used sex test -6.0591 3.0612 7.2468

View attachment 4255492

View attachment 4255716

View attachment 4255717


And with this we finish.


Extra 0.1 Here is another post where how it is used in other games https://f95zone.to/threads/monster-girl-island-v0-44-3-redamz.17/post-14315066
Damn that's cool! So from what I understand you can not attach the camera to first person and actually play? Like FPS type of thing?
 

Kalvinis

New Member
Jun 27, 2020
6
17
That's a shame, since there already is combat between enemies, npcs and the protag it feels like a wasted opportunity.
I personally agree. You could have non-con situations that happen when your character falls over stunned, like being railed from behind or mounted, or even carried away to a secret part of whatever island you're on for...conversion. But there is a missed opportunity.
 
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4.30 star(s) 27 Votes