alex13_zen
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- Sep 30, 2019
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Does any girl demand exclusivity? I'm not looking forward to having multiple saves on a game with free-roam sections, but at least I'll know what to expect.
There's probably gonna be a throuple or two but it's basically a solo LI game.Does any girl demand exclusivity? I'm not looking forward to having multiple saves on a game with free-roam sections, but at least I'll know what to expect.
At the current point of the game you can see all or almost all content with the girls with 2 saves playthroughs, you just need a split save in the end of chapter 4 (If you chose Shout out DJKink don't steal a kiss from her or will lock out every INK girls path) or even on chapter 5 when you follow Zelda path that once lock (currently) just disables another LI (Paige if not mistaken) path in chapter 6. But in the future I guess yes will be needed even more split saves for other paths, like HornyyPussy said above this post, this is basically a solo LI game.Does any girl demand exclusivity? I'm not looking forward to having multiple saves on a game with free-roam sections, but at least I'll know what to expect.
At the moment, not quite. This is probably shifting some. At the moment, the closest to exclusivity is Zelda. To start on her line, you have to go with her instead of Katy (or neither) at a relatively early choice; this doesn't lock you out of all of Katy's future content, but it does keep you from going on 1 date with her and seeing her briefly during your next visit. It also blocks one of your 2 chances to have an extremely brief fling at the Halloween party with one of the guests -- you can get her attention either by tipping very early or by peeking at her during the Katy art date. Note that if you don't go on this date with Zelda, you barely interact with her otherwise; you'll get a sort of awkward exchange at Halloween and possibly a phone call if you make a car purchase later. If she gets more important to the plot shortly (which playing her route indicates she will) I imagine you'll interact with her more, but it's unclear if you'll be at a disadvantage there.Does any girl demand exclusivity? I'm not looking forward to having multiple saves on a game with free-roam sections, but at least I'll know what to expect.
It would, but neither one of the two on the OP has been updated for v0.6.But the walk-through
will do the job too.
I switched to using a PDF guide from MrBubu. It's great, and I don't have to wait for the mod to update when a release comes out.Scrappy has a good mod that will explain the do's and don'ts for what road with the girls
you want to travel. Just remember that mods always need to be updated when there's an update lol! But I've been using Scrappy for awhile and he's pretty fast BUT! He has a 3 day wait unless your a sub{ it's $2.50
a month} I sub cause I like how fast he is and I've never had any problem with his mods. But the walk-through
will do the job too.
I really can't ever recommend anything other than URM for Artemis (or any renpy game, really). There really no other mods competing with it these days with everything that it can do. The biggest reasons to use it though are:Scrappy has a good mod that will explain the do's and don'ts for what road with the girls
you want to travel. Just remember that mods always need to be updated when there's an update lol! But I've been using Scrappy for awhile and he's pretty fast BUT! He has a 3 day wait unless your a sub{ it's $2.50
a month} I sub cause I like how fast he is and I've never had any problem with his mods. But the walk-through
will do the job too.
You KNOW that ain't true my friend- If more people used URM there would be fewer posts asking for mods to be updated or complaints from people loading outdated mods... which increases global happiness.
You can still break your game by editing values with URM, so it's not risk-free. You also need a basic understanding of Ren'py code to use the pathing part of it. It's not the most user-friendly tool. It's also (obviously) not customized for the specific game that you want it for.I really can't ever recommend anything other than URM for Artemis (or any renpy game, really). There really no other mods competing with it these days with everything that it can do. The biggest reasons to use it though are:
- Path Detection almost completely negates the need for walkthroughs
- It's not invasive. Doesn't modify or overwrite any game files like Scrappy's does.
- Instantly usable on day of release. You don't need to wait for it to be updated like you do with custom mods.
- If more people used URM there would be fewer posts asking for mods to be updated or complaints from people loading outdated mods... which increases global happiness.
Just bug fixes and a new main menu animation that unlocks when you finish chapter 6.Did 0.6.1b add anything from 0.6.0 or was it just bug fixes (the update log shows the same amount o renders, songs, sfx, and animations so was curious if it was just bug fixes.
DANG and here i hope there would be more storyJust bug fixes and a new main menu animation that unlocks when you finish chapter 6.
DANG and here i hope there would be more storylol
The last update took over a year to make and we only got it a few weeks ago, so you're going to be waiting a while.DANG and here i hope there would be more storylol
Multi Mod in OP.Walkthrough is not available for 6.1 I guess?