LonelyGuy561
New Member
- May 23, 2024
- 3
- 2
card number / bepis link ?
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card number / bepis link ?
Im a hetero guy. How many male cards do you think a hetero guy needs?ig you never downloaded other male cars
im a hetero guy and i like my classes 50 50, the drama is the good thing of this game (but yeah the ratio is abysmalIm a hetero guy. How many male cards do you think a hetero guy needs?
Ive actually counted for the purpose of responding to this. 38 male cards...
...to 199 female ones.
I wouldnt know how to use them. The only reason i check the character editor is to fix things i dont like about the cards (tits too big; ass too small) and strip them of modules. I have modified a few existing cards for the purpose of turning them into flytraps, but even then the changes were minimal.also a LOT of cards this days have nice overrides so I think is better to download every card, maybe you will find nice overrides to use in a new one or find inspiration(?
download the totfitsCan someone check if they can load this card correctly?You must be registered to see the links
I recently installed Artificial Academy 2 [MiniPPX v8] following the guide (that include installing the lastest Council Clothing Collection), but when I try to load that card the torso doesn't appear. I get that: View attachment 4929715
You can't unpack audio data from PPX and use it for anything. It's lossy. As to why they pack to half the original size, I don't know, but PPX packer was never designed to work with compressed audio because that doesn't exist in AA2 data. This tool isn't at all designed to be friendly to casual users.i was fucking around with ppexcli, i used ppex_unpack.bat to convert the ppx files to viewable format (cuz i wanna listen to the voice lines), and ppex_pack_jg2.bat to pack them again, but the repacked ppx files are like half the original size. and obv they cause problems in the game and editor. non-default voices all become silent.
TotFit? What's that? You mean "Tot Outfits v5.9". They are supposed to be included in the Council Clothing Collection (The CCC), or am I wrong?download the totfits
Yes, he meant tot outfits, the latest one, sorry if he wasnt being very clear.TotFit? What's that? You mean "Tot Outfits v5.9". They are supposed to be included in the Council Clothing Collection (The CCC), or am I wrong?
I follow this guide:You must be registered to see the linksand I have installed all the mods from step 2 (that include Council Clothing Collection). I've also installed "The Harderlinker" from step 3 as well as "The Texture Starter Packs".
It's strange, only affects some clothes. Example View attachment 4932282![]()
Then that's not the problem. Because I've downloaded the latest version.Yes, he meant tot outfits, the latest one, sorry if he wasnt being very clear.
so i downloaded the game and i can get the launcher up but when i click launch game the launcher freezes and the game never loads
what am i doing wrong?
this isnt quite right. the issue is that when you PACK a ppx, the compression is achieved in part by converting audio into very compressed ogg/opus file type. therefore when you UNPACK the ppx, you will get that compressed opus format audio.You can't unpack audio data from PPX and use it for anything.
they are accounted for (in terms of slots) but not included in the ccc ppx
Yeah but the point is that it's lossy. You don't want to use lossy audio for any kind of processing when lossless is available. The original game data has the lossless versions of every audio file and that is available both as part of the full game and individual pp files online.this isnt quite right. the issue is that when you PACK a ppx, the compression is achieved in part by converting audio into very compressed ogg/opus file type. therefore when you UNPACK the ppx, you will get that compressed opus format audio.
oh i thought he was going after personalities, most of which are not in the original gameYeah but the point is that it's lossy. You don't want to use lossy audio for any kind of processing when lossless is available. The original game data has the lossless versions of every audio file and that is available both as part of the full game and individual pp files online.
Unpacking PPX with audio -> repacking PPX with audio after converting it to wav is lossy to lossy conversion. It's bad. Also the opus packing settings in ppx aren't that great either. I had to leave the ding sound wavs out of the PPX files because the compression mangled them.