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VN Unity Ashes of War [Update 1.5] [CTStudio]

4.80 star(s) 40 Votes

nazgul1369

New Member
Jul 7, 2022
1
1
13
I get to where Palid system is shown in space, and I can view Palid-1 and Palid-2, but I can't do anything. After selecting Palid-2, I clicked Engage Warp. Other than a sound effect, nothing happened. Now the Engage Warp option isn't selectable, and nothing else changed. What am I missing?
I have this problem, too. I don't see a solution posted. Any suggestions? Thanks.
 
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AnyName'llDo

Active Member
Feb 12, 2018
862
928
277
I have this problem, too. I don't see a solution posted. Any suggestions? Thanks.
I got it working with CT Studios' help. I think this is the update that fixed it:

So I managed to replicate the error.
The problems does come from the display speed, it's not a double input, it's just that for some arcane reason, the game wants to go to the next line on the same frame it displays the text box. And I can't add delay to the textboxes, otherwise, it looks quite bad when switching one character box to the other. (a better dev would have Hex coded borders, but I just change the whole image)

In any case... This is the origin of the problem... And I can't fix it, as it's far into the engine code I use, and it's above my paygrade.
So my work around is just to prevent instant speed display. Max speed will be capped at 0.9999 out of 1.

I'll send that out in a bit.
Sorry about that. I didn't test instant speed display, as I never play with that.

I just hope for the people that reported this that you all use instant speed display, and that I didn't miss anything else.

Here's the updated Ver: Mega
If it's still not working for you, you can post here again, and I'll be glad to help you.
 

CTStudio

Member
Game Developer
Jan 10, 2018
151
714
200
Just so people here know what's up too.
Basically, 1.5 will be the "complete" version, I'll just iron out the bugs that will inevitably pop up due to my terrible coding skills.

1.5 mostly adds the "rest" of the battle system to have something a bit more immersive.
You can still skip the battles, as I know some people don't care for it.
Still, I tried to make them slightly interesting with the tools I had at my disposition.

The "bug" that I know very well is that the camera position "resets" each time dialogue is called during the battles, which is quite ugly. Unfortunately, I'm using the VN system with is "fixed" camera to display the dialogues, and I feel like fixing this particular thing is above my paygrade, so it'll have to stay like that for the moment.
Some movements for "big units" is also not very "elegant". Hope you'll forgive me for that.

Nevertheless, if you find anything alse don't hesitate to share it.

All the bugs talked in this thread should have been fixed, but on the chance you find something new (or old), please report it so I can try to pinpoint the origin of the problem.



Down the line, once I release the game fully on Steam, I hope I'll be able to add a couple of route-ish interactions, with maybe a specific mission focusing on each of the girl, but at this moment in time, it's just above what I can afford time and money wise.

Still, I hope you'll enjoy the game I tried to create, even though it's still quite "rough".
 
Last edited:

AnyName'llDo

Active Member
Feb 12, 2018
862
928
277
Just so people here know what's up too.
Basically, 1.5 will be the "complete" version, I'll just iron out the bugs that will inevitably pop up due to my terrible coding skills.

1.5 mostly adds the "rest" of the battle system to have something a bit more immersive.
You can still skip the battles, as I know some people don't care for it.
Still, I tried to make them slightly interesting with the tools I had at my disposition.

The "bug" that I know very well is that the camera position "resets" each time dialogue is called during the battles, which is quite ugly. Unfortunately, I'm using the VN system with is "fixed" camera to display the dialogues, and I feel like fixing this particular thing is above my paygrade, so it'll have to stay like that for the moment.
Some movements for "big units" is also not very "elegant". Hope you'll forgive me for that.

Still, if you find anything alse don't hesitate to share it.

All the bugs talked in this thread should have been fixed, but still here again, if you find something new (or old), please report it so I can try to pinpoint the origin of the problem.



Down the line, once I release the game fully on Steam, I hope I'll be able to add a couple of route-ish interactions, with maybe a specific mission focusing on each of the girl, but at this moment in time, it's just above what I can afford time and money wise.

Still, I hope you'll enjoy the game I tried to create, even though it's still quite "rough".
You've been great on here.
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
8,633
3,949
436
AshesOfWar-1.5
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taler

Well-Known Member
Oct 5, 2017
1,750
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Is there a mod for the character's last name? I don't want to be Lancer.
 

CTStudio

Member
Game Developer
Jan 10, 2018
151
714
200
Is there a mod for the character's last name? I don't want to be Lancer.
Unfortunately, not to my knowledge. It's not even stored as a variable ans is hard written in the scripts of the game, so it'll be hard to change even if you extract the Unity data.

I tried to make the MC his own character, so that's why I kept the name fixed. (In the first versions you couldn't even change the First Name).
The name shouldn't pop up top many times though, so I hope you'll be able to make abstraction of that.
 

SpecterX

Active Member
Apr 29, 2020
559
365
186
Just so people here know what's up too.
Basically, 1.5 will be the "complete" version, I'll just iron out the bugs that will inevitably pop up due to my terrible coding skills.

1.5 mostly adds the "rest" of the battle system to have something a bit more immersive.
You can still skip the battles, as I know some people don't care for it.
Still, I tried to make them slightly interesting with the tools I had at my disposition.

The "bug" that I know very well is that the camera position "resets" each time dialogue is called during the battles, which is quite ugly. Unfortunately, I'm using the VN system with is "fixed" camera to display the dialogues, and I feel like fixing this particular thing is above my paygrade, so it'll have to stay like that for the moment.
Some movements for "big units" is also not very "elegant". Hope you'll forgive me for that.

Nevertheless, if you find anything alse don't hesitate to share it.

All the bugs talked in this thread should have been fixed, but on the chance you find something new (or old), please report it so I can try to pinpoint the origin of the problem.



Down the line, once I release the game fully on Steam, I hope I'll be able to add a couple of route-ish interactions, with maybe a specific mission focusing on each of the girl, but at this moment in time, it's just above what I can afford time and money wise.

Still, I hope you'll enjoy the game I tried to create, even though it's still quite "rough".
You continued working on the game despite numerous hardships, when most people would have given up, which says a lot about you as a creator and a person.
 

jkh115

Member
Jun 11, 2021
162
414
177
Just so people here know what's up too.
Basically, 1.5 will be the "complete" version, I'll just iron out the bugs that will inevitably pop up due to my terrible coding skills.

1.5 mostly adds the "rest" of the battle system to have something a bit more immersive.
You can still skip the battles, as I know some people don't care for it.
Still, I tried to make them slightly interesting with the tools I had at my disposition.

The "bug" that I know very well is that the camera position "resets" each time dialogue is called during the battles, which is quite ugly. Unfortunately, I'm using the VN system with is "fixed" camera to display the dialogues, and I feel like fixing this particular thing is above my paygrade, so it'll have to stay like that for the moment.
Some movements for "big units" is also not very "elegant". Hope you'll forgive me for that.

Nevertheless, if you find anything alse don't hesitate to share it.

All the bugs talked in this thread should have been fixed, but on the chance you find something new (or old), please report it so I can try to pinpoint the origin of the problem.



Down the line, once I release the game fully on Steam, I hope I'll be able to add a couple of route-ish interactions, with maybe a specific mission focusing on each of the girl, but at this moment in time, it's just above what I can afford time and money wise.

Still, I hope you'll enjoy the game I tried to create, even though it's still quite "rough".
"I hope I'll be able to add a couple of route-ish interactions, with maybe a specific mission focusing on each of the girl, but at this moment in time, it's just above what I can afford time and money wise." YES YES YES YES YES
 
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cosmicv1

Newbie
Feb 21, 2021
75
22
75
Hey, this game looks interesting. I just have a question, how is the harem like in this game? At this point in the game, do the women know that they are in a harem and accepts that they are in a harem? Is there actual romantic relationship progress and does the Mc take the time to keep his harem happy with them knowing that they are in a harem? I don't mind at all if the game is a slow burn or not, I just don't want to read about constant relationship drama that never gets solve.

I want it to actually feel like a real harem, where the Mc has official multiple girlfriends at the same time. It's just not to my taste when a harem game has the Mc be annoyingly dense about the women's feelings, or that the Mc be with multiple love interests and the love interests never interacts with each other and the Mc never mentions that he is with other women, or there's no actual romance and just sex. I especially just find it a bore when the Mc can't deal with the jealously of the love interests and it's just constant drama and fighting. I just don't find the love interests having constant jealous spats with each other entertaining at all. I also really hate it when harem games just has a bunch of casual sex or friends with benefits and little to no romance, I don't care for sex scenes at all, I'd rather actual romance progression.
 

ALPHA.CORE

Member
May 28, 2022
297
178
143
Hey, this game looks interesting. I just have a question, how is the harem like in this game? At this point in the game, do the women know that they are in a harem and accepts that they are in a harem? Is there actual romantic relationship progress and does the Mc take the time to keep his harem happy with them knowing that they are in a harem? I don't mind at all if the game is a slow burn or not, I just don't want to read about constant relationship drama that never gets solve.

I want it to actually feel like a real harem, where the Mc has official multiple girlfriends at the same time. It's just not to my taste when a harem game has the Mc be annoyingly dense about the women's feelings, or that the Mc be with multiple love interests and the love interests never interacts with each other and the Mc never mentions that he is with other women, or there's no actual romance and just sex. I especially just find it a bore when the Mc can't deal with the jealously of the love interests and it's just constant drama and fighting. I just don't find the love interests having constant jealous spats with each other entertaining at all. I also really hate it when harem games just has a bunch of casual sex or friends with benefits and little to no romance, I don't care for sex scenes at all, I'd rather actual romance progression.
Let's see, how do I put it
The game puts sex as VERY CASUAL stuff they do(where the competitive sex) and MC as Captain in the story is a very Heavy Womanizer not dense(sometimes), but it's your choice, wanna have sex or harem with a new girl Captain encounter

I think the main Captain harem is the Pilot and the mechanic girl...maybe the scientist(she doesn't care about relationships, she just wanna eat you)and the merchant girl imo
 

cosmicv1

Newbie
Feb 21, 2021
75
22
75
Let's see, how do I put it
The game puts sex as VERY CASUAL stuff they do(where the competitive sex) and MC as Captain in the story is a very Heavy Womanizer not dense(sometimes), but it's your choice, wanna have sex or harem with a new girl Captain encounter

I think the main Captain harem is the Pilot and the mechanic girl...maybe the scientist(she doesn't care about relationships, she just wanna eat you)and the merchant girl imo
I see, so I guess there's not really much romance within the harem? Is there only romance with the pilot and mechanic? I'm not really into harems were its just sex friends and the romance isn't across the entire harem.
 

CTStudio

Member
Game Developer
Jan 10, 2018
151
714
200
I see, so I guess there's not really much romance within the harem? Is there only romance with the pilot and mechanic? I'm not really into harems were its just sex friends and the romance isn't across the entire harem.
The post above summed it up pretty well.

Basically, I indeed wrote the relationships as quite casual to make the whole harem thing work without having too much drama. See this as casual relationships you could have with a co worker where none of you are searching for something too serious, but feelings are developed over time (a bit abruptly sometimes, but once again, writing hard)

Of course this varies LI from LI.

There's 4 main LIs that you interact with.
A former sex friend / casual relationship, "the pilot", that doesn't want anything serious for a reason that is the core of her character.
A childhood friend that's been in love with the MC for a long time, but got sidelined at every turn, "the mechanic."
A "scientist" that just sees sex as yet another activity one would do.
A jaded "smuggler" that feels she doesn't deserve love because of reasons that are central to her character.

Basically, all those girls interact with one another (to various degrees tbh, but writing this shit is hard lmao) are very well aware they're in a harem, and react a bit differently from one another, especially one of them.
You can theoretically not sleep with characters, but this was written as a harem, so there's no "single" routes (maybe in the future?).

You can also sleep with a couple other chars, but those are a lot more isolated narratively, with the exception of a scaly one.

MC should not be too dense, as I didn't write him to be. And when he is, it's on purpose (from the MC's thought process, not the writer's).
Character dynamic should be pretty clear from the get go in the first arc of the game, so your call to keep at it or not once you see what it's about.
But if you do, don't hesitate to let me know about your thoughts. (If you wanna ofc)
 

Nids21

New Member
May 6, 2020
8
2
73
Hey, noob here, so....can we android peasants get some crumbs and an android port? Pretty please?
 

CTStudio

Member
Game Developer
Jan 10, 2018
151
714
200
Hey, noob here, so....can we android peasants get some crumbs and an android port? Pretty please?
Hey, i probably won't "port it". Too much work for something i can't monetize in any way shape or form.

I can maybe try to get an Android export, but I'll give no guarantees it work, nor will I try to make it work
 
4.80 star(s) 40 Votes