I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/kitchen/room.rpy", line 13, in script call
call screen hotel_kitchen
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/kitchen/room.rpy", line 13, in script call
call screen hotel_kitchen
File "game/functions/create.rpy", line 25, in script call
call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
File "game/functions/card_craft.rpy", line 13, in script call
call screen storage_craft(recipes = scn[0], table_lvl = scn[1], name = scn[2], button_style = scn[3])
File "game/places/hotel/expansions/forge/destroy.rpy", line 2, in script call
call screen forge_destroy
File "game/places/hotel/lobby/door.rpy", line 76, in script call
call explore(force_hunt = True) from _call_explore_1
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lobby/door.rpy", line 76, in script call
call explore(force_hunt = True) from _call_explore_1
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/chest.rpy", line 3, in script call
call vault_chest() from _call_vault_chest
File "game/places/hotel/expansions/vault/chest.rpy", line 42, in script call
call screen storage_materials(gs_pl = sor_pl, gs_va = sor_va)
File "game/functions/create.rpy", line 25, in script call
call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
File "game/screens/trade/storage_cards.rpy", line 22, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/functions/create.rpy", line 25, in script call
call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
File "game/functions/card_craft.rpy", line 13, in script call
call screen storage_craft(recipes = scn[0], table_lvl = scn[1], name = scn[2], button_style = scn[3])
File "game/functions/card_craft.rpy", line 13, in script call
call screen storage_craft(recipes = scn[0], table_lvl = scn[1], name = scn[2], button_style = scn[3])
File "game/functions/card_craft.rpy", line 13, in script call
call screen storage_craft(recipes = scn[0], table_lvl = scn[1], name = scn[2], button_style = scn[3])
File "game/functions/card_craft.rpy", line 13, in script call
call screen storage_craft(recipes = scn[0], table_lvl = scn[1], name = scn[2], button_style = scn[3])
File "game/places/hotel/expansions/forge/destroy.rpy", line 2, in script call
call screen forge_destroy
File "game/places/hotel/expansions/vault/chest.rpy", line 42, in script call
call screen storage_materials(gs_pl = sor_pl, gs_va = sor_va)
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 40, in script call
call screen pc_collectibles
File "game/places/hotel/player/pc.rpy", line 40, in script call
call screen pc_collectibles
File "game/places/hotel/player/pc.rpy", line 40, in script call
call screen pc_collectibles
File "game/places/hotel/player/pc.rpy", line 40, in script call
call screen pc_collectibles
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/f0/room.rpy", line 10, in script call
call screen hotel_f0
File "game/places/hotel/kitchen/room.rpy", line 13, in script call
call screen hotel_kitchen
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/wanderers/brothel.rpy", line 155, in script call
python:
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/wanderers/brothel.rpy", line 155, in script call
python:
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 40, in script call
call screen pc_collectibles
File "game/places/hotel/player/pc.rpy", line 40, in script call
call screen pc_collectibles
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/kitchen/room.rpy", line 13, in script call
call screen hotel_kitchen
File "game/places/hotel/grace/room.rpy", line 18, in script call
call screen hotel_grace
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/vault/chest.rpy", line 42, in script call
call screen storage_materials(gs_pl = sor_pl, gs_va = sor_va)
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/wanderers/brothel.rpy", line 155, in script call
python:
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/grace/room.rpy", line 18, in script call
call screen hotel_grace
File "game/places/hotel/grace/room.rpy", line 18, in script call
call screen hotel_grace
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/grace/room.rpy", line 18, in script call
call screen hotel_grace
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/library/room.rpy", line 10, in script call
call screen library
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/grace/room.rpy", line 18, in script call
call screen hotel_grace
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/grace/room.rpy", line 18, in script call
call screen hotel_grace
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/player/chest.rpy", line 3, in script call
call vault_chest() from _call_vault_chest
File "game/places/hotel/expansions/vault/chest.rpy", line 42, in script call
call screen storage_materials(gs_pl = sor_pl, gs_va = sor_va)
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/f1/room.rpy", line 15, in script
call screen hotel_f1a
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens/menus/quests.rpy", line 3, in execute
screen rpg_menu_quests():
File "game/screens/menus/quests.rpy", line 3, in execute
screen rpg_menu_quests():
File "game/screens/menus/quests.rpy", line 5, in execute
drag:
File "game/screens/menus/quests.rpy", line 9, in execute
frame:
File "game/screens/menus/quests.rpy", line 14, in execute
vbox:
File "game/screens/menus/quests.rpy", line 39, in execute
if _in_codex:
File "game/screens/menus/quests.rpy", line 43, in execute
use rpg_journal
File "game/screens/menus/journal.rpy", line 1, in execute
screen rpg_journal():
File "game/screens/menus/journal.rpy", line 1, in execute
screen rpg_journal():
File "game/screens/menus/journal.rpy", line 3, in execute
for x in tips:
File "game/screens/menus/journal.rpy", line 7, in execute
hbox:
File "game/screens/menus/journal.rpy", line 9, in execute
text tips[x][y] size gui.game_text_very_small color journal_color justify True
File "game/screens/menus/journal.rpy", line 9, in <module>
text tips[x][y] size gui.game_text_very_small color journal_color justify True
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/kitchen/room.rpy", line 13, in script call
call screen hotel_kitchen
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/events/explore/friendly_wanderers.rpyc", line 76, in script call
]��M �w�Hò��C��U�t��K���'�w2{���E&;��dW��9U`�l�����gA��i�Ζh����տ
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/events/explore/friendly_wanderers.rpyc", line 70, in script call
y�نi�z++5���Qf�gCӹ)5Q6_S�p�Jm]�:^͔M�d�t�,�T.��u�i����
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/kitchen/room.rpy", line 13, in script call
call screen hotel_kitchen
File "game/functions/create.rpy", line 25, in script call
call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
File "game/functions/card_craft.rpy", line 13, in script call
call screen storage_craft(recipes = scn[0], table_lvl = scn[1], name = scn[2], button_style = scn[3])
File "game/places/hotel/expansions/forge/destroy.rpy", line 2, in script call
call screen forge_destroy
File "game/places/hotel/lobby/door.rpy", line 76, in script call
call explore(force_hunt = True) from _call_explore_1
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/player/room.rpy", line 21, in script call
call screen hotel_player
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lobby/door.rpy", line 76, in script call
call explore(force_hunt = True) from _call_explore_1
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/player/chest.rpy", line 3, in script call
call vault_chest() from _call_vault_chest
File "game/places/hotel/expansions/vault/chest.rpy", line 42, in script call
call screen storage_materials(gs_pl = sor_pl, gs_va = sor_va)
File "game/functions/create.rpy", line 25, in script call
call screen storage_craft(recipes = sorted_dict, table_lvl = exp_forge_lvl, name = "Forge", button_style = "btn_craft_stone")
File "game/screens/trade/storage_cards.rpy", line 22, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/expansions/vault/chest.rpy", line 136, in script call
call screen storage_cards
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpyc", line 381, in script call
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/events/explore/friendly_wanderers.rpyc", line 70, in script call
y�نi�z++5���Qf�gCӹ)5Q6_S�p�Jm]�:^͔M�d�t�,�T.��u�i����
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/lobby/door.rpy", line 68, in script call
call explore(force_fight = True) from _call_explore
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/player/pc.rpy", line 12, in script call
call screen pc
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/events/explore/friendly_wanderers.rpyc", line 70, in script call
y�نi�z++5���Qf�gCӹ)5Q6_S�p�Jm]�:^͔M�d�t�,�T.��u�i����
File "game/functions/trade/trading.rpy", line 3, in script call
$renpy.pause(1.0)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/expansions/dungeon/select_prisoner.rpy", line 22, in script call
call succ_cell(succub) from _call_succ_cell
File "game/places/hotel/expansions/dungeon/succ_cell.rpy", line 3, in script call
$renpy.call("talk_"+succub)
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/f1/room.rpy", line 15, in script call
call screen hotel_f1a
File "game/functions/qol/auto_rest.rpy", line 10, in script call
call room_player_bed.rest(show_dialogue = False) from _call_room_player_bed_rest
File "game/places/hotel/alice/room.rpy", line 15, in script call
call screen hotel_alice
File "game/characters/alice/speak.rpyc", line 350, in script call
O��X)��#)�R�zQ�$M�o�Y6i���� �M��f���������ިWVQR�n���t��R�����
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lobby/room.rpy", line 10, in script call
call screen hotel_lobby
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/places/hotel/lexi/room.rpy", line 16, in script call
call screen hotel_lexi
File "game/characters/lexi/speak.rpyc", line 113, in script call
8)��5�]�H���hK�K`�����\��f�_�O%|�F�]�T�(��Jh��l�V[�u+\�TB�3�