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AT what Rating Should a DEV Seek Help?

coffeeaddicted

Well-Known Member
Apr 13, 2021
1,831
1,498
What makes something hot? That's totally subjective. But it has to be hot for someone is what I mean. Some games try really hard to be very neat and polished and have amazing mechanics but that doesn't really matter too much for popularity if it isn't making people fap lol. At that point, the audience can just go on Steam and play a non-porn game. Nobody comes to find porn games because they want to sit at the cutting edge of video game innovation. It's just a nice bonus that can polish the experience.

But on what makes something hot, it's subjective but that's why you should make what you find hot. Make the type of game you think would make you really horny lol. Then even as it's subjective there will guaranteed be other people who feel the same way and like the same stuff
I forgot who that member is, but he said the moment he can jack off to his own creation he will stop continuing.
That is probably true. For a porn game anyway.
So that is what i am aiming for. Hot to me and maybe a side bonus, hot for others. In the end that is all it matters.
 
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doku99

Member
Mar 21, 2018
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I forgot who that member is, but he said the moment he can jack off to his own creation he will stop continuing.
That is probably true. For a porn game anyway.
So that is what i am aiming for. Hot to me and maybe a side bonus, hot for others. In the end that is all it matters.
Yeah, you get it ;)
 

jamdan

Forum Fanatic
Sep 28, 2018
4,385
23,666
Writing is what makes games "hot". Not many games have good erotic writing. How many sex scenes are just a couple renders and random dialog? A lot of them. Erotica is one of the most popular genres in writing. Yet very few devs actually try to implement that into their games.

Look at the erotic writing in AWAM during certain scenes. Or for another example, look at Midlife Crisis. That game has bad/average renders and no animation. Yet has a good rating, a very active thread and a few hundred patrons. Why? Because it has good writing.

You can make good animations and good art, but that doesn't matter if the writing isn't interesting. There are plenty of good games on here that look nice, yet people don't play. Because nothing in the game "hooks" the player.
 
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coffeeaddicted

Well-Known Member
Apr 13, 2021
1,831
1,498
Writing is what makes games "hot". Not many games have good erotic writing. How many sex scenes are just a couple renders and random dialog? A lot of them. Erotica is one of the most popular genres in writing. Yet very few devs actually try to implement that into their games.

Look at the erotic writing in AWAM during certain scenes. Or for another example, look at Midlife Crisis. That game has bad/average renders and no animation. Yet has a good rating, a very active thread and a few hundred patrons. Why? Because it has good writing.

You can make good animations and good art, but that doesn't matter if the writing isn't interesting. There are plenty of good games on here that look nice, yet people don't play. Because nothing in the game "hooks" the player.
Me and AMAW have a distance love-hate relationship.:confused:

I think it's a great game but it didn't deliver where i needed it to be. If that makes sense.
Sex writing is probably an art like any other art and not everyone is good at it. Hell, i am not even sure if i am good at it.
But i think that is the fun. I learned so much trying out different things and see if they work on me.
It's a slow process but you got to take that time and see what effect it has on you.
The basic arousal level is probably already close to peak if the right kind of women appears on the screen, then drown in some suggestive hints and some grabbing that lead to some form of sex. Climax.
I think one of the first games i really liked was Dreams of Desire. Mom was hot, guy you never see, some naughty night action. Man, this was really great. Sad that it was a harem game which i didn't like. But it doesn't matter what i like. The game was by itself fantastic.
I believe there are many good examples that made each of us very horny. Otherwise we wouldn't play them. Though i am not sure if these devs had writers or were just naturally really good. Dunno.
 

FFTW

Active Member
Jun 7, 2017
585
664
PJWhoopie Did you end up making your game? reading this thread got me curious :).

Also:
An excellent example of a movie with a character seeing things that aren't there (or at least things that nobody else sees) is "Harvey", with a wonderful James Stewart. You can watch it again for ideas, even if that is comedy and you're aiming for drama.
I would personally recommend " A Beautiful Mind". I think it is a fantastic movie that focuses on that idea. It is also a drama, with a pretty serious presentation, and is based on a real life story, although in telling that story the movie of course took many liberties.


The Rogue Trader brought up Indecent Desires and Battle For Luvia, talking about how one succeeded and how one didn't. And the difference between these is very clear: you can make a very deep, complex and well written game, but if it's not hot, people aren't going to vote with their wallets for it. That is the #1 decider of whether a game makes it or breaks it. The game needs to turn people on, it needs to make people feel hot. That's why you can have games that are pretty shallow, simple, with just okay art, that make tons of money, it's for that simple reason: it makes people come and come back for more.

Often the things that turn people on the most can also be the things that offends others. So the response to your game can end up very polarized. That is fine. Better that then to make a game that offends no one but is bland. yester64 mentioned futa which is a good example. Futa has a huge audience (just go on any hentai site, futa will be rampant), but it also has a vocal minority of detractors who can be loud and petty. Same is usually true for any non-vanilla kink and you have to just ignore the complainers because they are not in your target audience.

So yeah if you're making a game and you want it to be successful, your number one concern should be whether or not you can make something hot. I can think of several games that I have played that are technically great and on paper should cater to my preferences, but just ... Aren't very hot and don't turn me on. Doesn't matter how "good" the game is then, I will not be motivated to give my support to it. I can leave it a nice review for effort which I usually do because good work deserve praise, but whether I am really invested in development or personally interested, that's not for sure. On the other hand, if a game is great porn...

So, a not-so-good game that is amazingly hot will succeed, an amazing game that is not-so-hot probably won't, and you probably can't go by reviews when it comes to this. Making an amazing game that is amazingly hot is obviously the best, but you can have one without the other. It must be hot. And the best way to make it hot is to make what you find hot, not what you think others will like. If you went by what the most vocal people on F95 say they want, you would probably end up with the most bland inoffensive piece of shit ever.
I personally disagree with this. Even in adult games I would say strong writing is equally as important if not more so than the "hotness" of the game. Take a look at Light of My Life for example:
https://f95zone.to/threads/light-of-my-life-ch-1-7-v1-0-0-naughty-road.29628/
It has renders that are the furthest thing from "hot", a story with very few sex scenes per hour, and gets one update a year or less even (granted, a pretty big update). Yet it is pretty successful and popular. Why? because it has pretty great and emotional writing.
Another example is Rebirth, one of the two games in my sig. I can count on my hands the number of sex scenes it had in its over half a decade of existence. The reason it continues to be popular and successful is its pretty good writing (although it has unfortunately taken a dip lately).

There is a common thought of "This story has sex in it, so no one cares about the writing". I highly disagree, as it has been proven many times that, even in an erotic story, writing and characters play a big role in keeping player interest, especially in a heavily crowded field like this one is.
 
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