- Sep 12, 2021
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And yet instead of pooling their resources, bringing to the others what they're actually good at, developers insist to work only on their own projects.Another thing to keep in mind is that not everyone has the talents to do a good job <snip> It is a rare individual who can do all of these things.
I haunted like a creep the Recruitment and Services for what, 9 months? Some babies are made faster than I could find somebody to make the renders because I haven't the skill, the time nor the hardware to bother. And at the same time I watched with envy new games, some not too dissimilar in concept, with wonderful visuals but that seemed (and probably were) written by a hormonal teenager that never opened a book in his short life.
But think of all the great things we could make if we could achieve if writers, artists and coders, instead of each one chasing their own ideas trying to be one-man-bands, worked together in teams.
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(And no, this isn't a hypocritical rant: I abandoned my own game to join somebody's else project. Then everyone else left and I was left alone to continue.)
Actually, studying various threads, I came to the conclusion that I had to tone down the mechanics to avoid them "getting in the way of narration". For the most vocal part of this forum, the ideal game is a pure VN, any deviation a chore to endure.- Coding: (depends on the game concept - interesting to me is that some games with very simple linear mechanics are actually successful, more so than many complicated gameplay concepts)
Yes, it makes sense not to shoot all your cartridges in the first release, then have to wait 4 months to release the new chapter.However some developers that made it to being successful told me that building Momentum was far more important than having a big first impact, meaning it could be better to release an average lengthy (but still polished) Game and keep some ressources (money / time) aside to follow up with updates than to try to make an initial big splash.
I saw it happen (and 4 months isn't an exaggeration). Subscribers were pretty unimpressed.
Yes, I noticed it too: as surprising this is to me, futa is one of the most popular kinks.One thing i took away from checking the thread was Futa is the shit.
After a year I have a hard time wrapping my head around the idea that the sexual fantasies of the people playing lewd games aren't the sexual fantasies of the rest of the population.