- Jan 12, 2020
- 315
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I'm looking over the variables and I see what you mean. For the earlier parts of Act I, I believe The Team did most of the coloring for the choices, and I didn't really change them when I took over. I do see that agreeing with the imp gives the variable 'dealimp' while the other answer choice does nothing. Looking through both Act I and II, it looks like the variable is only really used for changing some dialogue with Ayna (whether you look like a dumbass or not lol). So yes, I personally would not use green for that one.Yep, and i definitely took that to heart, but i still figured the green options would lean towards a more positive outcome, many of them lead to outcomes that, whilst not negative, certainly don't come across as superior to the other choices. Like, for just one example, the imp, the green option makes the deal with him, which results in the MC being called a dumbass for falling for such a basic trick, and yet the other option rejects the imp's offer and quickly results in the same outcome, just without the MC being dumb and laughed at... the other option would make sense as the green one there, don't you think?
I should note, i'm playing a good guy but dominant in bed MC, at this point this game seemingly has more complexity in its variables than i thought it did when i wrote my first comment so i don't know if that changes thing such that the green options are more positive as a neutral or bad guy playthrough.
On a slightly related note, I was going to go back and completely revamp all of the walkthrough mods when this game gets completely finished.