- Nov 20, 2018
- 12,125
- 18,014
A pleasant surprise, for sure.Happy anniversary
Cool update, i like Carilielle
A pleasant surprise, for sure.Happy anniversary
Cool update, i like Carilielle
Hey don't know how to reach u but the new link don't work it says its a virus and wont let me open itThanks @monroe
@dreas That's exactly what I have in mind
@dacris69 Thanks for your opinion, you would change the font, the textbox, and what background?
@dunloprobert @Eerie Entity @ElCafillero Thanks for playing
Read the changelog on the OP:Hey don't know how to reach u but the new link don't work it says its a virus and wont let me open it
Alternately, you can read the response by UncleVT 3 whole posts above yours.v0.3.5 Anniversary edition
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Known issues:
Avira users may get the .exe file flagged, it's a false positive... Or is it...
Oh i know you do.Happy anniversary
Cool update, i like Carilielle
I visit all locations and when i'm done with that i'm going to the mountain. If you find the man there, who helped you with the imp, you have to go there again. You are on the right track if a snowstorm starts and you take cover in a cave.So I just finished up the rescuing farmers daughter section and berthia just visited the archmage who has now disappeared so im in the map free roam section and I don’t know where to go, is there a walkthrough?
So the creator is fixing the problem? Read changelogRead the changelog on the OP:
Alternately, you can read the response by UncleVT 3 whole posts above yours.
I don't get any virus alert, and seems many of other people neither, you can always deactivate your anti-virus for a couple of minutes while you unpack and then add the game folder to the exceptions.So the creator is fixing the problem? Read changelog
There is no problem. Some AV programms don't like customized .exe files and thats an easy thing to work around as you can see here:So the creator is fixing the problem? Read changelog
I don't get any virus alert, and seems many of other people neither, you can always deactivate your anti-virus for a couple of minutes while you unpack and then add the game folder to the exceptions.
Great! Very nice model! Congratulations Ilan black in black. Its true that I was expecting LUST demoness show in succubus form, but, you Kthulian surprise me, again. Continue the great work! Just a question: Can we expect some relansionship or bondind between Cariliele and Lust stories. They are sisters or something?
Thank you!Great update, Kthulian! So it's not like clues were given beforehand, but obviously the succubus was tricking the MC. At first, though, I didn't realize she was a succubus; I thought maybe she was Lust instead, enacting part of her plan. Also, congratulations on a year at this now! It's one of the games I always look forward to each update.
Really? That's great, don't get to see many "Tugas" around "Salazar ataca!"One of my favourite devs is from the same country as me, you're awesome
Thanks man! Yeah I figured people didn't deserved that clickfestIää! Iää! Great Kthulian! Another nice update, the neutral and good paths were a bit dry, but I enjoyed the evil path.
Storywise it jumped around a bit much, especially how the Empire won against the dark elves, could have been explained a little.
And whatever happened to the dark elf queen? After seeing her backstory, I kind of took a liking to her.
Hope she pops up again.
Thanks for changing the mechanic to re-distribute your magic, that clicking was a bit tedious.
Can you send me the log? That way I can see what's wrongI was waiting for evil path update and trying to pick up from like 3-4 updates ago. I am getting error during combat though. Do I have to start a new game?
No, their is no problem top fix.So the creator is fixing the problem? Read changelog
hmm I just started a new game and there was no problems. Don't have the old save anymore unfortunately.Can you send me the log? That way I can see what's wrong
I'm not sure of the pronunciation so I am going to refer to her as Carrie. I kind of hope that Carrie will become a faithful companion.Happy anniversary
Cool update, i like Carilielle
are you suggesting people actually read a page or two before posting in a feed? in a forum?!? ludicrousAlternately, you can read the response by UncleVT 3 whole posts above yours.
Yeah, IDK if there is a level 10 spell you've learned yet. After redistributing my points on the evil path, I have a 10 in necromancy. When the battle got going, I saw the options had a Level 10 Spells button for necromancy, but when I chose it I was told I didn't know any level 10 spells. I assumed as much; I didn't remember getting any spell I hadn't already tried using on at least one of the paths up to this point.Until the spell list grows there are only 4 level 5 spells worth using. Illusion for defense. Battle magic, summoning, and mysticism for damage. They all do the same damage and between the 3 you could take someone who has immunity. The damage for the spells do not change no matter what level your skill is. You do the same damage with a 5 skill and a 10 skill.
alteration lvl 5 spell Ward for blocking + mana regen. Illusion darkness/confusion for blocking + damage.Until the spell list grows there are only 4 level 5 spells worth using. Illusion for defense. Battle magic, summoning, and mysticism for damage. They all do the same damage and between the 3 you could take someone who has immunity. The damage for the spells do not change no matter what level your skill is. You do the same damage with a 5 skill and a 10 skill.
alteration lvl 5 spell Ward for blocking + mana regen. Illusion darkness/confusion for blocking + damage.
Hmm but yea, the battle system has a very nice look and feel to it. I feel like its one of the few battle systems in renpy that has potential to actually be fun. It just needs to be tweaked. Most of the damage spells do the same thing which is a bit underwhelming.
Some ideas.
*Summoning and necro summons last until killed. They could take a large amount of mana to summon but continue to attack every turn and have a chance to take a hit for you.
*Add status effects. Fireball might do DOT. Confusion lasts a few turns where they hit either you or themselves. Darkness lasts a few turns and gives them miss chance or something. Maybe change fear into sleep and make them not do anything until hit. Curse cuts their damage and defense.
*Scaling damage/effectiveness based on skill lvl.
I understand its a very hard thing to balance and code, but it would make things far more interesting. Just some ideas for the future.