There are numerous games I've come across where the dev is clearly capable of making any of the characters taller or shorter, and made a conscious choice to make the MC short. Often an entire head shorter than a lot of the women.Also noticed that. It makes me think one of the two things:
- Either (1) the idea of scaling character figures (to make females generally less tall than males, as it is irl, or just to make characters mode diverse in height and athleticism) simply does not cross the minds of most creators
- Or (2) for some reasons it just does not work that simple with DAZ characters or in general with human 3D characters. Meaning, for example, if you just scale a model as a whole - you get weirder body proportions, and to properly depict a human of a height lesser/bigger than average one might need to scale different body parts disproportionately, which can be tricky.
It almost makes me feel like around here, desiring a game with a taller MC and shorter women is almost a fetish, despite that being the reality of life most of the time.