Recollection option unlocked once you complete the main story, can be accessed from the MC phoneSorry if it's already been asked... How do i get scenes with the other 3 girls? I got a save that should be 100% complete, but i can't call them
Thanks for the replyHow did it break it?
I've been using the uncensor patch for a few days.
As for English, you need to set the language in the config.
3rd menu item on the main screen takes you to config, and then there's a control for the language right near the middle of the screen.
My issue with this game is that it turns off my PC (99% sure it's thermal shutdown) ~50% of the time when playing the card game (Love Hotel minigame). I have no idea why this minigame stresses the PC so much, when it looks like it shouldn't. I have to open the side of the case up, and direct a fan into the PC while playing this minigame. All other times, I don't have to.
i mean it's subjective whether one likes it or not. People are bored of the traditional H scene simulators that you are probably into. This one actually has more gameplay to it, but that comes at the expense of alocating resources into the H scenes. Quite a number of them are just recycled into different locations and the sub heroinesThanks for the reply
It started giving me a critical error every time I tried to open the game (unless using the uncensored patch) but the patched version still works fine.
Not really bothered about it though as this game seems a bit crappy anyway, it requires way more work than it needs to (video editing and such) and the camera angles are a nuisance to navigate. I was hoping for traditional H scenes but it doesn't seem to have any.
A shame, this game looked really cool from the sample pictures but oh well, what can you do :/
Which is ruined by the amount of unnecessary hardware burden it imposes.This one actually has more gameplay to it, but that comes at the expense of alocating resources into the H scenes.
Already answered, multiple times, in the last 3+ pages.Is there a way to stop the gpu from being 99-100% all the time? I have an nvidia rtx 4080 and it's crazy that it does this with this game.
Thread carefully like don't play the game sure.Already answered, multiple times, in the last 3+ pages.
Short answer is: very bad optimisation, thread carefully when playing.
Because most of their customer isn't playing on a high end card so the effect isn't as severe because playing on lower resolution with no eye candy effect greatly minimize the strain on the gpu. Looking back at New World controversy (and Diablo 4) few years ago the devs forced to do re-code and optimization because their target market (people who had high-end card) is the one affected so hard with many report of bricked 3090 after playing the game for just few hours. The difference is those companies has the means and resources to do so with hundreds of programmer at their disposal, while we know that Team Krama doesn't even have 10% of those big companies work force.Thread carefully like don't play the game sure.
After playing around with settings locking 60 fps makes it around 50%. This on a 4080... lower end should be able to do 30 fps lock. Fuck this game optimization how has no one complained to the devs?
The hell you talking about? I agree with most of your post, but pretending indie devs and un-optimized Unity games wasn't a major combo for the last decade is kinda delusional.One thing for sure is most of the problem is caused by using UE as the engine choice. If only Team Krama use Unity I don't think the problem will be this severe. I think it's apparent now that small JP H-game devs can't optimize their UE game, in contrast with how many small JP H-game devs release perfectly stable 3D H-game with Unity over the years (even going back to 14 years ago when Illusion release AA1/JG1 with Unity engine) .
I never said about optimization done by the Unity devs, I talk about how stable their game is, from my own experience, collecting maybe hundreds of Unity H-game over the years. I know perfectly well that many of that game isn't optimized well, games from Illusion is notorious for how unoptimized it is and how it hogs memory until sometimes it CTD, but not even once these games are making my PC completely frozen and the GPU temperature shot up and maybe almost died because whatever cooks in the UE engine is also cooking my GPU alive. That's my point. I can play Illusion's AI Shoujo (first and last open world game by Illusion) that hogs memory for days without the game cooks my GPU.The hell you talking about? I agree with most of your post, but pretending indie devs and un-optimized Unity games wasn't a major combo for the last decade is kinda delusional.
But honestly though, as I said before, I've played this game for hours on end without issues, the one big flaw being the recording of videos and how it messed editing, beside that it was truly fine. PCs getting frozen and GPU burning out sounds more like a stability issue of those respective hardware. They're supposed to throttle down reaching dangerous levels of temperature, and then that is the question of of proper airflow and functional vents, PC maintenance, keeping it clean and all that crap.but not even once these games are making my PC completely frozen and the GPU temperature shot up and maybe almost died because whatever cooks in the UE engine is also cooking my GPU alive. That's my point.
Well the problem with suddenly bricked GPU after playing unoptimized games, especially UE games is well reported and documented since it's just mind boggling, but it's well and truly happened especially with high-end GPU. Since New World and Diablo 4 incident many big studio is now being very careful with their codes. Sadly we can't say the same yet with some JP H-game developers who might not catch the bug that caused havoc maybe because they don't have experience and lack of native UE docs and/or community help.But honestly though, as I said before, I've played this game for hours on end without issues, the one big flaw being the recording of videos and how it messed editing, beside that it was truly fine. PCs getting frozen and GPU burning out sounds more like a stability issue of those respective hardware. They're supposed to throttle down reaching dangerous levels of temperature, and then that is the question of of proper airflow and functional vents, PC maintenance, keeping it clean and all that crap.
The game is only the last layer of interactivity, it has to go through several layers (such as OS, drivers, hardware, sensors and etc) before it can cause any physical damage.
If it happens ONLY on UE5 games, and no other, it's not the hardware at fault, but the software killing the hardware.PCs getting frozen and GPU burning out sounds more like a stability issue of those respective hardware.