That's a terrible idea, you rush a Dev to finish their projects you gonna have a long list of problems, it also want stop people from bitching and complaining. Some people just wait for the opportunity to turn on devs and spew venom, there are just some unhappy people in here. I'll wrap this up by saying even though I may be disappointed we haven't had an update on a while, the Dev is still active and this special shows me that he's ready to get back to work, in the meantime I'm gonna play and enjoy the various game new and old that deserve recognition.Burnout. Not just for the dev but also for the players.
In the begining you're like a demigod with new people coming in every day praising you for your work, after a while the patreon plateaus and there's no new pledgers,all you have is the same people whining and complaining, expecting you to do stuff. Just a normal 9 to 5.
I personally think that there should be a rule or something, that if you can't finish your game before the 2 years mark you should abandon it and start anew.
There should be more incentive for devs to make smaller games and not take on these gargantuan fucking behemots, especially for fresh devs with little experience.
True, Patreon is both a blessing and a curse. There wouldn't be so many new games coming in every month if it wasn't for the promise of getting rich and hopefully someday becoming a next incestor etc.That only happens if your main motivation for making the game is Patreon bucks. And that pretty much guarantees burnout and a shitty result. If you started making a game just because...you wanted to make a game, the Patreon plateau means jack shit. You have a creative block, you temporarily close the Patreon and take your time. But that can't happen when you gotta have them keep paying no matter what.
People seem to forget that erotic games existed before Patreon, just fewer. But what used to be a simple paypal donation from someone who appreciated your hobby, became a steady income stream via subscription model. And the incentives changed, attracting new people who came in with dollar signs on their eyes. That's the very reason you see the never-ending behemoths you mentioned. There is obvious incentive to keep the stream going as long as possible.
It's pretty much what happened to the mainstream gaming industry, just on a much smaller scale and with more amateur practices.
Never underestimate the role PTSD plays with some of these people, some have a battered woman syndrome when it comes to their relationships with Devs. So there's always gonna be that lot that's just unhappy no matter what the Dev does, there's some pretty crappy Devs out there that have caused this, but Vatos isn't one them. He may not have been active daily and frequent with his updates as people would have wanted but at least he's not releasing his updates once every Christmas. This game is still very much alive and once he releases a full update some of the same people complaining are gonna go back to sing praises, while the others will find something else to gripe about, that's the F95 way after all.That's a terrible idea, you rush a Dev to finish their projects you gonna have a long list of problems, it also want stop people from bitching and complaining. Some people just wait for the opportunity to turn on devs and spew venom, there are just some unhappy people in here. I'll wrap this up by saying even though I may be disappointed we haven't had an update on a while, the Dev is still active and this special shows me that he's ready to get back to work, in the meantime I'm gonna play and enjoy the various game new and old that deserve recognition.
I heard somewhere that the dev lost all the progress for what should have been the 0.15 update, so they made the Xmas update for this year to give at least something to the paying patrons.So the main game hasn't updated since August, but.... Christmas special...
Ok...
You know, for the future Devs, a Christmas Render (singular) is usually good enough.
Especially since to my knowledge 100% of these specials(halloween, christmas) have nothing to do at all with the main story. Not canon in the slightest.So the main game hasn't updated since August, but.... Christmas special...
Ok...
You know, for the future Devs, a Christmas Render (singular) is usually good enough.
So the main game hasn't updated since August, but.... Christmas special...
Ok...
You know, for the future Devs, a Christmas Render (singular) is usually good enough.
Maybe he just needed to step away and do something different. Recharge, if you will. I'm ok with that.Especially since to my knowledge 100% of these specials(halloween, christmas) have nothing to do at all with the main story. Not canon in the slightest.
Even more mind boggling is why they are requested. "hey devs, can we have something that has nothing to do with the actual story in place of actual story progression?"
I kind of agree with your sentiment but I personally think that the issue won't be fixed that way. A good dev or dev-team will know how to limit itself. There are way too many devs that make games with tons of characters in them for sake of variety but that dilutes the story quite a bit in most cases. It also makes story progression slow and increases the dev time. But it's their vision so the only solution is for their customers (patreons) to be more selective of who they support.Burnout. Not just for the dev but also for the players.
In the begining you're like a demigod with new people coming in every day praising you for your work, after a while the patreon plateaus and there's no new pledgers,all you have is the same people whining and complaining, expecting you to do stuff. Just a normal 9 to 5.
I personally think that there should be a rule or something, that if you can't finish your game before the 2 years mark you should abandon it and start anew.
There should be more incentive for devs to make smaller games and not take on these gargantuan fucking behemots, especially for fresh devs with little experience.
and that is why Patreon might eventually drive this industry into the ground. Hopefully.But what used to be a simple paypal donation from someone who appreciated your hobby, became a steady income stream via subscription model.
Actually even Patreon has already a better model, if as a dev you want a professional relation with your patrons. It is not easy though to go from one payment model to other if you started with the support one, but they do have a model where patrons pay per update instead of monthly support.and that is why Patreon might eventually drive this industry into the ground. Hopefully.
So we can start over again with better payment models.
If you're receiving a steady monthly income, then there should be a steady output.
Burnout? personal issues? health issues? Pause Patreon.
Some developers will see how much money other devs make with little to no work, that they start doing it themselves.
That much is clear.
This is a general rant and I'm not talking about this dev in particular because I haven't been following them closely.
I am curious how you became spokesman for all 50 patreons. Was there a meeting?My favorite game along with Demon Boy, I'm a Patreon and this update was trash. The trash of trash. Lets hope the dev can provide something new... We will cancel our subscriptions if he doesn't deliver in next update, all 50 Patreons will be gone !!!! So lets hope he can get something done
Whether you choose to continue supporting or not is your choice. So no, I don't have a problem. I did find your comment unique. How did you come to be a team of 50 patreons? Do you all work together?Nop, we didn't had a meeting, what is your problem exactly?
My team has 50 Patreons, good luck to the others
Well, as a Patreon you should know that this wasn't an update, just a Christmas special.I'm a Patreon and this update was trash.