RPGM Aylia's Story [v0.11] [YummyTiger]

3.00 star(s) 2 Votes

TheMagister

Well-Known Member
Aug 5, 2016
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Ubisoft are making games for the casual audience. Bland semi-open world, lots of collectibles/side tasks and void of any sort of good level design or smart writing. Don't EVER mention them next to Blizzard. Aylia's story will be better than any Ubisoft game post AC2.
Rayman Origins, Rayman Legends, Far Cry 3: Blood Dragon, ACIV, Trials Fusion, Child of Light, Mario + Rabbids: Kingdom Battle...
 

ViceGunman

Newbie
May 2, 2017
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Also, for veterans, I've added an "easy" mode with a instant kill skill so that people can basically shoot through the battle system if they just want the story/scenes. Should make replaying less of a hassle. Given the that battle system will not be 100% a go until the next release, might be a good option to use.
Love them instant kill skills! After all, some bosses can be...overpowered, I did hours grinding away at some game just because of how powerful the enemy was. But yeah, I'll use the battle system first then possibly make a walkthrough. After all, with this type of game, there would be a LOT of choices that impact it. I did do a Final Fantasy X guide but lost my notebook with the guide in it! All those days of hard work...
 
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Asuminoya

Active Member
Jul 22, 2017
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I've been wondering.
Since this is a corruption based game, what will the ending(s) be like??

Usually when I play corruption games, I'm not allowed to romance/pursue a single character/outcome I like.
It always ends in 2(3) major ways.
Either the protagonist becomes a huge slut, fucking with every creep around.
Or you end up blackmailed/enslaved by some guy as his personal fuck toy.
Sometimes there's also an ending where you keep most of your purity.

I like the concept of corruption and all, but I often feel dissatisfied by how limited you are in these games.
Would love to see more variation and multiple branching routes I guess?

What do you guys feel about the typical endings in corruption games?
 

BobKels0

Member
Jun 19, 2017
240
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While Aylia got the Pride and Morality stats, I hope for 9 Endings minimum. :)

From pure Devil bitch to shy Angel.

Low Pride - Low Morality.
Low Pride - Neutral Morality.
Low Pride - High Morality.
Neutral Pride - Low Morality.
Neutral Pride - Neutral Morality.
Neutral Pride - High Morality.
High Pride - Low Morality.
High Pride - Neutral Morality.
High Pride - High Morality.

Plus differents quests that lead to specific Endings, etc...

And for the corruption games. Generaly I don't like them so much, it's a bit too extreme sometime.
Like you said :

Either the protagonist becomes a huge slut, fucking with every creep around.
 

Asuminoya

Active Member
Jul 22, 2017
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^
As long as you're not forced into specific routes, I can enjoy corruption games.
It's all about having having choices and multiple paths to follow.

Sadly, that's not been the case in most games I've tried.
As said, they usually have like 2 shitty endings(my opinion).

Your idea of 9 possible endings based on the pride and morality system sounds good:)
I don't know if YummyTiger has the funds or time though, since lots of endings = shit tons of work.
 

tarzan999

Active Member
Aug 11, 2016
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I just hope that there will be LOTS AND LOTS of vanilla sex. Corruption and sex with the goblin sounds very boring to me. Also I hope that he won't make the combat an afterthought. I want to have to grind for hours OR have the enemies have lot's of health so the actual fights versus generic and boring enemies take at least 20 minutes. This is a RPG maker game after all, the combat is the best part!!! Last thing I want is for the map to be needlessly large, full of useless things and without any pointers as to where you need to go which will make people unable to fap, make them come here to ask questions or make it necessary to follow a walkthrough which will slow the game to a crawl! PLEASE INCLUDE ALL OF THAT IN YOUR PORN GAME!
 
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ponyguy

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Feb 12, 2017
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''Bad'' endings such as becoming a sex slave are the only ones I care about. But I wouldn't mind more variety with the endings, even if I don't plan on pursuing them all.
 

Goobercreek

Member
Aug 6, 2016
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Bogworth's weird charisma is what actually got me interested in this game in the first place. Having the mischievous goblin be totally sincere in his perverted aims and desires rather than "I inherently think I'm superior to all others and will use my vast intelligence and cunning to warp these people's weak minds to be my sex slaves" is a breath of fresh air. Bogworth not being malicious or cynical in any way is the best part of his character. He just wants everyone to have a good time.

I quite like the idea of the proud, imperious elf slowly becoming more grounded and open through having a good time and getting along with something/someone she initially feels is beneath her and at best a means to an end; the journey being more important than the destination, yadda yadda. It's why my favorite scene from the old prologue was the night conversation, where Aylia and Bogworth begin to build up their relationship (and we're rewarded with porn, of course). It's the first time she sees Bogworth as somebody she can relate to/enjoy, rather than just the walking embodiment of her disdain at the new world. That was, I feel, when the reader gets that this won't be a flat "sex for the sake of sex because this is an h-game" game with no character development or narrative beyond "time for the next h-scene."

I'm really all for Aylia x Bogworth scenes if they continue to play off their fun dynamic.
 
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Asuminoya

Active Member
Jul 22, 2017
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''Bad'' endings such as becoming a sex slave are the only ones I care about. But I wouldn't mind more variety with the endings, even if I don't plan on pursuing them all.
I'm tired of these type of endings. They're unoriginal, boring and way overused imo. I know it's a corruption game, but I still heavily dislike those ends.

But hey, that's why variety and multiple routes is a good thing. Each to their own.
 

ponyguy

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Feb 12, 2017
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I'm tired of these type of endings. They're unoriginal, boring and way overused imo. I know it's a corruption game, but I still heavily dislike those ends.

But hey, that's why variety and multiple routes is a good thing. Each to their own.
That's fair, man. I, on the other hand, am huge into rape and similar fetishes, and think we need more endings like those. Vanilla stuff is boring and unoriginal to me. It just doesn't do it for me. Like you said, to each their own.
 

Kerlon

Member
Nov 13, 2016
182
251
Hmm Yummy having to learn parallaxing maps is bad news... if he intends to parallax every map and room for chapter 1, good luck, see you next year.
Also he should really consider switching his game now to MV, it is just a huge upgrade over VX and it handles stuff like Art and parallaxed maps better. It's also easier to code scripts for. Better do it now when the game is very small, instead of later in 10-15 years when the game is large and complex...
 

Asuminoya

Active Member
Jul 22, 2017
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That's fair, man. I, on the other hand, am huge into rape and similar fetishes, and think we need more endings like those. Vanilla stuff is boring and unoriginal to me. It just doesn't do it for me. Like you said, to each their own.
I think you misunderstood a bit haha. I'm not all for vanilla stuff really.
Got my own share of weird fetishes so to say. It's just the typical "sex slave" ending which bores me since it's quite overused.
 

ponyguy

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Feb 12, 2017
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I think you misunderstood a bit haha. I'm not all for vanilla stuff really.
Got my own share of weird fetishes so to say. It's just the typical "sex slave" ending which bores me since it's quite overused.
Ah, alright.
I suppose it is a bit overused. But it makes sense. After all, it fits well in games about rape and corruption. Not having it would feel weird to me. It would feel like something was missing. But that's just me.
 
3.00 star(s) 2 Votes