RPGM Aylia's Story [v0.11] [YummyTiger]

3.00 star(s) 2 Votes

metd23

Newbie
Nov 24, 2016
67
107
I don't typically like to poke my head into a conversation life this because "feeding the trolls" and whatnot... But that being said, I do want to play the devil's advocate for a second here.

Honestly, NO ONE here knows exactly what YT has been through, what kind of problems he may or may not have encountered since starting this project. This is fact. Unless you ARE YT. At most, we can use what little we know to create conjecture, some of which may be accurate and some which may be very inaccurate. The point is we simply don't know. I think that means we don't have the right to wantonly bash on YT over and over again. Furthermore, doing so is detrimental to the project that many of us are passionately awaiting. So while this will probably not change anything for most people, do try to give it a break. The horse has no corpse left to beat, it's just a stain on the ground at this point...

That being said, there are aspects of this project that could have used some improvements for a while now. I think YT is aware of them by now so I'm not going to repeat the same thing in this thread for the millionth time.

YT, let me start by saying that what you're trying to do is something I respect. I certainly wouldn't have the talent to see something like this through. I also think your game has amazing potential. Prob one of the highest potential h-games that I've seen thus far. Be proud of this (even if my opinions is small and ultimately not terribly significant). The process however has been (obviously) bumpy. I can only draw parallels to what I know, but I do know a little bit about project management and some psychology, so I can understand (to a limited capacity) what a huge undertaking a project like this is. And also how impossible it is to get it right the first (or even second, or third) time around. Learn from your mistakes is all I can offer for advice (even if it is painfully obvious). Practice make perfect and this is to my understanding your first attempt at a project like this. So not much opportunity for practice before this I assume. It sounds like you've already made some improvements however (though time will ultimately tell one way or the other).

I hope that things come together and that you do learn from your previous failures because I would love to see what Aylia's Story could become. So good luck, try focusing on the good, listening to the criticism, and ignoring the whiny trolls. I really do look forward to seeing what you will accomplish in the months to come.

... Urg, I went on a tangent again. Oh well, take from this what you all will.
 

Kerlon

Member
Nov 13, 2016
182
251
What are you talking about? The first release date was 0.10 last week and it was hit. The second release date is 0.11 this week. Quit spreading lies. 0.10 was released, 0.11 is on the way.

I've made plenty of mistakes along the way, no need to make shit up to try and bash me.
It was you saying to release the first part of chapter 1 by past sunday, so don't call me liar.
But we know you like to twist facts, nothing new.
 

YummyTiger

Member
Game Developer
Jul 12, 2017
241
594
@baka: Thanks for the comment! I appreciate it.

@metd23: Thanks! While you are right, nobody knows what I'm dealing with, I don't know what everyone else is dealing with. People could be setting aside time to play when I tell them a date, then I miss it, and they get frustrated. It's understandable. I can say, when this began I vastly underestimated the work involved, how easily scope creep would occur, and how little time I would have after the birth of my son. Still, it's my fault for giving dates. I am working to remedy that.

It was you saying to release the first part of chapter 1 by past sunday, so don't call me liar.
But we know you like to twist facts, nothing new.
Feel free to show me where I said that. I've never said 0.11 was going to be release by the past Sunday. And, I've never said 0.10 would have Chapter 1 content. So again, feel free to stop making shit up. Technically, I have not even given a date for 0.11 aside from "early this month." The ONLY date I gave this time around was for 0.10, and that was released.
 
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Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,538
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Feel free to show me where I said that. I've never said 0.11 was going to be release by the past Sunday. And, I've never said 0.10 would have Chapter 1 content. So again, feel free to stop making shit up. Technically, I have not even given a date for 0.11 aside from "early this month." The ONLY date I gave this time around was for 0.10, and that was released.
I'm amazed how easily you can be triggered. I wouldn't even react anymore after such a long time but feel free to amuse us. :test3:
 

Gamerboyfan99

Member
Jul 2, 2017
213
396
I think he was talking about this "The first Chapter 1 alpha is planned for release in the first week of September. Alpha releases through Chapter 1 release #1 will be available to all patrons. "

Perhaps you meant the prologue but you ended up putting chapter 1.
 

YummyTiger

Member
Game Developer
Jul 12, 2017
241
594
I think he was talking about this "The first Chapter 1 alpha is planned for release in the first week of September. Alpha releases through Chapter 1 release #1 will be available to all patrons. "

Perhaps you meant the prologue but you ended up putting chapter 1.
It actually occurred to me that we both might be right when I thought about it. I'm not sure why people would assume the "first week" of September was last week, since only 3 days were September. I was referring to the first actual week--meaning, this week. Take that as "twisting the facts," but it's the truth from my view. Given that I released 0.10 a few days prior, even I wouldn't have set a release date 3 days away for a full new version release.

So, I apologize Kerlon. I can see why you assumed I missed the first date. I wasn't referring to last week, since I don't consider that the first week of September, but in hindsight, I should have been clearer. Thank you for bringing that to my attention Rakgi.

@Porn_Jesus - I don't call correcting misinformation about my game being "triggered." This is probably the first and last time I'll respond to you, since you've contributed nothing to the actual discussion in your comments. Kerlon, I've talked to in the past. He's critical, but usually fair. Anyways, go ahead and watch. Bump the thread as you do. That only helps me. Thanks.
 

TCMS

Quote my posts if you want an answer
Donor
Former Staff
Aug 5, 2016
5,797
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I'm amazed how easily you can be triggered. I wouldn't even react anymore after such a long time but feel free to amuse us. :test3:
Consider this your last warning. No more personal attacks. If you don't like the game move on, if you don't like the dev move on, but this is just a shit show now.
 
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Azope

Member
Jul 26, 2017
375
185
By the way YT what the need for a puplique update? do you need to have v.10? v 0.11? or v 0.76+? because no one can make a 100% not bug game as far as i know and i want test somday the game.

Ps i hope topic will not end like the one in ulmf so if everybody can stop to speack again and again about same think we already know :
1) YT can't be trust for reales date
2) but even if it the case it doesn't mater since he don't make paid for patreon exept if he give a update
3) probaly other that make yt lost a lot of time.

and speack more about the positif think :
1) every single cg i seen for the game look good and yt improved it a lot of time
2) dialogue and story is great
3) batle system is good
4)litle bug in game
5) YT like to anserw and give prety cg
6)Theory and hope for next update CONTENTS (not date that we already know will not be the good one.)

personaly i think the real probleme of yt is too much perfectionist he remade the full prologue even if it was already good.
 

Warlan

Member
Jun 20, 2017
163
172
@Azope
The site features auto-correction. It is a great tool :) right click on the words with red squiggly lines underneath.
 

Kerlon

Member
Nov 13, 2016
182
251
I remember Azope from ulmf, where he wrote very long posts that nobody could understand xD

anyway it is kind of awkward having game devs on this forum, while their patreonbuilds get leaked. Or is there an agreement to publish these builds?
 

YummyTiger

Member
Game Developer
Jul 12, 2017
241
594
@Kerlon - I have a 24 hour agreement with Oiz. He is free to release after 24 hours. In my view, I know it'll get leaked with as many patrons as I have. I'd rather have someone who is willing to post accurate information leak it. Plus, the game itself is ultimately free. The main reason I even delay or differentiate public/patreon releases is that the public releases are the versions I would want to play. Playing the alphas/betas would be more frustrating than fun for me, but I plan for each public release to be tested, edited, and have new content. I also think these forums are moving more towards ULMF style in that there is discussion as well as leaks.

The next public release will be this week. It will have the prologue with new artwork, and the first portion of Chapter 1. I've ended up getting more of chapter 1 in than I originally anticipated, so it's looking like this may be the only release before Chapter 1 release #1. Version 0.11 will have at least 5 new scenes (3 Aylia, 1 Triste, 1 Kira). Remember, this is a corruption game, so these scenes will be rather tame in the grand scheme of it all. That said, Chapter 1 will ultimately have oral, titjobs, sex, plenty of exhibition, and a few other surprises, so it won't be a terribly long wait.

The release plan is the alpha with limited artwork and no editing tomorrow night. The beta mid-week (when Pseudo finishes editing and I've fixed reported bugs), then the public 24-48 hours later. I strongly suggest waiting for at least the beta (it will be the better experience), but if it gets leaked, that's your call. Thanks.

EDIT: Now, you can say it's more of the same Kerlon, even though it ultimately won't be. I doubt 0.11 will be ready tonight, so I'll have missed my target window of the first week by a day, maybe two. Game development really sucks ass sometimes, there is so fucking much to do.
 
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baka

Engaged Member
Modder
Oct 13, 2016
3,500
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sometimes I wonder if the age is typed incorrectly for some of the members here...
or maybe its true what women says about men, they are immature no matter what age they have.

also, why bother at all? when theres a stable and rich of content release, its then i will try it out.
meanwhile, theres tons to do and other games to try! :) or why not learn a game-engine and start making your own game! :D (im actually doing it right now and its fun)
 

Antares23

Newbie
May 4, 2017
85
80
I'm just asking since YT said that the alpha will be released first then a beta mid week and the public release 24-48 hours later, and since nothing has been released yet as far as i know, can we still expect the public version this week.
 

Goobercreek

Member
Aug 6, 2016
329
927

EDIT: Couple changes to reflect how the past week-and-a-half has gone. First, at the request of a few patrons, I'm holding off on the Patreon poll until after 0.11 is released. I have a good number of patrons who have not played any of these releases and are waiting for that one to play it. This way, they can play 0.11 and have it fresh in their mind when they start voting. Since I saw no real harm in holding the poll off for a week or two, I agreed. Feel free to message me or comment if you disagree, since I can only make these decisions based on the feedback I receive.
Second, the next release is due very soon. I had a minor hiccup that cost me about 6 hours of work from yesterday, but I've almost gotten that back today, and will be working well into the night. Version 0.11 was originally going to be the final prologue and days 1 & 2 of Chapter 1. I'm ahead of schedule in that regard, and have almost half the content of Chapter 1 release #1 in place. I know exactly where I am going to cut it off now, and you'll end up with at least 5 new scenes (3 Aylia, 1 Triste, 1 Kira). The release plan will go: 1) alpha release with no editing and limited playtesting, 2) beta release after editing and fixing reported bugs, 3) public release. I'm estimating about a week for the entire process.

I will remind everyone when the time comes, but remember that release #1 will be an example of what I'd like "major updates" to constitute. This next release (0.11) is NOT what I'd consider a major update.

Finally, I've update the message below to reflect these changes.

Thank you.

-----

(This was posted ~11.10 pm on the 10th GMT fwiw)
 
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Azope

Member
Jul 26, 2017
375
185
For be simple i think the best is not ask the date of release just wait it will come sooner or later.
 

YummyTiger

Member
Game Developer
Jul 12, 2017
241
594
I believe the alpha will hit this week, the beta is looking like early/mid next week now. I'm guessing my editor will need at least 3-4 days to edit it. Sorry for once again missing the release date, I'm really trying to give people a substantial update, not another short alpha. I lost a day's work on Saturday, which really hurt, but I've worked back through that. 95% of the dialogue content is in, I'm currently adding faces for the new peasant dress portraits and updating the old artwork to the new shading. This early artwork is around 2 years old at this point. Then I just have to setup the image events, crop them correctly, and do a full playtest.

Also, for veterans, I've added an "easy" mode with a instant kill skill so that people can basically shoot through the battle system if they just want the story/scenes. Should make replaying less of a hassle. Given the that battle system will not be 100% a go until the next release, might be a good option to use.
 
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BobKels0

Member
Jun 19, 2017
240
223
Don't bother with release date.

Personaly, between these two studios :

- Blizzard
- Ubisoft

Which one I prefer?

Blizzard of course, and why ?
Their pollicy of "When it's done.". Because the final product is of high quality. The game is done when they are fully satisfied and they hope it will please the majority of the players. (If we forget the Diablo III AH fail... it's a great game too :p)

Because companies like Ubisoft that announce 3 years earlier a release date for a HOMM for example, while the game is buggy as hell, with shitty mechanics at the release date, and need 6 month of patch to be nearly playable, lol, no thanks, never again.


To go back to Aylia's Story, don't work under this type of pressure, when you will be satisfied of your game, there's a high chance that we will be too.
 
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3.00 star(s) 2 Votes