Xaverion

Member
Aug 30, 2022
101
442
Possible Issue with your 0.2.1, or it could just be me....i copied it over the same files that I copied over using the 0.2 version, so it is possible 0.2 caused it and 0.2.1 did not fix it, or 0.2.1 caused it, or I just somehow broke something...
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Fort what its worth...I did not touch anything except to extract the files and copy and past over the base game folder I was using for this. (Both times) I did not manually touch anything. o_O It doesnt "break the game" or anything...just missing the graphic for some reason...you can still get to the ally by clicking on it.
Ah, that oversight's on me. I replaced all the navigation buttons screen for easier maintenance except for that one. Back Alley never appeared when I was testing because I didn't have the porn map in my inventory. I'll fix it in the v0.3 that I'm working on, which will include Shadow Word: Porn's new AI images.
 

Pleevy

Member
Nov 23, 2024
194
600
Ah, that oversight's on me. I replaced all the navigation buttons screen for easier maintenance except for that one. Back Alley never appeared when I was testing because I didn't have the porn map in my inventory. I'll fix it in the v0.3 that I'm working on, which will include Shadow Word: Porn's new AI images.
Yay! I helped! Eagerly awaiting 0.3 then!
sonicbanner.jpeg
Each to their own I guess, I was just trying things out to try and learn a little bit more about renpy - hence the hack being a concept & not part of the 'patch'
Clarity: I meant the original was flawed, not your learning or even the things you want to do with it. I meant to stress that intention is key. Normally the original creators intention, but now because of how this has "evolved"/changed hands/become what it is...that is more nebulous.
 

FoxyTails

Member
Feb 9, 2020
281
646
Pleevy. About the comment you made about Cream & spanking... IIRC there is actually an (non-sexual) event where you get to spank her.

EDIT: yep there is,when she's not in her room (random event ~20% chance) when you peek on her & you go looking for her. She does get a 'little wet' when it happens.
Only 'lust' & 'touch' gets inceased

Possibly in future updates a variable could be set that once you've done this, further events could come about with more 'punishments', & possibly new items could appear in moshimoshi shop to expand on types of 'puniments'

Xaverion.
Since you're more experienced at Renpy than me & that you've been 'managing' the code I was wondering..
...while I was attempting my 'moral' affect I noticed a LOT of random events that used 'renpy.randint(xx,yy) > value' & thought 'wouldn't it be easier if.....
Now I'll try and explain my thoughts the best I can

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Xaverion

Member
Aug 30, 2022
101
442
BSC Remake v0.3 is now out!

Adding all the new SWP images took so much longer than expected, that I'm kind burnout now. I'm gonna take a day or two break before continuing with any large code changes now. Also, I spent way too many hours on remaking the splash screen just to be seen for 2 seconds. I regret everything.

Also, can anyone please try to actually playtest the game? Like, is the number of hours passing for the activities too high/low? Is there not enough energy for the day? Is it too easy/hard now? Please tell me, so I can readjust/fix them in future updates.

THIS zip contains the same fixes for 'Infinite phone calls/no energy' and '23:00 day ends'
Thanks, but I did my own way for the infinite phone calls/no energy and the 2300 hour actvity ends. Now at 2300 hour, you will not be able to do any activities, including calling, except for sleeping and sleeping with Cream. Once you run out of Energy, You cannot make any phone calls or call for Cream. I just realised I haven't apply the energy check for the Fountain, Park, Mall, and Movied. I'll put them in 0.3.1 later I guess.
 

MrFluffums

Member
Dec 23, 2024
129
337
I have done plays where I try to get "everything." Still not seeing the hand or foot ones. I think it might be somewhere in the HBG for the foot one.
You indeed have to play HBG, do a truth or dare, and have Cream dare you to be her manservant.
Handjob achievement are various possibilities, one of which for example: Watch cartoons, Ignore the view, investigate noise, catch Cream using vibrator, enter and have fun.

I do not "Not like" it...just it seems flawed. At first I assumed it would be more along the line of a more classic run or a more BDSM run, and you have the historical non-con content which was probably the impetus for it in the first place. Heck they even left commentary about the Homosexual content reducing based on the community, so I suspect the darker/lower moral stuff falls under the same "category" at this stage.
I'm reasonably certain the whole "noncon Tails scene" was only included because he got tired of people asking to include shota content, and included this scene as a bit of a troll.

But yeah, I've also locked noncon content securily behind checks in Cubsitting Simulator v0.3.0 to make sure you won't encounter scenes like that unless you're clearly looking for it.

Everyone is free to enjoy whatever fetishes they have in fiction, but I feel like hiding away fetishes that may be triggering to other users is a good tradeoff between trying to have something for everyone and not spoiling the fun for the majority.

Pleevy. About the comment you made about Cream & spanking... IIRC there is actually an (non-sexual) event where you get to spank her.

EDIT: yep there is,when she's not in her room (random event ~20% chance) when you peek on her & you go looking for her. She does get a 'little wet' when it happens.
Only 'lust' & 'touch' gets inceased

Possibly in future updates a variable could be set that once you've done this, further events could come about with more 'punishments', & possibly new items could appear in moshimoshi shop to expand on types of 'puniments'

Xaverion.
Since you're more experienced at Renpy than me & that you've been 'managing' the code I was wondering..
...while I was attempting my 'moral' affect I noticed a LOT of random events that used 'renpy.randint(xx,yy) > value' & thought 'wouldn't it be easier if.....
Now I'll try and explain my thoughts the best I can

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That's most certainly possible. Although if you go that route I would propose the following:
Code:
def success(odds,modstat=None):
    # you can either give odds as 0.2 or 1 in 5 chance.
    if odds > 1:
         odds = 1.0 / odds
    if modstat:
          mod = stats.val(modstat)
          if mod >= 10:
               odds *= 1.5
          if mod < 10:
                odds *= 1.0 + mod / 20.0
          if odds < 0.05:
               odds = 0.05
    # renpy.random.random() returns a random number between 0 inclusive and 1 exclusive
    return renpy.random.random() < odds
In this way, you can also use it for peep based random events that should be more easily succesful with high peep.
If you want a 1 in 5 chance that's influenced by morality, you use success(5,'moral'), if you just want a one in 5 chance you use success(5), and if you want a peep based chance you can do success(5,'peep')

I put a lower limit on the odds being modified so you'll always have a 1 in 20 chance.
 

Xaverion

Member
Aug 30, 2022
101
442
@Xaverion.
Since you're more experienced at Renpy than me
Let me clear one thing up. This is my first time ever experience with Ren'Py. My only experience with Ren'Py prior to BSC Remake is playing the Tutorial in the renpy-8.3.6-sdk zip for 2-3 hours. I've been scrapping by with the help of ChatGPT and general knowledge on coding.


def success(odds,modstat=None): # you can either give odds as 0.2 or 1 in 5 chance. if odds > 1: odds = 1.0 / odds if modstat: mod = stats.val(modstat) if mod >= 10: odds *= 1.5 if mod < 10: odds *= 1.0 + mod / 20.0 if odds < 0.05: odds = 0.05 # renpy.random.random() returns a random number between 0 inclusive and 1 exclusive return renpy.random.random() < odds
This definitely looks great for if I every wish to go down the stat based random events path. I don't think I'll be adding any new random events (never say never), maybe I'll modify the current normal random events to the stats modified random events. Personally, I'm not a fan of random events. It makes any game annoying. Like peeping on Cream has a 20% chance of catching her naked/changing, which you have a 50/50 chance for either ones. It's entirely possible for a player to try to peep on Cream for dozens of time and not get a single nude/changing event. And even if they did, it's entirely possible for them to get the same one multiple times in row and not get the other one (example: 40 peeps, 5 nudes, 0 changing). It's annoying and infuriating. That actually happend while I was replacing the old Cream images with SWP's. Not exactly, but close enough.

Sorry for rambling.
 

Xaverion

Member
Aug 30, 2022
101
442
how do download the update?
In my post that is quoted below this sentence.

Hello, guys. All these discussion about BSC has finally force me to try my hands at remaking BSC. Been working on it for a couple days. Mostly simplifying some of the codes and making it easier for maintaining. Haven't actually touch much of the actual events though.

I did include some fixes that has been suggested here before. Like constant main music, making sure all activities in the city to actually pass the time, actually closing the mall at 1800 hours and etc. I also changed the default amount of time passed for an event from 2 hours to 30 minutes.

I've also added an option to use the new AI character sprites or stick with the old one in the Preferences. Currently, it only replaces the "cream dress ok eyes up" image since I just did it to try if it can work. If Shadow Word: Porn could send me the pictures, I'll put them in the next update.

View attachment 4644250 View attachment 4644253

I don't know how long I'll be developing this version of BSC. Probably not too long. I don't really have any intention of adding new stories/events since I'm not a writer. Maybe, maybe not. I'll probably just do some "fixing" here and there and that's it.

I do need some feedbacks and suggestions with what else to do with this "remake". I was thinking of overhauling the stats systems cause I feel like there is way too many stats to keep track of. Not sure. What do you guys think?

Here is the link to down the game: PIXELDRAIN

EDIT: Updated to v0.3
 
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MrFluffums

Member
Dec 23, 2024
129
337
This definitely looks great for if I every wish to go down the stat based random events path. I don't think I'll be adding any new random events (never say never), maybe I'll modify the current normal random events to the stats modified random events. Personally, I'm not a fan of random events. It makes any game annoying. Like peeping on Cream has a 20% chance of catching her naked/changing, which you have a 50/50 chance for either ones. It's entirely possible for a player to try to peep on Cream for dozens of time and not get a single nude/changing event. And even if they did, it's entirely possible for them to get the same one multiple times in row and not get the other one (example: 40 peeps, 5 nudes, 0 changing). It's annoying and infuriating. That actually happend while I was replacing the old Cream images with SWP's. Not exactly, but close enough.

Sorry for rambling.
I also kind of suspect Ren'Py's pseudorandom number generator to be... not so good? I'm unsure - because obviously what feels random is different than what is random, but it definitely feels like the implementation that Ren'Py uses sometimes just keeps spitting out the same ballpark number in long stretches.

I had a scene in which 2 neighbourhood kids were picked out of 4, and if they got picked they were unlocked for the rest of the game, but it was getting frustrating to unlock 'm all because sometimes Ren'Py really refused to pick a certain character even if you tried it loads of times. So I made it semirandom and forced at least one character to be picked that wasn't unlocked yet lol.

In the same way, one could increase the odds a bit every time someone is unlucky and tries to reroll the same roll.

Just to be clear, I'm mostly sharing code because I'm procrastinating and coding is fun, not because I expect anyone to actually use it :p

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Pleevy

Member
Nov 23, 2024
194
600
Pleevy. About the comment you made about Cream & spanking... IIRC there is actually an (non-sexual) event where you get to spank her.
EDIT: yep there is,when she's not in her room (random event ~20% chance) when you peek on her & you go looking for her. She does get a 'little wet' when it happens.
Only 'lust' & 'touch' gets inceased
Possibly in future updates a variable could be set that once you've done this, further events could come about with more 'punishments', & possibly new items could appear in moshimoshi shop to expand on types of 'puniments'.
Yup, that is what I was referring to. Like...in my mind...there could/should be levels to it too...since the one reaction is "she gets a little wet" its meant to be there...so...first time caight, pending stats, might be a verbally scold as a neutral event...and spanking her would be too far, lower hapiness/morality/RWC - you went too far just over cookies, or maybe even set a negative element for if/when you invite others over, like looking to get one of the others in the sack when they come over? What's that creamy? Sonics not being a good sitter? Lecture sonic about punishment fitting the crime, and leave instead of hopping in the sack with sonic. Then the next time, or when stats are high enough (or low enough, with further discussion of the moral stat) a scolding might get her to only roll her eyes at you (Indicator that doing more is safe) and spanking, above the dress is safe, then after you have removed the dress somewhere, spanking below the dress but not naked is safe, then after nakedness achieved, skin to skin is safe, and then of course there could be additions via the mochi shop for more BDSM style play through that area, if the intent is there.
BSC Remake v0.3 is now out!

Adding all the new SWP images took so much longer than expected, that I'm kind burnout now. I'm gonna take a day or two break before continuing with any large code changes now. Also, I spent way too many hours on remaking the splash screen just to be seen for 2 seconds. I regret everything.

Also, can anyone please try to actually playtest the game? Like, is the number of hours passing for the activities too high/low? Is there not enough energy for the day? Is it too easy/hard now? Please tell me, so I can readjust/fix them in future updates.
No! No regrets. you have gone above and beyond the call here...but definitely do something to
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No one wants burnout, and you deserve appreciation.
creamadore.jpeg
And yes, absolutely will test. It will take some time though, probably more time than it took you to fire off these updates...patience please. And...there have been suggestions that could/would affect the time passing to things accomplished ratio, in the form of extending the "week" of looking after cream, so the answer will be two fold, one for looking at it as it stands now if nothing is added, and then also for general flow that lends itsself to a more robust version including more content.
You indeed have to play HBG, do a truth or dare, and have Cream dare you to be her manservant.
Handjob achievement are various possibilities, one of which for example: Watch cartoons, Ignore the view, investigate noise, catch Cream using vibrator, enter and have fun.

I'm reasonably certain the whole "noncon Tails scene" was only included because he got tired of people asking to include shota content, and included this scene as a bit of a troll.

But yeah, I've also locked noncon content securily behind checks in Cubsitting Simulator v0.3.0 to make sure you won't encounter scenes like that unless you're clearly looking for it.

Everyone is free to enjoy whatever fetishes they have in fiction, but I feel like hiding away fetishes that may be triggering to other users is a good tradeoff between trying to have something for everyone and not spoiling the fun for the majority.
See...heres another of those situations...I only ever saw either having the carrot thrown at my head, or using it on her when able to go that far...nothing "inbetween." and any sessions of HBG I never picked right to find the footjob...o_O

Now...see...I was never part of any community back in the early days....in fact I could not even tell you how I stumbled across BSC in the first place...I know I was not actively/specifically looking for it...but....(at the risk of beating the dead horse) comes back to intent. Whether the intent was/is to have Homo content or not, and was/is to have some BDSM -Dom/sub content whether to the level of NC or not. It almost feels like it "should" be there when you take the girl scout cookies part into the discussion. That is a one night stand type occurrence, that can only happen one specific time in the game, and I am pretty sure if you go aggressive on tails...you cannot invite him over again, making it a one time thing, and there were those other hints of homosexual content with kunkles...I guess it feels to me like it "should" be there, even if the non-con aspect is toned down, or as part of other suggestions for how that scene could play out...I forget who did a rundown of it but there were several ideas relating to it.
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And see...I am in agreement with your fetish commentary, and it brings us back to the intent of this game...is it meant to have fetish exploration or not...both are fine as far as I am concerned, If not and I want to explore some, it is on me to look for other games/content. It is relevant however to all you doing the heavy lifting revitalizing the project.
Let me clear one thing up. This is my first time ever experience with Ren'Py. My only experience with Ren'Py prior to BSC Remake is playing the Tutorial in the renpy-8.3.6-sdk zip for 2-3 hours. I've been scrapping by with the help of ChatGPT and general knowledge on coding.

This definitely looks great for if I every wish to go down the stat based random events path. I don't think I'll be adding any new random events (never say never), maybe I'll modify the current normal random events to the stats modified random events. Personally, I'm not a fan of random events. It makes any game annoying. Like peeping on Cream has a 20% chance of catching her naked/changing, which you have a 50/50 chance for either ones. It's entirely possible for a player to try to peep on Cream for dozens of time and not get a single nude/changing event. And even if they did, it's entirely possible for them to get the same one multiple times in row and not get the other one (example: 40 peeps, 5 nudes, 0 changing). It's annoying and infuriating. That actually happend while I was replacing the old Cream images with SWP's. Not exactly, but close enough.

Sorry for rambling.
No shame in using new technology to learn, and arguably learn faster. That is an underlying real purpose that technology is SUPPOSED to serve...not just putting cat videos at our fingertips 24-7-365...Seeing something like that gives me hope for myself being able to pick up things like this at rapid enough pace to actually do so and not start and fizzle out.

Change in games could be a ramble...I'll try not to go too far. I can agree with you when the events in question are "mission critical." Then depending on chance is the worst, but something that is marginal at best, or meant to be separate from the core, or meant to be "hard" to get, even more so than say having to memorize a bunch of things, or do a sequence of actions perfectly timed over and over (like speed runners) should not be so quickly tossed aside. The more structured/'hard coded' something is, the easier it is to cheat it...which brings us back around to intent. If the intent is just to have a flimsy package of content to mask a bunch of sex scenes for people to get off on, then yeah...scrap the chance, or make the values such that it doesn't take much to get what you want...but if the intent is for there to be more to the content, and you don't want flagrant cheating just to get to the sweet filling...that's a different story. Now...obviously, we have a cheat menu in this iteration of the whole thing...and with the exception of for testing purposes etc. I would rather it be at least hidden, or as was recommended, earned by a first playthrough where you do thing/spend rings/get achievements or points, before being able to use it...if not removing it completely. But I am fairly opinionated on this..so..take it as you will.

Now...specific to the peeping section...I bring up intent again. If the intent is just a small snippet, a little bonus content, partially naked/totally naked when the player might not otherwise have earned those achievements through playing, and only having a small stat effect, nothing game changing, then having it be chance, even a low chance could/"should" be left alone. In fact, I would venture to say that, including thoughts of other discussions for future content relating to her in her room, etc., I would do something like 10% change of naked, 20% for changing I think someone said 20% for not in the room leaving 50% for "playing with dolls" which ultimately could include, playing with dolls drawing, writing in a journal, any of the possible add-in things that can be either innocent or naughty. Like, after a certain stat change, playing with dolls could morph from playing house to sort of a roleplay wishlist/memory bank either of what has been done, or what cream wants done based on the stats, giving insight into what options are now "safe" based on the stats. Lust high enough? Oh mini sonic...I wish you would let me sit on your lap when on the swingset at the park..." Might be a little too forward...but again...intent....and! it gives functionality to the non bonus aspect of the 'event' dictated by chance, so that you get soemthing out of it, even if not the visual stimulus portion...of course, what it would take to code against value add to the game is relevant here as well. And then, drawings or a journal could follow the same route, as well as facilitating the easteregg old graphic s options that have been discussed.

Yay! A fellow rambler! I give you a big digital hug! :love:
 

FoxyTails

Member
Feb 9, 2020
281
646
Xaverion
OK - had a quick run through using my 1st day guide - FYI using that you can only get as far as getting her dress off on first day, but you can continue guide (skipping the fridge/shower steps to regain energy) & get her naked by 10:15 on 2nd day.

So far only things I've noticed:
- while at Mall: hunger doesn't drop. It only does when you go home.

EDIT: oopps sorry 'X' didn't see your post earlier that you already know about it

I would normally assume if you're at Mall for a couple of hours hunger should at least drop a little - moreso if you're at arcade doing the dance/dance game.. Of course having icecream or going to cinema & having popcorn would starve off the hunger pains for a while

While I like the idea of the hunger indicator, I don't like how it's same length as energy/rwc & shows '1-3' (At times I've seen '-1') . A small tweak in screens.rpy shrinks it smaller & removes the number but I guess it's down to preference.
Code:
1659    bar value hunger_val range 3 ypos 0.09 xpos 0.01 xysize(0.13, 0.035) left_bar Frame("gui/controls/bargraph/bar_green.png", 5, 0)
1660    text "Hunger: " ypos 0.09 xpos 0.01 xysize(0.4, 0.035)
What do the others think - long bar that shows 3 steps of 'hunger' with a number or a shorter one with no numbers ?


Timings seem ok for most of the locations I've checked (1/2hr clothing shopping,1/4 for icecream) except when I was a lad I usually was in the arcade longer than 1/2 hour at a time - 1-2 hrs depending on how much pocket money I had LOL

1 1/2 hour for a children movie sound about right, action/horror movies I think are usually a little longer (2hr??) but googling seems to think 90-120 is 'typical' for movies with some exceptions up to 140mins

One timing I found so far that seems 'off' to me - In Vanilla's room when asking if Cream is OK.. it takes 1/2hour ???
 
Last edited:

seronis

Member
May 9, 2022
162
269
kind of suspect Ren'Py's pseudorandom number generator to be... not so good?
Renpy uses the python official random number generator library with the exception its state (effectively seed) is preserved in a way that rollback will allow the same sequence to be generated again.

Its distribution of numbers is effectively as good as it gets.
 

Silvii

Newbie
Nov 15, 2023
40
82
Yup, that is what I was referring to. Like...in my mind...there could/should be levels to it too...since the one reaction is "she gets a little wet" its meant to be there...so...first time caight, pending stats, might be a verbally scold as a neutral event...and spanking her would be too far, lower hapiness/morality/RWC - you went too far just over cookies, or maybe even set a negative element for if/when you invite others over, like looking to get one of the others in the sack when they come over? What's that creamy? Sonics not being a good sitter? Lecture sonic about punishment fitting the crime, and leave instead of hopping in the sack with sonic. Then the next time, or when stats are high enough (or low enough, with further discussion of the moral stat) a scolding might get her to only roll her eyes at you (Indicator that doing more is safe) and spanking, above the dress is safe, then after you have removed the dress somewhere, spanking below the dress but not naked is safe, then after nakedness achieved, skin to skin is safe, and then of course there could be additions via the mochi shop for more BDSM style play through that area, if the intent is there.

No! No regrets. you have gone above and beyond the call here...but definitely do something to
You don't have permission to view the spoiler content. Log in or register now.
No one wants burnout, and you deserve appreciation.
View attachment 4652245
And yes, absolutely will test. It will take some time though, probably more time than it took you to fire off these updates...patience please. And...there have been suggestions that could/would affect the time passing to things accomplished ratio, in the form of extending the "week" of looking after cream, so the answer will be two fold, one for looking at it as it stands now if nothing is added, and then also for general flow that lends itsself to a more robust version including more content.

See...heres another of those situations...I only ever saw either having the carrot thrown at my head, or using it on her when able to go that far...nothing "inbetween." and any sessions of HBG I never picked right to find the footjob...o_O

Now...see...I was never part of any community back in the early days....in fact I could not even tell you how I stumbled across BSC in the first place...I know I was not actively/specifically looking for it...but....(at the risk of beating the dead horse) comes back to intent. Whether the intent was/is to have Homo content or not, and was/is to have some BDSM -Dom/sub content whether to the level of NC or not. It almost feels like it "should" be there when you take the girl scout cookies part into the discussion. That is a one night stand type occurrence, that can only happen one specific time in the game, and I am pretty sure if you go aggressive on tails...you cannot invite him over again, making it a one time thing, and there were those other hints of homosexual content with kunkles...I guess it feels to me like it "should" be there, even if the non-con aspect is toned down, or as part of other suggestions for how that scene could play out...I forget who did a rundown of it but there were several ideas relating to it.
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And see...I am in agreement with your fetish commentary, and it brings us back to the intent of this game...is it meant to have fetish exploration or not...both are fine as far as I am concerned, If not and I want to explore some, it is on me to look for other games/content. It is relevant however to all you doing the heavy lifting revitalizing the project.

No shame in using new technology to learn, and arguably learn faster. That is an underlying real purpose that technology is SUPPOSED to serve...not just putting cat videos at our fingertips 24-7-365...Seeing something like that gives me hope for myself being able to pick up things like this at rapid enough pace to actually do so and not start and fizzle out.

Change in games could be a ramble...I'll try not to go too far. I can agree with you when the events in question are "mission critical." Then depending on chance is the worst, but something that is marginal at best, or meant to be separate from the core, or meant to be "hard" to get, even more so than say having to memorize a bunch of things, or do a sequence of actions perfectly timed over and over (like speed runners) should not be so quickly tossed aside. The more structured/'hard coded' something is, the easier it is to cheat it...which brings us back around to intent. If the intent is just to have a flimsy package of content to mask a bunch of sex scenes for people to get off on, then yeah...scrap the chance, or make the values such that it doesn't take much to get what you want...but if the intent is for there to be more to the content, and you don't want flagrant cheating just to get to the sweet filling...that's a different story. Now...obviously, we have a cheat menu in this iteration of the whole thing...and with the exception of for testing purposes etc. I would rather it be at least hidden, or as was recommended, earned by a first playthrough where you do thing/spend rings/get achievements or points, before being able to use it...if not removing it completely. But I am fairly opinionated on this..so..take it as you will.

Now...specific to the peeping section...I bring up intent again. If the intent is just a small snippet, a little bonus content, partially naked/totally naked when the player might not otherwise have earned those achievements through playing, and only having a small stat effect, nothing game changing, then having it be chance, even a low chance could/"should" be left alone. In fact, I would venture to say that, including thoughts of other discussions for future content relating to her in her room, etc., I would do something like 10% change of naked, 20% for changing I think someone said 20% for not in the room leaving 50% for "playing with dolls" which ultimately could include, playing with dolls drawing, writing in a journal, any of the possible add-in things that can be either innocent or naughty. Like, after a certain stat change, playing with dolls could morph from playing house to sort of a roleplay wishlist/memory bank either of what has been done, or what cream wants done based on the stats, giving insight into what options are now "safe" based on the stats. Lust high enough? Oh mini sonic...I wish you would let me sit on your lap when on the swingset at the park..." Might be a little too forward...but again...intent....and! it gives functionality to the non bonus aspect of the 'event' dictated by chance, so that you get soemthing out of it, even if not the visual stimulus portion...of course, what it would take to code against value add to the game is relevant here as well. And then, drawings or a journal could follow the same route, as well as facilitating the easteregg old graphic s options that have been discussed.

Yay! A fellow rambler! I give you a big digital hug! :love:
HBG? also i love all the rambling, even though I dont understand most of it, its been incredible seeing all the talks and planning and teamwork lol
 
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Pleevy

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Nov 23, 2024
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Xaverion
Question: Would you rather have a smaller/constant stream of feedback, or have a large dump at some point?

Have not played as far/long as Foxy Tails, but definitely taking a different approach to see more things in the earlier parts of the game
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-During my first run through: Rings seem to be locked at 1000, despite buying pizza etc.
-Summoning Cream and playing a game has been Jenga ONLY every time I have done it (I lost count, multiple times of day, and RWC ranging from 0 to 250. No checkers, no cards, etc. Not sure if its a bug, just bad luck, or if there are other stats that dictate that might need to be reported.
-Several images do not trigger where one would expect them to, either the old ones or new ones. First example, the pool with full swimsuit on, no graphic appeared...until she lost her top, then a new one triggered but I see the new swimsuit imaged in the graphics folder, same could be used at the beach presumably. Old graphics showed up on the beach until volleyball, which used the new ones, until victory after letting her have the glory, then even that went back to the old. Not sure if these are expected/supposed to be working already, but I did "cheat" and skim the images...like I know only one Sonic alone has been replaced...so of course the back and forth between new and old is expected, but having seen the new creamy content...*drool*...it seems like some should be able to be showing...though I do not know enough about the code to look/do/change/etc. Now...this may be known/expected, and may be work in progress...or not...better to tell and not need then need and not tell.
-Peep - Panties: event undresspeek1.png - Graphic Location very low, mostly hidden by text. Can it be raised easily in the code? (Or should I put like x number of pixels empty space below it and overwrite the image?)

And I was gonna pretend I was wearing big-boy panties...and show off a "patch" of my own...
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but...it does not seem to want to upload the zip file...there go my big-boy panties...just like that...how do you devs want to tackle such things? (If at all...) Edit: The file did attach, just does not show in the preview. Yay! I get my big boy panties back! And it should not need the warnings of the other "patches" all it is doing is overwriting the one image, the worst it should be able to break is that one image showing...so feel free NOT to back up your game. In fact, I made the edit while in the game...watched the image disappear and the new one appear when I copied it in the folder. Muwahahah! It should have the right folder structure to just copy the game folder in the zip in the same spot as the game folder in the files from Xaverion's 0.3 version.
HBG? also i love all the rambling, even though I dont understand most of it, its been incredible seeing all the talks and planning and teamwork lol
Heart Break Game. It is one of the options under play a game in the living room when cream is summoned. (If its working, so far in y run through, I am trapped in Jenga Hell)
 
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Silvii

Newbie
Nov 15, 2023
40
82
Xaverion
Question: Would you rather have a smaller/constant stream of feedback, or have a large dump at some point?

Have not played as far/long as Foxy Tails, but definitely taking a different approach to see more things in the earlier parts of the game
You don't have permission to view the spoiler content. Log in or register now.

-During my first run through: Rings seem to be locked at 1000, despite buying pizza etc.
-Summoning Cream and playing a game has been Jenga ONLY every time I have done it (I lost count, multiple times of day, and RWC ranging from 0 to 250. No checkers, no cards, etc. Not sure if its a bug, just bad luck, or if there are other stats that dictate that might need to be reported.
-Several images do not trigger where one would expect them to, either the old ones or new ones. First example, the pool with full swimsuit on, no graphic appeared...until she lost her top, then a new one triggered but I see the new swimsuit imaged in the graphics folder, same could be used at the beach presumably. Old graphics showed up on the beach until volleyball, which used the new ones, until victory after letting her have the glory, then even that went back to the old. Not sure if these are expected/supposed to be working already, but I did "cheat" and skim the images...like I know only one Sonic alone has been replaced...so of course the back and forth between new and old is expected, but having seen the new creamy content...*drool*...it seems like some should be able to be showing...though I do not know enough about the code to look/do/change/etc. Now...this may be known/expected, and may be work in progress...or not...better to tell and not need then need and not tell.
-Peep - Panties: event undresspeek1.png - Graphic Location very low, mostly hidden by text. Can it be raised easily in the code? (Or should I put like x number of pixels empty space below it and overwrite the image?)

And I was gonna pretend I was wearing big-boy panties...and show off a "patch" of my own...
You don't have permission to view the spoiler content. Log in or register now.
but...it does not seem to want to upload the zip file...there go my big-boy panties...just like that...how do you devs want to tackle such things? (If at all...) Edit: The file did attach, just does not show in the preview. Yay! I get my big boy panties back! And it should not need the warnings of the other "patches" all it is doing is overwriting the one image, the worst it should be able to break is that one image showing...so feel free NOT to back up your game. In fact, I made the edit while in the game...watched the image disappear and the new one appear when I copied it in the folder. Muwahahah! It should have the right folder structure to just copy the game folder in the zip in the same spot as the game folder in the files from Xaverion's 0.3 version.
Heart Break Game. It is one of the options under play a game in the living room when cream is summoned. (If its working, so far in y run through, I am trapped in Jenga Hell)
Interesting. Ive seen cards and checkers but I almost never choose that option, tbh. Thank you!
 
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Xaverion

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Aug 30, 2022
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@Xaverion
Question: Would you rather have a smaller/constant stream of feedback, or have a large dump at some point?
Either is fine with me. However, a steady stream of feedbacks does allow me to update/fix faster (Assuming of course I have the time).

Following Foxy Tails' magnificent walkthrough was a great way to get to mid/late game content as quickly as possible...but that skips quite a bit that should be reviewed.
Could you explain that? I don't quite understand it.

-During my first run through: Rings seem to be locked at 1000, despite buying pizza etc.
That has actually an bug from BSC-BTMX 0.3.5. I've include the fix in v0.3.1

-Summoning Cream and playing a game has been Jenga ONLY every time I have done it (I lost count, multiple times of day, and RWC ranging from 0 to 250. No checkers, no cards, etc. Not sure if its a bug, just bad luck, or if there are other stats that dictate that might need to be reported.
Yeah, sorry man. You just happend to be astronomically unlucky. I tested in my main build and the v0.3 distribution build, it works fine in both versions. I got all 3 types of game in like 5-6 summons on main build, and 3 summons on distribution build.
The types is determine through pure random chance:
35% for poker
35% for checkers
30% for jenga

Ironically, you're actually the luckiest one could be to get the lowest chance (30%) game multiple times back to back.

FYI, distribution build just means the zip file Ren'Py compile from the dev/main build and the one I upload.

-Several images do not trigger where one would expect them to, either the old ones or new ones. First example, the pool with full swimsuit on, no graphic appeared...until she lost her top, then a new one triggered but I see the new swimsuit imaged in the graphics folder, same could be used at the beach presumably. Old graphics showed up on the beach until volleyball, which used the new ones, until victory after letting her have the glory, then even that went back to the old. Not sure if these are expected/supposed to be working already, but I did "cheat" and skim the images...like I know only one Sonic alone has been replaced...so of course the back and forth between new and old is expected, but having seen the new creamy content...*drool*...it seems like some should be able to be showing...though I do not know enough about the code to look/do/change/etc. Now...this may be known/expected, and may be work in progress...or not...better to tell and not need then need and not tell.
Actually, the code is working as intended (from BSC-BTMX, I haven't gone through the backyard scenes other than Cream fail handstand), except for a couple images that was wrongly defined and caused the new image to always appear regardless of sprite preferences. The pool event has actually very little number of images to be shown coded in. If Cream goes in pool with full swimsuit, she appears twice only if you've fondled her.

Then if you choose "Can't think of one, let's just swim around some more" option, she literally coded to appear in non-sexual scenes. Like you show her your boner, she gets angry and leave or she's too tired and leaves.

Marco Polo option has literally zero images coded.

"Who can make the biggest splash" is the only one that has like maybe 80% images properly coded. None for the part after she lost the top:Hide top, Give top back.

This is specifically the Cream in full swimsuit part, it's alreasy too long to check/include the topless Cream part.

I might at some point actually look through the pool events and properly insert relevent Cream images. But that's far into the future once I've done fixing/improving other more pressing parts. If anyone wants to go through the events themselves and add the images into a patch, I'll include it BSC Remake.

-Peep - Panties: event undresspeek1.png - Graphic Location very low, mostly hidden by text. Can it be raised easily in the code? (Or should I put like x number of pixels empty space below it and overwrite the image?)
That's somewhat instentional, cause the image shows her crawling on the ground so she's low on the ground. I say somewhat because she's shown in the center of the screen and I did not specifically choose her x position to be that low. It's just how SWP generated the image.

(So...all it really is is me adding additional leg to "event cream showering.png" - cream in the shower, as the new image has a sharp cutoff in the text area, but it still set off my OCD. It also "pushes the image up" giving a more clear view of her...assets.)
Looks pretty good! However, she's not supposed to be shown with her legs cutoff. The cutoff should have been properly placed at the bottom of the screen. You would only see her kinda floating with a cutoff leg if you switch from old sprite to new sprite while on the image. Because the old cream showering image actually has her at the "true center" of the image (center in both x and y position), the new one shows her at the "center" position (center in x position only). If you somehow saw it in a different circumstances than what i describe, please tell to fix it.

Also, I can include the new cream showering with her extra legs, but there's another cream showering image that you also need to tweak first so it's consistent: event cream shower surprised. If you tweak that one also, I'll probably include your patch in next update.
 
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Xaverion

Member
Aug 30, 2022
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442
OK - had a quick run through using my 1st day guide - FYI using that you can only get as far as getting her dress off on first day, but you can continue guide (skipping the fridge/shower steps to regain energy) & get her naked by 10:15 on 2nd day
Do you think this is too fast? Like maybe the player should usually get Cream to take off her dress on day 2/3 and Cream fully naked by maybe day 4/5. Or it's probably fine because this is a very optimized route to get her naked as quickly as possible and normal player who is playing blind should be closer to what I said (take of dress day 2/3, naked day 4/5)?

So far only things I've noticed:
- while at Mall: hunger doesn't drop. It only does when you go home.

EDIT: oopps sorry 'X' didn't see your post earlier that you already know about it
Yeah, I need to implement the energy check and the hunger decrease for the events. I might have to recheck also the code for going back home, because I think it sets the hunger to 0 regardless.

While I like the idea of the hunger indicator, I don't like how it's same length as energy/rwc & shows '1-3' (At times I've seen '-1') . A small tweak in screens.rpy shrinks it smaller & removes the number but I guess it's down to preference.
The hunger variable is currently defined as max at 3 and minimum at -9.


What do the others think - long bar that shows 3 steps of 'hunger' with a number or a shorter one with no numbers ?
While I have no opinion on making the hunger bar shorter, I do want to still have the numbers. Because I kinda plan on making the Cream's hunger stat a bit more important, not just used for cramping after swim if full and fail to watch movie/cartoon if hunger is equal or less to zero (at the top of my head, might be more, but I don't remember).

If you reach the minimum threshold of hunger, something bad happens. Not sure yet what, maybe a game over (Cream dies of starvation or Cream gets sick and had to be hospitalized, CPS got called in to take away Cream and Sonic gets jailed for child negligence [Both might be too dark]) or Cream gets sick and has to be hospitalized for a day (1 day lost, also lost some Rings to pay the bill) or some other consequences. Suggestions are welcome.

Not sure how/where I should implement the hunger check though. And Should I change the min/max to -5 and +5? So it's a bit more balanced.

Timings seem ok for most of the locations I've checked (1/2hr clothing shopping,1/4 for icecream) except when I was a lad I usually was in the arcade longer than 1/2 hour at a time - 1-2 hrs depending on how much pocket money I had LOL
I set it to 30 minutes cause they weren't playing through the whole arcade, just a single game.

1 1/2 hour for a children movie sound about right, action/horror movies I think are usually a little longer (2hr??) but googling seems to think 90-120 is 'typical' for movies with some exceptions up to 140mins
So, should I change the Action/Horror movie to 2 hours? or just stay with 90 so all movies consistently only takes 90 minutes?

One timing I found so far that seems 'off' to me - In Vanilla's room when asking if Cream is OK.. it takes 1/2hour ???
Huh, didn't realise Asking Cream how she is actually passes the time. It passes the time by 30 minutes as that is the current defined default. I'll change it to 15 minutes.

But, that also meant that in the original BSC-BTMX, it actually took 2 hours to ask cream how she is. Yikes.
 
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Pleevy

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Nov 23, 2024
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Interesting. Ive seen cards and checkers but I almost never choose that option, tbh. Thank you!
There's actually a reasonable amount of stuff behind that option...including, it seems (I will be looking for it in this playthrough/while testing) the elusive footjob.
Either is fine with me. However, a steady stream of feedbacks does allow me to update/fix faster (Assuming of course I have the time).
Not intended to be a pressure...but you did ask about testing. Just contribootin. Small "constant" stream it is.
Could you explain that? I don't quite understand it.
Nothing for you to concern yourself with, its not a bug or anything like that. It was more tipping the hat to Foxytails, who has a crafty "walkthrough" that streamlines a lot of things (In the older version)...and he used it in his first run through of your update...and I wa indicating that I was intentionally not to look at/review other things that you would skip by using the walkthrough...for thoroughness of testing.
That has actually an bug from BSC-BTMX 0.3.5. I've include the fix in v0.3.1
Fair enough. I'm not complaining, it will make aspects of the testing runs easier without actively cheating...but it is, until I know its something that coders are aware of, something to report.
Yeah, sorry man. You just happend to be astronomically unlucky. I tested in my main build and the v0.3 distribution build, it works fine in both versions. I got all 3 types of game in like 5-6 summons on main build, and 3 summons on distribution build.
The types is determine through pure random chance:
35% for poker
35% for checkers
30% for jenga
Ironically, you're actually the luckiest one could be to get the lowest chance (30%) game multiple times back to back.
So...what i am hearing is....go buy a lottery ticket. I will keep testing. If I NEVER get anything else...then we need to find out what I did, because a couple times in a row is statistically likely...but at some point you enter the realm of relative impossibility in the values of chance in reality.
Actually, the code is working as intended (from BSC-BTMX, I haven't gone through the backyard scenes other than Cream fail handstand), except for a couple images that was wrongly defined and caused the new image to always appear regardless of sprite preferences. The pool event has actually very little number of images to be shown coded in. If Cream goes in pool with full swimsuit, she appears twice only if you've fondled her.
Then if you choose "Can't think of one, let's just swim around some more" option, she literally coded to appear in non-sexual scenes. Like you show her your boner, she gets angry and leave or she's too tired and leaves.
Marco Polo option has literally zero images coded.
"Who can make the biggest splash" is the only one that has like maybe 80% images properly coded. None for the part after she lost the top:Hide top, Give top back.
This is specifically the Cream in full swimsuit part, it's alreasy too long to check/include the topless Cream part.
I might at some point actually look through the pool events and properly insert relevent Cream images. But that's far into the future once I've done fixing/improving other more pressing parts. If anyone wants to go through the events themselves and add the images into a patch, I'll include it BSC Remake.
Fair. I was not sure whether all the new images, while included in the files, were "successfully"/completely integrated into the whole thing. How do you want to handle "reporting" image based feedback? Just keep doing it and you can ignore most and only comment back on something that is actually an issue?
That's somewhat instentional, cause the image shows her crawling on the ground so she's low on the ground. I say somewhat because she's shown in the center of the screen and I did not specifically choose her x position to be that low. It's just how SWP generated the image.
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Intentional it may be, but it does lose the pizazz if everything is blocked by the text. Like I may edit that image and just add 100pix of blank space just to see what its like.
Looks pretty good! However, she's not supposed to be shown with her legs cutoff. The cutoff should have been properly placed at the bottom of the screen. You would only see her kinda floating with a cutoff leg if you switch from old sprite to new sprite while on the image. Because the old cream showering image actually has her at the "true center" of the image (center in both x and y position), the new one shows her at the "center" position (center in x position only). If you somehow saw it in a different circumstances than what i describe, please tell to fix it.
Also, I can include the new cream showering with her extra legs, but there's another cream showering image that you also need to tweak first so it's consistent: event cream shower surprised. If you tweak that one also, I'll probably include your patch in next update.
You don't have to stroke my ego...I'm a hack when it comes to Photoshop...but it works, especially since the part I added is behind the menu/text box etc. I can add the same image size change and lengthen the legs on that image too...but I cannot promise to make a habit of it.
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More after more testing!
 

Pleevy

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Nov 23, 2024
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Do you think this is too fast? Like maybe the player should usually get Cream to take off her dress on day 2/3 and Cream fully naked by maybe day 4/5. Or it's probably fine because this is a very optimized route to get her naked as quickly as possible and normal player who is playing blind should be closer to what I said (take of dress day 2/3, naked day 4/5)?
At the risk of getting myself into trouble speaking for someone else...It is a very optimized route. (And I think takes advantage of flaws in the code like things hat did not progress time be increments but "set to a certain time" or something like that...and there was no 23:00 cutoff, etc etc) Anyone coming in blind would never stumble across it, and even "experienced players" might not do certain things in the order, or the number of times, etc. etc. I would not say to change anything on that YET/just because of his quick play feedback. Consider them a Cream Speed Runner. :p
 
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