after a long time not playing this i gave it another chance but some questions that dont make sense to me.
what is the point in sandbox mode in order to see events you need to have done them in story mode surely the point of sandbox is either to correct you missing it or be able to grind for it ?
i missed lots of stuff during playthough there is no way you see it all in one playthough so if you restart does that take away achivements?
and i'm assuming all cash, love, corruption and girl progress is sent back down to start levels?
and last one if you restart and decide to play story again does this then take away the possibility of using sandbox until you finish again ?
The gallery and achievements are persistent between playthroughs, meaning you keep them when you restart the game as long as your browser cache is not cleared for any reason.
Likewise, once you unlock the sandbox at the end of the current story, you can access it at any time from the game menu, even if you restart the game from the beginning. However, stats and money will be reset to default values.
For now, the sandbox only works to view scenes already unlocked in the story, just like in the gallery, but this will change in the next version. I'm making significant changes to sandbox mode so that players can see all available scenes in that mode, even if they haven't unlocked them in the story. Of course, some scenes and options still require a certain amount of stats, but the sandbox mode is currently being changed to be the ultimate harem mode. To achieve this, this mode will ignore most of the choices the player made in the story to give access to as many scenes as possible. Example: Even if you didn't win Angela back in the story, the sandbox mode will consider that you did, and you will have all the girls living with you, including Adriana, even if you chose her corruption route. Likewise, you will have access to scenes from both the corruption and non-corruption routes of all characters who have this choice available in story mode.
My goal is to make the sandbox an amalgamation of all the best routes in the game and become an endgame feature with new content added after I finish the main story.