- Oct 5, 2017
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I'm showing pictures with light sources, yes. Just for you, here's an example of an image without any light sources:So you're showing examples of night scenes with artificial, bright light sources present to show how a scene which appears to NOT have a bright light source present is not good? Apples to oranges much? I think both the original and the modified version look fine, on my crap dinky desktop monitor.
Better?
Uh wha? All three of those images have much more contrast than even the brighter version of Jada...Well, let me be honest here, they aren't the best examples for night scenes. The first one has a really low contrast and obviously a lot of artifical light sources, where the scene with Jada only has one.
The second one again has very low contrast and is a brighter scene in general, plus I'm sure there's artifical light too.
The third one uses a spotlight that is so obvious and clearly just there to light the scene, that's nothing I would even consider doing.
And the last one, well that's good for a movie, but I'm always trying to light my scenes like they would be lit in real life. Of course I'm doing compromises here an there, but as I said, I think it looks good, and it seems the majority agrees.
The thing is, this is just 2 or 3 images, Jada enters the room, the background is dark (because night), the room is lit, so the next image is already brighter. There is really no reason to go into argument because of that.
Still, thanks for your effort, I apprechiate it.
The only one that doesn't use the full brightness range is the third, but it still has substantial highlights that she lacks (the high end of light in that picture is the white area above her, not highlights on her).
The number of lights isn't really relevant, a single light should provide harder light than multiple. Look at the faces, they have a strong light side and dark side. The backgrounds are only really relevant in that they provide the context telling you that it's night-time.
If she's only going to appear momentarily before the lights are turned on though, it doesn't matter much, no. I brought it up because I've seen several devs shoot entire scenes that are that badly lit. And that's terrible.