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cxx

Message Maestro
Nov 14, 2017
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There are a lot of people who don't like HS/Illusion games for whatever reason, I can only say they miss out on some really good games.
Once in a lifetime does look really good for a HS game, no need to be sorry for that. I don't spend enough time with it to know all the quirks and master all it's possibilities, WS is just a side project after all.
my reason is that on those chars tend to have bright body like they were lightbulbs and also look too much japanese comic types.
 

cbsx

Member
May 4, 2020
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my reason is that on those chars tend to have bright body like they were lightbulbs and also look too much japanese comic types.
You can fuck up lighting in any rendering engine... but Japanese comic types? Are you thinking more of KK or Koikatsu based games? HS/HS2 games don't look like comic book characters so much... I dunno, it's not bad if you know what you're doing.
unknown.png
 

cxx

Message Maestro
Nov 14, 2017
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You can fuck up lighting in any rendering engine... but Japanese comic types? Are you thinking more of KK or Koikatsu based games? HS/HS2 games don't look like comic book characters so much... I dunno, it's not bad if you know what you're doing.
those games i've seen they look like plastic dolls. anyways no interest to hs games.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
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From the patreon page.

Mar 2, 2021 at 11:54 PM
Just a quick note... or two^^

First off I haven't forgotten about the special render (this time xD), but I had no ideas and after a quick survey on discord among the higher tiers I decided to test another animation. It's a little bit more complex this time, so I render them only when I have time (when I'm not working on the game), so naturally it takes a little bit longer, but it'll be worth it, promise ;)
Regarding dev'ment on BM, I'm working on day 10 at the moment. I'm struggling a bit with the transitional scenes and rendering goes as slow as ever especially with interior scenes, so I've decided to move a few scenes outside which should help.
On the bright side I've finished writing parts of day 11 already which will be the last day of this update and it will have some nice surprises for ya ;)
No I can't give an estimeate yet :p
Have a good one!
Source:
 
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recreation

pure evil!
Respected User
Game Developer
Jun 10, 2018
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When do we find out why Katey is so, Katey.
I'm actually working on a scene at the moment that will tell a bit more about her :)

Think I came across Ellie's hair asset, if not its damn close lol

View attachment 1076330
It's the same yes, I always use dforce on it so it doesn't looks so... static^^

Well ... no.
Not even close.

It's the right asset, but your hair shaders are .... not good.


View attachment 1076364

Not to speak about the skin, the lip texture, the eyes

Sry :)
It's actually quite close, the light makes it look a bit more off than it is^^
Skin textures are the same, the shader that's a little bit different, but it's the same base, I've just changed it a bit over time.
The hair shader doesn't work anymore the way I set it up, or to be precise it can't be rebuild in the exact same way because of a non-functioning addon I used. I can still load it from older scenes though, and that's what I do.
 
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