BangCityGuy

Engaged Member
Game Developer
Aug 4, 2019
2,181
3,653
481
My plans for BangCity
(Patreon Post from November 17)

My plans for my next BangCity project are now very concrete, so I'm going to present them to you now!
My skills have improved, I have a powerful PC, and I have enough experience to see this project through! BangCity will finally become what it should have been in the first game: a game set in a dirty, criminal, and depraved city! Valerie's home and other “nice places” are not included in the game! The streets and gutters of the gang district are now the playing field!
Valerie is right in the middle of the action! About two years after the events of BangCity, Valerie is working as a prostitute in the gang district. She does it voluntarily and is not forced into it by any hardship. The reasons for her decision will be revealed in the progression of the story! Valerie is a happy prostitute! She is not suffering, but enjoying her new life. This should also be evident in the scenes. Even though Valerie is now a street prostitute, she remains friendly and lovable and cares for her customers and coworkers! You will not see Valerie as a human wreck, but as a strong and confident woman!
The game itself will be fundamentally different from “BangCity1” and “Roger & Julia”!
It will not be a visual novel, nor will it be free-roaming. It will be a board game!
Valerie is the figure in the game, and you control her with the help of a dice! Think of it as a bit like Monopoly. There are different tiles you can land on. These tiles offer you different options for action.
These are locations where Valerie can earn money or offer other opportunities, such as street dealers, a shop for toys and other paraphernalia, such as drugs!
However, these drugs are not meant to get Valerie high, but to help you correct your dice roll. One pill for one step forward or backward on the game board! This feature will be very useful!
On the playing field, Valerie will meet the inhabitants of the gang district, such as other gangs, ordinary residents, and even a group of hobos.
These individual fields are intended to be dynamic, so there will be several events and also a default scene, which can then be skipped when the scene is repeated.
During a round of the game, Valerie will wander around the board and do what a hooker does. After a round is over, the game board should change!
In the evenings, Valerie works at the Bitchclub, which is the brothel where she works when she's not out on the streets. There are various options to choose from there!
At the Bitchclub, the hookers take care of the customers' needs under Linda's supervision!
Linda and the other bitches will be returning, and I'm especially looking forward to working with Peggy and Tracy! Their arguments will continue, of course, and I also have plans to explore Linda's character in more depth!
There will be cutscenes and maybe even other game boards where Valerie can let off steam!
The next day, Valerie will be back on the streets!
During the game board adventures, there will be small missions and various story elements, because the aim is to tell a story and not just provide a collection of sex scenes!
You may be wondering to what extent “Babyface” will play a role! Of course, he's in it too, but not as a permanent MC, because he has better things to do than run around after Valerie all day.
My current plan is for him to be the main character on his own playing field. He'll manage everything and Linda will continue to be his right-hand woman.
Linda is the madam (which expression is more common? Please let me know if you're sure) and manages the brothel.
So there could be different MCs: Valerie (as a game piece on the board), Linda as the madam, and MC as the leader of the gang. Here you can make decisions that can affect the course of the game!
The game board for Valerie's job as a street hooker already exists and works!
Of course, it needs to be filled with content and scenes, and that will take a long time!
In the current game board design, there are 28 tiles aces, i.e. 28 locations, which means that I have to prepare a lot of content before this new game is playable, because I don't want to offer a digital board game where every second space has no content. When the game is released, it should be fully functional and offer enough scenes to keep you entertained! There will be the usual scenes you would expect from such a game, and more. Some kinks will be optional because I am aware that some kinks are not to everyone's taste!
The updates will then offer expanded scenes, missions, and possibly new spaces on the game board. For example, there will be a dance school where Valerie improves her dancing skills to become better at pole dancing. Once the skill is complete, the dance school will of course no longer be needed and will be replaced!
I don't expect there to be a fully playable version before 2027 because the game will be very extensive, but I could be wrong, of course.
That's why I'm going to start preparing comics in which you can experience Valerie's adventures and see more stories from the world of BangCity. The images from the comics will then form the basis for the game's content. This will give me enough time to prepare sufficient scenes and also write the scripts!
I will probably publish these comics as JPG collections and also make a Renpy version to add sound to these scenes. This comic collection in Renpy will probably be titled “BangCity Novels.” The actual game doesn't have a fixed name yet. It will probably be something like “Streets of BangCity,” “BangCity-Bitchclub,” “Valerie, the happy hooker,” or something along those lines. I still have plenty of time until then.

...

Of course, there will be no shortage of humor in the new Bang City! There is enough room for crude humor, jokes, and thought-provoking content.
That's it for the announcement!
So Valerie is coming back! It's going to be dirty, it's going to be filthy, it's going to be nasty!
 
3.00 star(s) 58 Votes