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You hit some bulls eye there. As suggested by the Stats screen, Metagame information tells that loyalty may change by player choices. Storywise, Sir Patrik first needs to find out things on himself too, in the end he just start as a loyal vassal of his liege and the player can glance beyond that and make more intelligent choices that he couldn't without a push. Ambition is also an important Stat related to those choices player will make further on.Hmm... Isn't there a quickest failed secret mission in video game? Because just after MH met with countess then some military brats already knowing about his involvement in her plans.
Thanks for mentioning it! I was not sure if that part of the code was bulletproof on the released version, so I'll triple check it.Ok tried again this time triggering the sex flag and she still gives a negative favor. Doesn't seem to matter what actions are taken during the night before.
It is a unity game, so the saves shouldn't be located in the game folder if you want to delete that.Where is the game saving my data though? Do I need to keep the save files to keep my progress like in RPGM games?
Thanks! Was a lot of fun making that scene. Just I wish I had a better computer back then, would have been a lot more detailed. But due to scene saving Remastering the scene will take many time from updating content so for now stays that way.I am unsure if I ever mentioned, but I was really impressed with the combat scene while saving the Gypsy wagons.
It seemed very close to actual tactics on how he used the axe, grabbing the sword blade, etc. So kudos on whomever planned it out.
Yeah, just a silly minigame, was coded in an afternoon as a test, and as it does not wear for long is not such hassle to play. If I were to make personal combat more interesting I'll change it, but is not prioritary. I plan to make every minigame different as they're a good entertainment sometimes to escape the tedious of coding regular things.The actual combat could be better, but still that portion was interesting.
The game is saved in Users/AppData...etc. In the Check Keys menu, where it tells you where the screenshots are, the saves are too.Where is the game saving my data though? Do I need to keep the save files to keep my progress like in RPGM games?
Creepy history 101. Actually historically women kept the lawm clean by burning the pubes..About the various pubis hair comments, I have to mention that there is not a special big quantity of bushes in game. I don't find attractive too much hair. But I guess they're specially noticeable because some devs never put pubis hair, or of course they use very modern cut styles.
Battle for Luvia follows the Rule of Sexy, that means, don't let historic accuracy ruin the sexiness. So you'll find some heels, some historically unadequate lingeries... In game girls have more, less, o no hair pubis, as character design choice, what I felt that characterised that character the better.
The same way, not all female wears caps/coiffs! (they did IRL) That would be boring to render. But a big quantity of variety of caps is common specially in extras for historicity sake.
No! Daisy is the juggernaut needed to defeat possible enemies. Her tackles are formidable, but Mommy dearest and Vivian.... that is a different story.jolann With whom you want to Incest in the game, you pervies? XD I hope is not with little daisy...
that may be right xDNo! Daisy is the juggernaut needed to defeat possible enemies. Her tackles are formidable,