So this game is good, bordering on great except for the fact that the unique bits of story for each romance storyline do not in any way justify needing to play through the game 2.5 times (you can cut out the first half of a third playthrough by starting as male and being transformed to full female by Lilith in the third area and making a save at the choice to remain fully female or go futa for those two romance paths, your first statue encounter is too early in a playthrough to consider loading there to be any real timesave) and I wish there was a way to just skip battles and the really god damn annoying slow fade in shit on subsequent playthroughs (even with cheating my stats to 8000 each and one shotting everything the sheer amount of extra screens is boring as hell). The writing was enjoyable and for the first hour or 2 the combat was too, then i was just bored and hated it, as a rogue everything felt either completely trivial (if it's attacks could miss) or an insane slog (as more and more enemies just start using attacks that are 100% hit all the time and half my kit becomes pointless), but none of it was hard.
I will say that if I was still supporting the dev, this would have been another breakpoint for me. I stopped a while back because not only were the releases taking longer to come out, but there was some stuff I really disliked in the direction TGS was going. Had that second point been addressed or even acknowledged I'd probably still have been a supporter, but finding out this game has been being worked on (even if the dev claims that it was "only" when they were having motivation issues, I can't say I really believe it, the releases slowed down too much imo and this game is too big to be a true "once in a blue moon" side project to only come out in a year when their main game has been so slow with updates, this has to have been almost equal time) would have led to me cancelling immediately on release.