Centar

Member
Jun 26, 2017
235
111
you could solve that implementing a turn based combat instead of a round one but i supose it will be a lot of work
 
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hgkjhf4

New Member
May 10, 2024
3
2
Hi,
first of all I want to say thank you, how much I love the game and that it's great how much effort you are putting in it!
In my opinion you can keep going with the AI artworks and don't really need Animated scenes, also, the writing is awesome!
I was wondering, you mentioned you were experimenting with some AI image generators, could you kindly tell me, with a quick and short explanation on how it works with the prompts and if I would need to train the AI myself and stuff, which ones you have used so far since I love the artworks and would like to experiment with the generators as well.
That would be really nice of you!!
I could also try to improve your prompts and settings or generate a few images for you if it works on mobile (is on a website) or my PC is strong enough (is a program etc.), if you want me to of course. c:
 
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Sep 26, 2020
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you could solve that implementing a turn based combat instead of a round one but i supose it will be a lot of work
Shamelessly steal from Feng Shui:
At start of turn, each character gets n action points, quickness plus 10 or whatever.
Whoever has the most action points takes an action and subtracts the action point cost of that action from their pool.
When no-one has any points left that they want to use, start next turn.
Alternatively, as soon as anyone hits zero AP left, each character gets n additional action points.
Just make sure everyone has a 1 AP action they can take so it doesn't get hung up with everyone on 1 AP left.
 
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AzLa1

Newbie
Game Developer
Apr 19, 2023
86
184
Hello!

you could solve that implementing a turn based combat instead of a round one but i supose it will be a lot of work
Shamelessly steal from Feng Shui:
At start of turn, each character gets n action points, quickness plus 10 or whatever.
Whoever has the most action points takes an action and subtracts the action point cost of that action from their pool.
When no-one has any points left that they want to use, start next turn.
Alternatively, as soon as anyone hits zero AP left, each character gets n additional action points.
Just make sure everyone has a 1 AP action they can take so it doesn't get hung up with everyone on 1 AP left.
Well, that is already solved :D

I've thought about doing an action points fights (which are already turn based in some way), which could help displaying more stuff like damage done. But -at least for now-, I want to prioritize other things that seems to me more important (considering the time it would take for the little gains to the game).
But if I find some way to make it improve the gameplay and have less high priority thing to work on, I will keep that in mind.

Hi,
first of all I want to say thank you, how much I love the game and that it's great how much effort you are putting in it!
In my opinion you can keep going with the AI artworks and don't really need Animated scenes, also, the writing is awesome!
I was wondering, you mentioned you were experimenting with some AI image generators, could you kindly tell me, with a quick and short explanation on how it works with the prompts and if I would need to train the AI myself and stuff, which ones you have used so far since I love the artworks and would like to experiment with the generators as well.
That would be really nice of you!!
I could also try to improve your prompts and settings or generate a few images for you if it works on mobile (is on a website) or my PC is strong enough (is a program etc.), if you want me to of course. c:
Hello!

Thank you for your feedback!
I indeed tried some tools but without any success for now. I'm currently picking images on AI website and free-to-use art website, and enhance them all a little with inpainting and other stuff. You can find many things on .
For information, before releasing the game, I also asked few questions in this post on this forum here, where you could also find few answers to your questions.
 
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hgkjhf4

New Member
May 10, 2024
3
2
Hello!




Well, that is already solved :D

I've thought about doing an action points fights (which are already turn based in some way), which could help displaying more stuff like damage done. But -at least for now-, I want to prioritize other things that seems to me more important (considering the time it would take for the little gains to the game).
But if I find some way to make it improve the gameplay and have less high priority thing to work on, I will keep that in mind.



Hello!

Thank you for your feedback!
I indeed tried some tools but without any success for now. I'm currently picking images on AI website and free-to-use art website, and enhance them all a little with inpainting and other stuff. You can find many things on .
For information, before releasing the game, I also asked few questions in this post on this forum here, where you could also find few answers to your questions.
Hey, thanks for the reply!
I was mainly wondering since I couldn't find any Ai image generators which could generate pussy stretching, really big penis, bestiality and belly / stomach bulge content.
I also liked the bedpost picture and couldn't find anything like that.
I will try to find something on the recommended sites from the other thread or on civitai (or maybe even train some AI like Stable Diffusion myself).
Thank you very much!
 
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BullRush77

Active Member
Jul 15, 2018
585
549
hey AzLa1 if your good at prompting you should try civitai it might help you some tho getting what you want out of the image generator can be a bit hard at time
 
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deMan777

New Member
Sep 14, 2017
10
4
I did an alchemist escort quest and then a sorceress quest. Now both guilds just say hi and dont have quests. I am playing on the itch version. The alchemist just buys and sells stuff, I know there is a herb quest at some point (I dont know details). I guess I could have missed some dialogue, but I dont think so? How do I proceed? Thanks.
 

AzLa1

Newbie
Game Developer
Apr 19, 2023
86
184
hey AzLa1 if your good at prompting you should try civitai it might help you some tho getting what you want out of the image generator can be a bit hard at time
Hello! I’m indeed using that AI website, in parallel of stable diffusion :D

I did an alchemist escort quest and then a sorceress quest. Now both guilds just say hi and dont have quests. I am playing on the itch version. The alchemist just buys and sells stuff, I know there is a herb quest at some point (I dont know details). I guess I could have missed some dialogue, but I dont think so? How do I proceed? Thanks.
Hello! It might indeed not be clear enough in game. It is waiting for you in your bedroom to click on a quest link to speak with the werewolf
 
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deMan777

New Member
Sep 14, 2017
10
4
Hello! I’m indeed using that AI website, in parallel of stable diffusion :D



Hello! It might indeed not be clear enough in game. It is waiting for you in your bedroom to click on a quest link to speak with the werewolf

I just checked. Said link is not there. I also checked Morya tavern bedroom and camping.

1716367290955.png
 

AzLa1

Newbie
Game Developer
Apr 19, 2023
86
184
any repeatable sex scenes other than masturbation?
when you are out camping there are two or three if I´m not mistaken
Hello!

There are indeed ~10 different scenes while camping in v1.1.1. There will be more in next major release (1.2.0), with at least one being, I think, particularly expected.

You also have few scenes you can have while doing the goblin camp quest (which is repeatable), and that might change depending of your actions and the number of time you've done some choices.
Lastly, appart from masturbation, there is also some scene with the horseman quest, which is also repeatable.

For now it's still (in my opinion) quite lacking in repeatable scenes, but I have much more in mind that will be added along the releases.

I hope we get more rape stuff and the ability to get pregnant from it
I have some in mind :sneaky:
But I will first have to work on the pregnancy system (might be a priority for release 1.3.0) :D
 

buggzy313

Active Member
May 31, 2019
603
279
so this games nice...tho my game seems bugged when i did the tower it repeatedly turns in that quest so im locked out of quests....well i was but i just got off the game n my last save was yesterday
 

buggzy313

Active Member
May 31, 2019
603
279
that being said i loved what was there i look forward to seeing the game grow...this one is of a rare style...most monster based games dont have this feel of sandboxy adventure ...ida made something myself as i have the ideas but im bad at coding n writing scenes sadly lol
 
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AzLa1

Newbie
Game Developer
Apr 19, 2023
86
184
how do i raise my rank?
Hello !

If you're talking about the adventurer rank, it is currently limited to the E rank.
You can increase it at any guild by speaking to the receptionist after completing enough quests to earn 10 adventurer points (the receptionist will inform you of your current point total).

If you're talking about the sorcerer rank, it cannot be advanced in version 1.1.1. However, you will have the opportunity to raise it in the upcoming major release (v1.2.0), which should be accessible in an early release tomorrow for few Patreon supporters with that privilege, and one week later for the general public.
 
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