Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')<<if $player.effects[_e].left != 0 && (_cur.multi.indexOf("vigour")!=-1 || _cur.multi.indexOf("cum")!=-1 || _cur.multi.indexOf("squirt")!=-1)>> /* Split the data */ <<set _objMlt = splitter(_cur.multi)>> <<for _m = 0; _m < _objMlt.length; _m++>> /* Now select the stuff we're interested in within effect's multipliers */ <<if _objMlt[_m].id == "cum">> <<set $player.cum = _objMlt[_m].sign == "+" ? $player.cum + parseInt(_objMlt[_m].value) : $player.cum - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "cumMax">> <<set $player.cumMax = _objMlt[_m].sign == "+" ? $player.cumMax + parseInt(_objMlt[_m].value) : $player.cumMax - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "vigour">> <<set $player.vigour = _objMlt[_m].sign == "+" ? $player.vigour + parseInt(_objMlt[_m].value) : $player.vigour - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "squirt">> <<set $charVar.squirt = _objMlt[_m].sign == "+" ? $charVar.squirt + parseInt(_objMlt[_m].value) : $charVar.squirt - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "squirtMax">> <<set $charVar.squirtMax = _objMlt[_m].sign == "+" ? $charVar.squirtMax + parseInt(_objMlt[_m].value) : $charVar.squirtMax - parseInt(_objMlt[_m].value)>> <</if>> <</for>> <</if>>
Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')