Tutuooo

Member
Sep 10, 2019
458
75
207
By some miracle on the online version site I can play this again but do in sex mine game do get error sometimes and some images don’t show up
 

Tutuooo

Member
Sep 10, 2019
458
75
207
Can you send me a screenshot of an error?
Afternoon

Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')<<if $player.effects[_e].left != 0 && (_cur.multi.indexOf("vigour")!=-1 || _cur.multi.indexOf("cum")!=-1 || _cur.multi.indexOf("squirt")!=-1)>> /* Split the data */ <<set _objMlt = splitter(_cur.multi)>> <<for _m = 0; _m < _objMlt.length; _m++>> /* Now select the stuff we're interested in within effect's multipliers */ <<if _objMlt[_m].id == "cum">> <<set $player.cum = _objMlt[_m].sign == "+" ? $player.cum + parseInt(_objMlt[_m].value) : $player.cum - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "cumMax">> <<set $player.cumMax = _objMlt[_m].sign == "+" ? $player.cumMax + parseInt(_objMlt[_m].value) : $player.cumMax - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "vigour">> <<set $player.vigour = _objMlt[_m].sign == "+" ? $player.vigour + parseInt(_objMlt[_m].value) : $player.vigour - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "squirt">> <<set $charVar.squirt = _objMlt[_m].sign == "+" ? $charVar.squirt + parseInt(_objMlt[_m].value) : $charVar.squirt - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "squirtMax">> <<set $charVar.squirtMax = _objMlt[_m].sign == "+" ? $charVar.squirtMax + parseInt(_objMlt[_m].value) : $charVar.squirtMax - parseInt(_objMlt[_m].value)>> <</if>> <</for>> <</if>>

Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')

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Harry Panuchkin
Orgasm
2 / 10
Vigour
18

Daphne
7 / 10Orgasm
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from rough
Kink
Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')

Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating
 

sakfjsaokfa

New Member
Aug 16, 2022
2
2
13
How to unlock fapmode in the simplest way :
Open the Chrome console (F12) while on the game page and type:

SugarCube.State.variables.supporter = 1

then press enter
after that exit the area you are,moving to another room and everything should be unlocked for use.
About 90% of games made in the Sugarcube engine can have their values changed this way.
Myself from the past made me remember how to unlock fapcode
 

paposhm

New Member
Jan 27, 2018
2
0
40
Afternoon

Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')<<if $player.effects[_e].left != 0 && (_cur.multi.indexOf("vigour")!=-1 || _cur.multi.indexOf("cum")!=-1 || _cur.multi.indexOf("squirt")!=-1)>> /* Split the data */ <<set _objMlt = splitter(_cur.multi)>> <<for _m = 0; _m < _objMlt.length; _m++>> /* Now select the stuff we're interested in within effect's multipliers */ <<if _objMlt[_m].id == "cum">> <<set $player.cum = _objMlt[_m].sign == "+" ? $player.cum + parseInt(_objMlt[_m].value) : $player.cum - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "cumMax">> <<set $player.cumMax = _objMlt[_m].sign == "+" ? $player.cumMax + parseInt(_objMlt[_m].value) : $player.cumMax - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "vigour">> <<set $player.vigour = _objMlt[_m].sign == "+" ? $player.vigour + parseInt(_objMlt[_m].value) : $player.vigour - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "squirt">> <<set $charVar.squirt = _objMlt[_m].sign == "+" ? $charVar.squirt + parseInt(_objMlt[_m].value) : $charVar.squirt - parseInt(_objMlt[_m].value)>> <<elseif _objMlt[_m].id == "squirtMax">> <<set $charVar.squirtMax = _objMlt[_m].sign == "+" ? $charVar.squirtMax + parseInt(_objMlt[_m].value) : $charVar.squirtMax - parseInt(_objMlt[_m].value)>> <</if>> <</for>> <</if>>

Error: <<if>>: bad conditional expression in <<if>> clause: null is not an object (evaluating 'State.temporary.cur.multi.indexOf')
This problem happened to me from time to time, I think it was not planned that there can be empty array and there are no checks for nulls. This can be fixed by replacing this line (2 times in the code)
Code:
&lt;&lt;if $player.effects[_e].left != 0 &amp;&amp; (_cur.multi.indexOf(&quot;vigour&quot;)!=-1 || _cur.multi.indexOf(&quot;cum&quot;)!=-1 || _cur.multi.indexOf(&quot;squirt&quot;)!=-1)&gt;&gt;
with this line:
Code:
&lt;&lt;if $player.effects[_e].left != 0 &amp;&amp; ((_cur.multi &amp;&amp; _cur.multi.indexOf(&quot;vigour&quot;)!=-1) || ((_cur.multi &amp;&amp; _cur.multi.indexOf(&quot;cum&quot;)!=-1)) || (_cur.multi &amp;&amp; _cur.multi.indexOf(&quot;squirt&quot;)!=-1))&gt;&gt;
 

Forgotted

Engaged Member
Sep 1, 2020
2,534
2,333
428
I think last update was July 2024?
So abandoned tag won't get placed until sometime January 2026
and even that can be extended depending on how much money you're bring to this site
I mean, depending on other reasons.

The dev can request an earlier date and there may be a few other things, but they try to give 18 months.

I mean he posted in September, I think it was... and it looks like folks are still paying him quite a bit per month plus
whatever the investor is giving. I could be wayyy wrong about this...was just looking.
 
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