That's pretty bang on. What morphs on the Layla face did you use to get her so close? Are you using the
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package? I don't see an option to increase the iris size, and I'm not sure how to reduce the area of the forehead.
If you could share the DUF, that'd be even better. I'm trying to get better than morphing models, but I can't seem to capture the small details right. There's a sweetness to Josy that I'm totally missing. She's for sure harder than Maya (although there's definitely more to Maya than just the Aurore as well, but you can get pretty close w/ just that).
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Update: OK, this one has the right skin, better nose, and IMO better chin. Looks better IMO, but still off. Eyes, eyebrows, makeup, and jaw are issues. Josy's jaw has a pretty sharp angle, so I'm maxing out Jaw Shape Angular, but this makes the jaw look bigger than the cheeks and the face doesn't look smooth.
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