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Fan Art Being A DIK: Fan Art

5.00 star(s) 2 Votes

Tjure

Member
Feb 24, 2022
232
4,404
I tried doing a quick render of Karen with the outfit on but Daz kept crashing on me, not sure what is causing the crash, but just so you know. Save your work before you try to render.
Do you have the DAZ version 4.22? Then the hair makes you crash. The old OOT hair got problems with the new DAZ version.
The hair is updated in the official store but not eh.. somewhere else. :LOL:
There is a workaround. It's quite annoying because i always forget it and after posing for let's say 50 hours or let it be 100 hours :ROFLMAO: i push the render button and crash!
Oh, right, the workaround, please watch this video:
 
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Night Hacker

Forum Fanatic
Jul 3, 2021
4,583
22,331
Do you have the DAZ version 4.22? Then the hair makes you crash. The old OOT hair got problems with the new DAZ version.
The hair is updated in the official store but not eh.. somewhere else. :LOL:
There is a workaround. It's quite annoying because i always forget it and after posing for let's say 50 hours or let it be 100 hours :ROFLMAO: i push the render button and crash!
Oh, right, the workaround, please watch this video:
I tried that but didn't seem to fix it. I may check again as her hair is OOT hair which has that problem. I probably missed something. I always save before I render though, JUST to be safe. ;)

Update: Yeah, somehow I missed setting that texture to NONE (for transmitted colour) on her... fixed it and done a quick little render of Karen in her outfit. Note about the head part of this outfit, you really need to mess with it so the hair doesn't poke through. I just rendered from a different angle so you don't see it in this. :)

Karen (G3F) In Costume.png

Again, her halloween outfit was .
 
Last edited:

MADmonkeysw

Newbie
Aug 30, 2021
39
429
to fix the issue for OOT Hair you have to do this

Having a map assigned to Transmitted Color was incorrect so removing the maps is a basic solution

Load the hair into the scene

Select the hair in the Scene pane

Go to the Surfaces pane > select the hair in the Editor tab

Enter "transm" into the text box at the top of the Surfaces pane

Remove any map from the "Transmitted Color" property by clicking the button to the left of the color picker.

You can then try rendering the hair after and see if that fixes the issue

it worked for me
 

Valarcho

Member
Jan 9, 2023
112
2,240
Congratulations on your work. It is very rare to see someone who pays attention to small details. In this case the position of the earring (in all DPC renderings gravity does not apply to this earring:) )
1707323284038.png

And a well-meaning advice that I hope you will accept. With a little play with the hair settings you can apply gravity there too. You'll achieve more realism that way. Of course this is just my personal opinion;)

1707323347979.png
Congratulations again(y)
 
5.00 star(s) 2 Votes