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Mod Ren'Py Being a DIK [S1/S2 v0.8.3 & S3 v0.10.1] Multi-Mod [Sancho1969]

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Ohvidente

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Feb 20, 2024
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Is there any way to increase or decrease dik/neutral/chicks status during dialogues without using a mod, just through the console? I tried dik=x but it doesn't change the status on the cell phone or the dialogs.
 

Sancho1969

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Jan 19, 2020
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Is there any way to increase or decrease dik/neutral/chicks status during dialogues without using a mod, just through the console? I tried dik=x but it doesn't change the status on the cell phone or the dialogs.
Simply put for the average Joe: no.

Many, many variables within this VN are adjusted internally in real-time based on other vars (such as those types you are referencing). This is done via functions and not via simple defines (like "dik=x"). Not all processing code is as simple as "var=x". Besides "status" vars, the MC's money and wallet are also good examples that are altered via functions and not defines.

Now, can I change something that requires a function to change via a console command of sorts? Yes. But it's not as simple as "dik=x", it's a process due to multiple functions controlling the var's actual outcome.

Edit for further clarification in layman's terms: Vars that change via one or more functions (rather than defines) get filtered through a series of coding processes (a block series of mathematical checks and balances) that take into account the relation and weight of other variables to ultimate set that vars current stats.
 
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Elduriel

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hey Sancho1969 , question... why doesn't autosmash trigger in the Vinny fight like it does in the others? I don't get the button just the regular fight screen, then after a few seconds I automatically win and the scene progresses (so it's working in the background apparently)
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Sancho1969

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hey Sancho1969 , question... why doesn't autosmash trigger in the Vinny fight like it does in the others? I don't get the button just the regular fight screen, then after a few seconds I automatically win and the scene progresses (so it's working in the background apparently)
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You don't actually "win". The Vinny scene is not a real Brawler event... it's a spoof by the dev to make you originally think you have some kind of outcome choice... but you don't since Vinny has a gun (or prop gun) and only have choices on how you respond to the entire event.

Bottom line: it's not really a Brawler mini-game but the mod's code sometimes sees the spoof code and interprets as being a Brawler event. I never went back to fine-tune Vinny's event out (or I did and you aren't playing the most recent version of the mod, I can't remember being this early in the morning and I'm on my first cup of coffee).
 

Elduriel

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You don't actually "win". The Vinny scene is not a real Brawler event... it's a spoof by the dev to make you originally think you have some kind of outcome choice... but you don't since Vinny has a gun (or prop gun) and only have choices on how you respond to the entire event.

Bottom line: it's not really a Brawler mini-game but the mod's code sometimes sees the spoof code and interprets as being a Brawler event. I never went back to fine-tune Vinny's event out (or I did and you aren't playing the most recent version of the mod, I can't remember being this early in the morning and I'm on my first cup of coffee).
thanks, I should have the latest mod version I think, I remember I updated both not too long ago coz I saw one or two maintenance updates
 

Sancho1969

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thanks, I should have the latest mod version I think, I remember I updated both not too long ago coz I saw one or two maintenance updates
Fair enough, I do need to fine-tune that mod portion of the minigame cheat button to not pop during that scene. At the end of the day it doesn't matter if you make physical contact with Vinnie (via the Brawler spoof) or not in that scene... it changes nothing but one or two lines of immediate dialogue. There are no vars altered, that I'm confident in saying 100%. Again, it's just a spoof interface inserted by Pink to throw off the Player so that they think they "might" be able to kick Vinnie's ass and change outcomes... but you can't, it's completely linear.
 
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Elduriel

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Fair enough, I do need to fine-tune that mod portion of the minigame cheat button to not pop during that scene. At the end of the day it doesn't matter if you make physical contact with Vinnie (via the Brawler spoof) or not in that scene... it changes nothing but one or two lines of immediate dialogue. There are no vars altered, that I'm confident in saying 100%. Again, it's just a spoof interface inserted by Pink to throw off the Player so that they think they "might" be able to kick Vinnie's ass and change outcomes... but you can't, it's completely linear.
I actually wouldn't know that part (it being linear) since I always tried to fight the asshole :ROFLMAO:
 
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Vis117

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Sep 22, 2019
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Hello, is there a way to bypass the season 3 party minigame with the mod? Or is that something you are working on?

thank you!
 

Elduriel

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Does the mod change fighting skills in ep 10?
skills I don't think so, you need to level those up if you want as usual, it gives you an auto-win button (so if you are not into the fighting game anyway there is no need to bother with the skills, I haven't touched brawler in years myself :ROFLMAO: )
 

Donetali

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May 13, 2023
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Are there problems with the Party cheat? I selected the cheat option for episode 9, played everything and only got Rank C. I did it by myself the first time and got Rank C. So went back to an old save and replayed it. Got Rank C again with the cheat.
 

Sancho1969

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Are there problems with the Party cheat? I selected the cheat option for episode 9, played everything and only got Rank C. I did it by myself the first time and got Rank C. So went back to an old save and replayed it. Got Rank C again with the cheat.
It will depend on which perks you choose. The cheat is very dynamic and not brute forced by design (so I don't fuck up your saves or have Pink sabotage your saves). See the update post here for my personal recommendations, specifically having "Hard to Let Down" as one of them.
 

bmf702

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Mar 9, 2024
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this may be a stupid question but im new to modding and a little confused on the install process. any help would be great! also i am playin on the steam verison. i have tried to drag and drop from winrar but im not sure what i am doing wrong.the game wont start after.
 
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Mar 5, 2023
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Why hello there Sancho!

I have the GoG version with S2 + guides + GuideFix (which makes my version be 0.8.9 redux) and it works perfectly! No issues on the first run - that'll become relevant later - or while earning points for a path or branch. The thing is that the guide doesn't work on a second savegame, as I wear the "g" key or left click to a knob. The "Guide" button on the QuickMenu is displayed as "Guide [insert number]", in which "Insert number" is actually the guide's page that should have the actions described in the BaD. For instance, in Ep. 6, during DnG, the page is 56 since that's the first page for the endings, and therefore it says "Guide 56". Again: the hotkey or left clicking the button doesn't work.

I can't show a screenshot or replicate the situation since I had the idea of setting a hardsave right after naming MC and that makes the issue non-existent. It only happens on a fully new - second- save. I did try reinstalling and deleting the persistent files on both folders, to no avail. Did I bork something? Is something borked?
 

Sancho1969

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Why hello there Sancho!

I have the GoG version with S2 + guides + GuideFix (which makes my version be 0.8.9 redux) and it works perfectly! No issues on the first run - that'll become relevant later - or while earning points for a path or branch. The thing is that the guide doesn't work on a second savegame, as I wear the "g" key or left click to a knob. The "Guide" button on the QuickMenu is displayed as "Guide [insert number]", in which "Insert number" is actually the guide's page that should have the actions described in the BaD. For instance, in Ep. 6, during DnG, the page is 56 since that's the first page for the endings, and therefore it says "Guide 56". Again: the hotkey or left clicking the button doesn't work.

I can't show a screenshot or replicate the situation since I had the idea of setting a hardsave right after naming MC and that makes the issue non-existent. It only happens on a fully new - second- save. I did try reinstalling and deleting the persistent files on both folders, to no avail. Did I bork something? Is something borked?
You're referencing the VN's Guide in the QuickMenu, right? If so clicking it simply turns that guide On/Off. If by hotkey you are referencing the "g" key, well then I have that set to turning the mod's ChoiceGuide On/Off. Give me a bit more clarification as the QM Guide number should always point to the correct PDF page number... if memory serves me correctly. That said I don't know what's in this "GuideFix" you mentioned. If you want/need to move this convo to PM then feel free to do so and I'll reply to it.
 
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