Okay so this game appears to take the developer's strengths storytelling based on their previous game Acting lessons and dilute that with things that take me out of the story. All the mini games and free roaming parts just take me out of the story. I was thinking about leaving a review but I couldn't finish the game, so reviewing would be a bit unfair.
I'm not sure if I fault the dev for trying new things as innovation is important to game design, but it appears from my eye at least that the dev has lost what made Acting lessons so incredible. I keep getting drawn out of the developer's world to play a pretty uninteresting minigame that if I choose not to do I get "punished" for as my rewards and access to content is limited. This does not make me inclined to view this Visual Novel is a kind light.
Mini games rarely, in my opinion, work in games because they take you away from doing the game play you want to do, interrupting the very activity you are playing the game for to distact the player. It becomes repetitive, it usually takes away from the core of the game as minigames take time to make and that time is usually better off spent on the core game content. This game has multiple different minigames not just one. This constant interruption and feeling of "missing out" ruins the enjoyment, for me. I could not for the life of me get passed these road blocks to my enjoyment so I put the game down and moved on, no game can be all things to all people.