- Mar 19, 2020
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At best the 60fps animations are taking as long to render on the 4090s as the 30fps on the 3090s. So instead of prioritising production time by using the new GPUs to reduce render time, DPC decided to increase quality. The problem is that this episode, as of Friday this week, will have a longer production cycle than episode 9 and it’s weeks/ months away from release.Stop panicking about those 60 fps.
TL;DR - the animation is prepared by posing the first, last and several intermediate renders.
For 30 fps (so for 1 second of animation), on average 6 or 8 renders are enough. The rest of the frames are made by software and the DPC's task is sometimes to correct the posing in this or that render.
For 60 fps nothing changes. You still need to make the same number of renders and possibly some corrections.
When the effect is satisfactory, you render the animation in the target quality, which, as we know, is done in the background on a separate workstation.
It also doesn't take twice as long because the software needs more time the more the individual frames differ from each other. And at 60 fps they differ less because the motion is divided into more intermediate states.
We also know that animation rendering has no impact on the episode's production time because DPC himself said a few updates ago that the queue was empty because the new workstation is faster than him.
However, taking into account the possible need for more corrections, it can be assumed that the animation production time may increase by approximately 20%. But this is only one element of the entire EP preparation process.
What threatens us is the growing weakness of DPC to increase the number of animations and thus the larger size (GB) of the next EPs.
So...see you on NETFLIX for EP14
9 was substantially longer in development than previous episodes. 10 is increasing that. DPC has decided to settle into an annual release structure. I’m not one to argue he doesn’t release a years worth of content. I don’t think he’s milking, I just think he should have used the boost the 4090s provided to reduce dev time.