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This week, I worked through a free-roam event and some other story scenes. I also wrote dialogue so that I could continue making the art in chronological order. As static renders were continuously being rendered, I had to do plenty of post-processing and spot rendering (the process involved in fixing clipping issues).
Today, I'm working on the art needed for scenes surrounding Brawler. Next week, I'll be working on canon scenes only and will likely stop working chronologically. There are some gaps in what's written, and I'd rather push on making art than write at the moment.
41 animation files and ~100 static renders are currently in the render queue.
In June, I'll take a few days off here and there, but I won't be taking any week-long vacations this year as I rather work. Even so, I wanted to mention that I won't be working 7-day weeks in June. As always, PCs will be rendering animations 24/7.
Patreon reward
In the fourth week of Art Day renders, it's time to show what the community came up with for Sage. I don't think I have to say what the request was for you to understand it.
Enjoy! Download the 4k and full HD versions from the attachments below. Next Friday will be the final part of the Art Day Patreon reward.
Have a nice weekend
Dr PinkCake