Chalk boss

Member
Aug 31, 2024
285
1,880

Mordreut

Member
Sep 8, 2020
276
656
First of all, a couple of serious questions I have

1) The next month, I will use a new computer. If I want to play BaDIK in the new computer with my current full gallery and my saves, what archives do I need to backup?

2) When DPC releases previous episodes, Did he publish the walkthrough simultaneously or we will have to wait for it?

View attachment 4281814


















The chinese bots trying to invade the forum right now :HideThePain:

View attachment 4281816
View attachment 4281817
If anyone is so dumb to believe the obvious fraud, he deserves whatever happens after he installs the malware :devilish: :devilish: :devilish: :ROFLMAO:

I don’t know what happened, but I managed to travel through time and went to 2036, where I stayed for a while. I bring news for you. The game no longer has statistical renderings; everything is animation now. And the development cycle is 6 years
The most important thing is Does Madame is still alive or she has been hunted for her oil and fat?


Meanwhile Rio in Vinny's basement waiting for everyone to complete their character development.

View attachment 4282023

"Two and a half man" reference :ROFLMAO::ROFLMAO::ROFLMAO:

understood reference.gif




It was a very productive week. I finished all the remaining writing. Yep, all of it, as previously stated - is written.

Moreover, I added new patrons since episode 10 to the credits, added the Vault digits to the episode, double-checked that they worked, and ensured that all special renders were added.

I've now started working on the remaining art.

Here's an updated checklist and my current thoughts.

Unfinished writing
  • Analyze if any branch needs more writing during polishing. Other than that, all scenes should be written and ready for art and polishing.
Unfinished art
  • I haven't counted the exact number of scenes that need art, but it's ~20 scenes of varied length.
  • Static renders and animations for a small lewd scene
SFX & Music
  • SFX & Music for the scenes mentioned in the art section; the rest of the episode should be close to completion.
Coding & other tasks
  • Rooster needs 1-2 more clucks.
  • Analyze how much more the phone gallery needs. It's near completion.
  • Phone chats are near completion.
  • Add Bios to the entire episode. It's a couple of hours worth of work.
  • The end of the episode report needs to be written.
  • Add Discord rich presence functionality for Episode 11.
After the above comes the polishing, proofreading and beta-testing process.

My thoughts on all of this
Creating the remaining static renders and animations will be fun and not pose any greater difficulties. I will have to design some new environments for the remaining scenes. I expect big progress with the unfinished art over the upcoming weeks.

There are two big remaining hurdles before beta testing and proofreading - one labor-intensive and one limited by hardware.

Rendering the remaining animations is one of the hurdles, but I'm seeing a decent speed on what's rendering. 60 animation files are currently in the queue.

Polishing the episode is the labor-intensive hurdle. I'll have to play it many times in different ways and make changes where needed. During this development cycle, I have only played the entire episode two or three times, with some gaps along the way.

I scrutinize the episode during the polishing phase and adjust art/code/writing accordingly. This is one of my favorite parts of the development cycle because it shows all the hard work since the last episode. It's when the episode starts to feel complete.

I plan on working on art until I'm done posing every written scene. I might do a coding task or two along the way, but the primary focus will be completing the art now.

Special news
View attachment 4281443

Next Friday, at 16:00 CET / 09:00 CST, I have a special announcement you won't want to miss. You can join my Discord server for the event, but I'll also post the news on Patreon.

Have a nice weekend

Dr PinkCake
After reading the announcement, I still maintain March 25 for the release of episode 11 (I really hope to be mistaken) :cautious:

patience.gif
 
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Bazsa4

pervert
Donor
Feb 16, 2024
982
1,702
1) The next month, I will use a new computer. If I want to play BaDIK in the new computer with my current full gallery and my saves, what archives do I need to backup?
You're gonna be fine with migrating the games as they are I believe, because the persistent is stored in game/saves/ as well.
 

Chalk boss

Member
Aug 31, 2024
285
1,880
wouldn't that be NTR? :KEK:
We've already seen sex between other characters in the interlude, so I don't think we shouldn't see sex between Lynette and Neil. Besides, Lynette is already dead, so if you're offended by that, I have bad news for you.
The only moment would be weird to see MC imagine Lynette fucking her own father. But I think it will be explained in the game that Lynette herself detailed the coitus process.
 
Mar 10, 2018
170
447
Unless you're both expecting a scene where you're fucking your own mother, before your own dad can have a chance at her. I'd say you both need freshen up on your NTR definitions. :unsure:

We've already seen sex between other characters in the interlude, so I don't think we shouldn't see sex between Lynette and Neil. Besides, Lynette is already dead, so if you're offended by that, I have bad news for you.
The only moment would be weird to see MC imagine Lynette fucking her own father. But I think it will be explained in the game that Lynette herself detailed the coitus process.
I'm taking the piss out of the people who cry when a girl gets fuck by someone who is not the MC.
 

gamingdevil800

Monke
Donor
Aug 4, 2020
1,562
8,472

DivineMachine

Newbie
Dec 6, 2022
51
163
"Special Announcement" next Friday.

He realizes he's about to get a ton of shit for going a whole calendar year without any sort of new Chapter, so he's trying to get in front of it.

I mean, honestly, the thin skinned prick deserves to get shit on here.

He should have NEVER done the Interlude, and he should be releasing this new chapter in chunks if it's going to take this long to get out a new Chapter.
Interlude was so damn pointless imo. I didn't feel like I learned anything about Zoey tbh. I "learned" way more in ep10 and only at that point I started to care about her at all. I feel like it would make zero difference if interlude never happened (or if he just did like short recap of her trip in episode 9 instead, to how I'd feel interacting with her in ep10.

Also, if it was up to me, the only minigames I'd keep are the mansion and party planner one. The rest are so annoying and provide 0 replay-ability and he even went to rework fighting minigame lol. It makes replaying game so annoying and so much dev time wasted.
 

estoycansado

Newbie
Apr 13, 2024
89
563




It was a very productive week. I finished all the remaining writing. Yep, all of it, as previously stated - is written.

Moreover, I added new patrons since episode 10 to the credits, added the Vault digits to the episode, double-checked that they worked, and ensured that all special renders were added.

I've now started working on the remaining art.

Here's an updated checklist and my current thoughts.

Unfinished writing
  • Analyze if any branch needs more writing during polishing. Other than that, all scenes should be written and ready for art and polishing.
Unfinished art
  • I haven't counted the exact number of scenes that need art, but it's ~20 scenes of varied length.
  • Static renders and animations for a small lewd scene
SFX & Music
  • SFX & Music for the scenes mentioned in the art section; the rest of the episode should be close to completion.
Coding & other tasks
  • Rooster needs 1-2 more clucks.
  • Analyze how much more the phone gallery needs. It's near completion.
  • Phone chats are near completion.
  • Add Bios to the entire episode. It's a couple of hours worth of work.
  • The end of the episode report needs to be written.
  • Add Discord rich presence functionality for Episode 11.
After the above comes the polishing, proofreading and beta-testing process.

My thoughts on all of this
Creating the remaining static renders and animations will be fun and not pose any greater difficulties. I will have to design some new environments for the remaining scenes. I expect big progress with the unfinished art over the upcoming weeks.

There are two big remaining hurdles before beta testing and proofreading - one labor-intensive and one limited by hardware.

Rendering the remaining animations is one of the hurdles, but I'm seeing a decent speed on what's rendering. 60 animation files are currently in the queue.

Polishing the episode is the labor-intensive hurdle. I'll have to play it many times in different ways and make changes where needed. During this development cycle, I have only played the entire episode two or three times, with some gaps along the way.

I scrutinize the episode during the polishing phase and adjust art/code/writing accordingly. This is one of my favorite parts of the development cycle because it shows all the hard work since the last episode. It's when the episode starts to feel complete.

I plan on working on art until I'm done posing every written scene. I might do a coding task or two along the way, but the primary focus will be completing the art now.

Special news
View attachment 4281443

Next Friday, at 16:00 CET / 09:00 CST, I have a special announcement you won't want to miss. You can join my Discord server for the event, but I'll also post the news on Patreon.

Have a nice weekend

Dr PinkCake
:KEK:
z.jpg
x.jpeg
 
4.80 star(s) 1,596 Votes