felicemastronzo
Message Maven
- May 17, 2020
- 12,226
- 23,217
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What are you talking about? What conspiracy?The development time has increased with basically every episode, between 2-7 months for the first 8, not 6-7.
Episode 2: 2.5 months (1,709 renders, 77 animations).
Episode 3: 3.5 months (2,289 renders, 99 animations).
Episode 4: 4.5 months (2,532 renders, 134 animations).
Episode 5: 4.5 months (2,456 renders, 157 animations).
Episode 6: 5.5 months (3,336 renders, 162 animations).
Episode 7: 5.5 months (3,723 renders, 250 animations).
Episode 8: 7 Months (4,158 renders, 358 animations).
Interlude: 3.3 months (794 renders, 36 animations).
Episode 9: 9 months (5,037 renders, 303 animations).
Episode 10: 11 months (5,868 renders; 335 animations).
Notice a patern in time increase and content?
Every episode is larger, more animations, more scenes, higher quality. With the new system he can also do much more than he previously could. And he's now composing some of the music for the game.
So what is more likely, that the bigger size of the episodes means longer development time or that it's some dark conspiracy?
Certainly the episodes increased in size but the time remained stable for a long time, for example, the growth between the sixth and seventh did not bring any significant increase in development time.
But dpc wanted to go further (more fps, more minigames..) , and the interlude allowed him to bring development to the 11 months without causing a stir. Even if it wasn't intended, I believe it was, it went like this, months blaming the interlude, but then the next chapter still takes a year. From two episodes a year to maybe one. The interlude took blame that was not its own.