Mordreut

Member
Sep 8, 2020
276
651
Would you? If you were creating a AVN that was super popular and was making you a lot of money, would you risk a lower quality product just to get it out faster?
I would provide a product with the same quality but without music composed by me, annoying 60 fps animations, and useless minigames... Without that I would probably release episode 11 in 12 months (I'm not an expert but this is something I've read here)
You might make more money if you created a super popular VPN, than a super popular AVN.

(Sorry, couldn't resist). :ROFLMAO:
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Yes...interesting conversations....Sage and Girl Talk (Jill path).... How does Sage convince Jill in EP11 that they both can work MCs dick? Hey...both rich family girls...I'm in. :p


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A threesome with my two favorite girls? I'm in :love::love::love::love:
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Poor Darkwen, Are we still still looking for him, right?
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Gunizz

Well-Known Member
Aug 9, 2017
1,014
2,576
That's not it. Like many Indie Devs, he's very protective of his game. And after what happened to College Kings, can you really blame him for not wanting to repeat someone else's mistake? Is it really that important to get the update earlier that you would accept lower quality and lots of bugs?
Sorry, but how outsourcing the animations to a skilled/professional CGI artist could possibly result in having worse animations? I mean, current animations in BaD are mediocre, not even among the average in VN market, and they suck if you compare them to what most CGI artists have been doing in the last 6 years (at least). Those people use Blender/Maya or other pro software. DPC has got better hardware than anyone else, probably, but the final result is not really that great.

Outsourcing the writing, the coding or managing other aspects could damage the quality, that I agree, but the aspect that makes development so slow - animations - could be made by others. Resulting in shorter development time and much higher quality (maybe too much, everyone will notice the difference with the rest of the CGI).

Obviosly this will never happen and we know it, he'll never hire people, so it's useless to insist in this argument. But stating that it will be a detrimental move for us it's using the wrong argument.
 
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Matt2012021

Active Member
Jul 18, 2020
547
918
There are plenty of ways to speed up development stop with new mini games stop 60fps animation stop pointless and useless animations these things could be done but are highly unlikely to ever happen
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,371
1,460
There are plenty of ways to speed up development stop with new mini games stop 60fps animation stop pointless and useless animations these things could be done but are highly unlikely to ever happen
honestly, where is the point of a 60 fps cutscene or 60 fps anything in a avn?
It's a great way to prolong development and fan suffering. :cautious:
What about us who love the minigames? He makes them while rendering so how does that make development time much shorter?
And when he made Episode 10 the 60fps had little to no effect on the development time since he used the extra rendering power he had left over to do them, so it wouldn't have such a big impact anyway. Every episode has had 2 months development time increase since episode 7 so obviously 60fps doesn't have much to do about that.
The only way to shorten the development time would be to make shorter episodes and sure, maybe less animations. Making it more of a standard AVN and less spectacular cool looking. But inte the end, it's his creation, and he wants to make a high-quality product more than just a standard AVN. Personally, I fell the wait is worth it.
 

ShinoSilviu

Newbie
Nov 18, 2023
39
86
What about us who love the minigames? He makes them while rendering so how does that make development time much shorter?
And when he made Episode 10 the 60fps had little to no effect on the development time since he used the extra rendering power he had left over to do them, so it wouldn't have such a big impact anyway. Every episode has had 2 months development time increase since episode 7 so obviously 60fps doesn't have much to do about that.
The only way to shorten the development time would be to make shorter episodes and sure, maybe less animations. Making it more of a standard AVN and less spectacular cool looking. But inte the end, it's his creation, and he wants to make a high-quality product more than just a standard AVN. Personally, I fell the wait is worth it.
as somebody sayd earlier, compared to other avns dik is not as good at looking quality, his not that good, so looking cooler aint an excuse here
 

Ray_D

Engaged Member
Nov 13, 2022
3,975
13,189
What about us who love the minigames? He makes them while rendering so how does that make development time much shorter?
And when he made Episode 10 the 60fps had little to no effect on the development time since he used the extra rendering power he had left over to do them, so it wouldn't have such a big impact anyway. Every episode has had 2 months development time increase since episode 7 so obviously 60fps doesn't have much to do about that.
The only way to shorten the development time would be to make shorter episodes and sure, maybe less animations. Making it more of a standard AVN and less spectacular cool looking. But inte the end, it's his creation, and he wants to make a high-quality product more than just a standard AVN. Personally, I fell the wait is worth it.
The only minigames I have enjoyed are: brawler, the mansion and organizing parties. :BootyTime:
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,371
1,460
as somebody sayd earlier, compared to other avns dik is not as good at looking quality, his not that good, so looking cooler aint an excuse here
But how would lower the quality of what we already have be better? You are saying it doesn't look as good, would it be better if the rest of it also was lesser?
 
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