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This is the first proper status update for episode 6 since it was the first week I could work normally on game development after episode 5 release.
I've been writing and posing intermittently. It's been an uphill battle getting renders and animations in the queue while also having scenes written to pose the art for.
I always pose my art after dialogue is written, the other way around isn't a good workflow since I would have to fit dialogue to renders instead of making art to a story, which is more natural to me.
I usually start posing animations, but this time I've been posing more static renders than usual early on.
It doesn't cut development time, but it does make it easier to show you previews.
So far,
~700 renders and
26 animations are complete.
I've written approximately 45% of the main dialogue file, compared to episode 5, and I'm still trying to plan the scope of the episode.
Episode 6 will be more varied than episode 5 was and it will require me to write a new kind of code, which I'm really excited about.
Poll news
The winner of the Special render poll was Nicole/Envy, with a majority of votes in all polls. Sally came in second place and Camila came in third place.
It's going to be fun to devote a render series to Nicole/Envy and I hope you liked the new direction the special render poll has taken.
I'll post the first preview of Envy's special render series next week.
Soon another poll for longer animation will start. +$10 patrons will be voting for who gets a longer animation in episode 6. Jill won a similar poll in episode 5 and can't win in this poll.
Have a nice weekend
Dr PinkCake