Conklingc

Member
Jan 21, 2020
322
1,157
I don't capture the images like N7 but can get the text over.



This week I've mostly been writing, polishing the game and coding while letting the PCs render the queue. I've posed some animations and static renders as well, so it's moving forward in all areas.
I'm almost finished writing, I have some phone content left and material for two free roam events.
2879 renders and 116 animations are complete.
The queue has 125 renders and 37 animations; meaning we're currently at 3004 renders and 153 animations for this update when everything has rendered.
I will be focusing on posing art next week. I have roughly 10-15 animations left to pose along with 150-300 static renders.
After I have posed everything I'll try to estimate the remaining render time. When all art is posed and I have to wait for it to render, I will playtest and polish the game myself. After that beta testing and proofreading will start, a process that takes approximately two weeks. Given the size and content of the episode, two weeks will likely be needed.
I haven't checked the file size of the game for this episode until now, and the zip file of the full download is currently 10.4 GB. I don't think it will be more than 11 GB, but that's the approximate space you will need for the game upon release (plus space for extracting the files of course).
Have a nice weekend
Dr PinkCake
 

Holy Bacchus

Conversation Conqueror
Dec 13, 2018
7,748
19,530
Conklingc The best way to get the images is to view the Patreon post on a web browser then just highlight and copy the whole post to here as it brings the images, links, and the post's formatting with it (although you might sometimes have to re-do the paragraph spacing).
 

AchedCroissant

Conversation Conqueror
May 29, 2020
6,122
28,106
I don't capture the images like N7 but can get the text over.



This week I've mostly been writing, polishing the game and coding while letting the PCs render the queue. I've posed some animations and static renders as well, so it's moving forward in all areas.
I'm almost finished writing, I have some phone content left and material for two free roam events.
2879 renders and 116 animations are complete.
The queue has 125 renders and 37 animations; meaning we're currently at 3004 renders and 153 animations for this update when everything has rendered.
I will be focusing on posing art next week. I have roughly 10-15 animations left to pose along with 150-300 static renders.
After I have posed everything I'll try to estimate the remaining render time. When all art is posed and I have to wait for it to render, I will playtest and polish the game myself. After that beta testing and proofreading will start, a process that takes approximately two weeks. Given the size and content of the episode, two weeks will likely be needed.
I haven't checked the file size of the game for this episode until now, and the zip file of the full download is currently 10.4 GB. I don't think it will be more than 11 GB, but that's the approximate space you will need for the game upon release (plus space for extracting the files of course).
Have a nice weekend
Dr PinkCake
11gb i need a partition only for this Game
 

Blades1138

Active Member
Jul 29, 2017
559
1,163
Maybe Lynette was Jill’s older sister that died when Jill was very young. She moved away and was disowned by her family. I see a family resemblance there.
Not really possible unless Jill was born right around when Lynette went away, meaning there wouldn't be any pictures of them together. Plus it would be weird for MC not to recognize his own mom.
 
Jul 20, 2020
382
567
if you are struggling then the walkthrough may be of use to you as it is useful in that regard. As the oracle HB says...you need to have had a lewd scene with one of them...and be of the right 'affinity', so don't be making too many DIK affinity choices prior to the 'meeting' with them after the revelation.
11gb i need a partition only for this Game
Is it bad I have a 1tb ssd dedicated to vn's?
And it's already half filled?
 

BenMeiffert

Member
Jul 29, 2020
410
529
I don't capture the images like N7 but can get the text over.



This week I've mostly been writing, polishing the game and coding while letting the PCs render the queue. I've posed some animations and static renders as well, so it's moving forward in all areas.
I'm almost finished writing, I have some phone content left and material for two free roam events.
2879 renders and 116 animations are complete.
The queue has 125 renders and 37 animations; meaning we're currently at 3004 renders and 153 animations for this update when everything has rendered.
I will be focusing on posing art next week. I have roughly 10-15 animations left to pose along with 150-300 static renders.
After I have posed everything I'll try to estimate the remaining render time. When all art is posed and I have to wait for it to render, I will playtest and polish the game myself. After that beta testing and proofreading will start, a process that takes approximately two weeks. Given the size and content of the episode, two weeks will likely be needed.
I haven't checked the file size of the game for this episode until now, and the zip file of the full download is currently 10.4 GB. I don't think it will be more than 11 GB, but that's the approximate space you will need for the game upon release (plus space for extracting the files of course).
Have a nice weekend
Dr PinkCake
I don't understand english very well, but did DPC say that we'll have the update in 2 weeks or just he needs 2 weeks to finish before testing ?
 

Holy Bacchus

Conversation Conqueror
Dec 13, 2018
7,748
19,530
I don't understand english very well, but did DPC say that we'll have the update in 2 weeks or just he needs 2 weeks to finish before testing ?
Neither. He's saying he'll probably need 2 weeks for testing, but that's after he's done what's left which currently consists of:
  • A queue of 125 renders and 37 animations
  • Roughly 10-15 animations he has left to pose and render
  • 150-300 static renders to pose and render
  • Phone content
  • 2 free-roam events
  • Coding.
That might all take another few weeks, then DPC will playtest and polish it before sending it to the testers and that might take 2 weeks. So end of October/start of November is looking most likely.
 
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