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In a future after Being a DIK will you consider developing another game? And if that's the case will it still be based on our age and culture or will you try something that you've never done, like environments of past or the future and unknown stories?
When Acting Lessons was completed I went in a totally different direction with Being a DIK. Players had high expectations from me and I often read that I never could top what I did in Acting Lessons. I'm sure that I will hear the same about Being a DIK in the future.
I didn't want to write another Acting Lessons, because anything I write will always be compared to what I have previously written. I don't write to compete with myself or anyone else, I just want to tell engaging stories. That's why I love the idea of changing settings between games. I currently have 3 settings in mind that I could make future games of, but I can't disclose any of these ideas since there are a lot of copy cats in this world.
If I do another game after this long journey, that is Being a DIK, it will be something different and have a smaller cast. I prefer modern time settings and something you probably won't see from me ever are futuristic, science fiction and space settings; it's rare for me to enjoy any media in those genres.
Dr PinkCake