- Dec 13, 2018
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Honestly, that would be fine by me. If the story is engaging and each update lasts a significant amount of time with plenty of choices and paths along the way, I don't mind it being as short as a Netflix or Disney+ series in terms of update/episode length. It's about quality over quantity, and "quantity" doesn't just apply to update/episode length, it also applies to how much a dev packs in to their game and features like this, whilst impressive and ocassionally immersive, can be a bit much when it's the characters and story that are more engaging and deserve more focus.Well what you want if these features wouldn't be there the game would be done in 8-10 updates not 12-14...
Focusing on the main characters and story over updating the in-game phone feature is hardly "taking a shortcut", it's focusing on what's most important in a "visual novel".Do you know why I think Being a DIK is the top rated game on this entire website? It's because the devs don't take those kinds of shortcuts, and release a product which only focuses on the next sex scene after the other.
Without Pinkcake's initiative this game wouldn't have a killer soundtrack, fun minigames, great visual design or little details in the cutscenes that take the characters from 3d animatrons to fully fledged people. None of these things were technically necessary for telling the story, but it's what makes it great.
Most games on this website feel lifeless because of the same reason a Ubisoft RPG feels lifeless: The game designers only care about efficiency, speed and money per hour worked, leaving their games devoid of any creative spirit.
That's why I think skipping details like this is a horrible idea. You'll get a product a few weeks earlier, but you'll end up heavily dissapointed and whine in the comments like it always happens on this website if quality dips half a percentage below the expected.
So let Dr Pinkcake work. The devs have earned MUCH confidence with their current and previous work.
A game can still have a "killer soundtrack, fun minigames, great visual design or little details in the cutscenes" and still be a great game without spending an inordinate amount of time on things which are extraneous to the main story. I do think that the phone feature is a nice touch, particularly the Rooster app which is very immersive, but it has no great impact on the story and was fine the way it was.
DPC said before Ep 6 that they were working on a couple of new features, so we know this has been in the works for a while, but whether it's this or spending who knows how long working out the mathematical computations of how to make the mansion repair system be doable within a few episodes, this is all time that, I feel, would have been better spent on the main game to not only provide more content that advances certain parts and answers certain things, but also iron out any plot holes and inconsistencies that seem to be cropping up more and more.
This is probably still a WIP version so it's possible that's why it's not there.I see a lot of you are saying that Swyper is dead...
In the news update, DPC mentions that some apps "have merged".
So, as far as we know, it may have merged with Rooster, for instance.
If you don't get it even after playing their paths, then you probably never will.Can anyone explain to me why MC feels betrayed when he found out Maya dated Josy? I've played this game several times but never got that
But why would anyone want to do that?Yes, but you can avoid her romance xd
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