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SAFFID

Member
Mar 9, 2018
185
444
I think someone is jerkin' your gherkin' here because this is the game to download unless you know of one where the girls actually show up at your door.
Okay. This game is actually really good. The renders are great, the game mechanics are amazing and the writing is sublime and funny, every character is unique. Rarely does one come across a game more worthy of multiple playthroughs. Thanks for the recommendation.
 

SAFFID

Member
Mar 9, 2018
185
444
I'm already at the point, where I'm thinking of ways the developers could expand this universe. I for one would love to play a prequal to BaD, where you follow a young Isabella, shaping her past to see what led her to become the person we're seeing in BaD. That might be interesting.
 

spl00sh321

Active Member
Mar 5, 2020
605
486
Does anyone else have problems with android? For me keeps crushing while stagging, keep taking storage space so can't instal.
 

anomkarsa

Newbie
Jan 8, 2020
70
417
How do i get the whiskey for sage? it wont let me take it from sages rooms because she likes it
In the Lounge behind a cushion on the couch. Room where Sage/Josy and Riona/Camila are.

Hi ! Is there any easy way to unlock the whole gallery ?
The game is great (especially writing and renders) but IMO the replayability is undermined by the multiple free roams.
Download Scrappy's Walkthrough mod. That has a gallery unlock button. Or grab the saves from the front page.
 

Xypher

Well-Known Member
May 1, 2017
1,290
1,446
I'm already at the point, where I'm thinking of ways the developers could expand this universe. I for one would love to play a prequal to BaD, where you follow a young Isabella, shaping her past to see what led her to become the person we're seeing in BaD. That might be interesting.
I don't mind a prequel though I am interested in expanding the BAD universe. I'd like to imagine an alternate or what-if sequel/scenario where the side girls are the love interests of the MC or follow another MC story that coincides during the events of BAD where the sidechars and obscure chars are being highlighted, giving them more story and depth that couldn't be expanded in the main game.
 

Blades1138

Active Member
Jul 29, 2017
558
1,161
Asked a couple days ago some people are saying 15 to 20 eps in total :love: !!!
I wouldn't be as happy as you. Consider a 4 month average of development per episode, some would probably be more. Means almost 3 years before the game is finished, and 5 years of development total. This is all on the estimate of 15 episodes btw.

Yes, it's done by a single person, but at this point it's going well off into milking territory, especially considering the amount of unnecessary mini-games that take away development time only to add a gate mechanics for the gallery. Unless DPC starts reducing the grindy mechanics, this is gonna be one hell of a wait.

Oh yeah, let's not forget the amount of lag present in the game at this point due to the sheer size of it and the crazy amount of backend variables, 50% of which are basically a binary true/false flag, that could have been way more optimized if thought through beforehand.
 
Last edited:

Rhoener

Newbie
Nov 9, 2020
28
6
Hi i have a problem here







I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/season2/scripts/freeroam/episode7/ep7_freeroam_diks_big.rpy", line 342, in script
$ result = ui.interact()
File "game/season2/scripts/freeroam/episode7/ep7_freeroam_diks_big.rpy", line 342, in <module>
$ result = ui.interact()
Exception: Creating subsurface failed. child size = (500.0, 680.0), crop = (0, 0, 468, 829)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/season2/scripts/freeroam/episode7/ep7_freeroam_diks_big.rpy", line 342, in script
$ result = ui.interact()
File "D:\Game\BeingADIK-0.7.1-pc\renpy\ast.py", line 912, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Game\BeingADIK-0.7.1-pc\renpy\python.py", line 2004, in py_exec_bytecode
exec bytecode in globals, locals
File "game/season2/scripts/freeroam/episode7/ep7_freeroam_diks_big.rpy", line 342, in <module>
$ result = ui.interact()
File "D:\Game\BeingADIK-0.7.1-pc\renpy\ui.py", line 295, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\core.py", line 2699, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\core.py", line 3191, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\core.py", line 2091, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 546, in renpy.display.render.render_screen
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 1676, in render
place(pos, x, y, w, h)
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\layout.py", line 1637, in place
rend = render(d, w, h, st, at)
File "render.pyx", line 154, in renpy.display.render.render
File "render.pyx", line 247, in renpy.display.render.render
File "D:\Game\BeingADIK-0.7.1-pc\renpy\display\viewport.py", line 606, in render
rv = rv.subsurface((0, 0, width, height), focus=True)
File "render.pyx", line 1018, in renpy.display.render.Render.subsurface
Exception: Creating subsurface failed. child size = (500.0, 680.0), crop = (0, 0, 468, 829)

Windows-8-6.2.9200
Ren'Py 7.3.2.320
Being a DIK 0.7.1
Mon Apr 26 18:26:55 2021
 
4.80 star(s) 1,565 Votes