- Jul 12, 2020
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Looks like a date or some intimate moment with a LI scene. NGL, I am looking forward to this scene, I hope it is in ep8 though I think it already is
And It is really beautiful!
Looks like a date or some intimate moment with a LI scene. NGL, I am looking forward to this scene, I hope it is in ep8 though I think it already is
You must be registered to see the links
Before we dive into the good stuff, here's a final reminder that I will remove the tier reward for appearing in the game's credits next month. If you are a +$30 supporter and didn't put your name on the list yet, please do soYou must be registered to see the linksbefore Wednesday.
In poll news, the "Pussy licking" option won the poll and will be animated for Madame Rose in episode 8.
Episode 8 Checklist
As promised, I have made a checklist of the work I have left to complete before the episode can be released. This list is as good as I can estimate it at the moment.
I have no estimation of the total time remaining.
Neither a release date nor release month has been confirmed.
There may be some tasks that I've forgotten, but I've tried my best to list everything without spoiling content.
Please note that the list doesn't account for the work that I have already carried out.
Some of the bullet points are partially complete, whereas others may have seen no progress so far.
All in all, take the list with a grain of salt.
Writing tasks that remain:
Art tasks that remain:
- 1 Free roam event
- 6 scenes of medium to long length
- Rooster content
- Phone chat content
- Code for 2 mini-games
- Code for previously on Being a DIK screens
- Code for episode end credits and screens
- Code for wrapping up the season (Big task, no further details at the moment)
- Code for Gallery to replay lewd scenes
- Code for Rewards and other collectibles
- Code for Pack Quest
Audio tasks that remain:
- Animations for 3 lewd scenes remain. Estimated animation count 60-100.
- Possibly a few SFW (safe for work) animations.
- Render time for those animations on top of my current animation queue of ~10 animations.
- Static renders for 21 scenes and 1 free roam event. One scene can be equal to anything between 20-150 renders. My gut feeling tells me that ~1500-2000 renders remain, but I could be wrong as this is the hardest thing to estimate.
- Render time for those static renders.
- Art for the phone (Rooster, chat, etc.)
- Creation of GUI elements for the free roam event and one mini-game.
Other tasks that remain:
- Implementing sound effects for approximately half of the episode
- Implementing music for approximately half of the episode, including time to find new music.
After I have completed all of the above, proofreading, beta testing, and bug fixing will begin.
- Polishing the dialogue and code
- Playtesting
- Double-checking variables
- Quality control of renders/animations
- Fixing bugs that I find while testing
Beta testing and proofreading will take ~2-3 weeks, depending on how well it goes.
As you can see from this, there are still ways to go before the release, but we are at the same time over the hump.
One thing I am completely sure of is that the wait will be worthwhile.
Have a nice weekend
Dr PinkCake
Updated BigTable™ with the recent informations.You must be registered to see the links
Episode | Renders | Animations | Size | Release Date | Development Time |
---|---|---|---|---|---|
Episode 1 | 1301 | 51 | ≈1.1 GB | 07 Feb 2019 | 000 days |
Episode 2 | 1709 (+31%) | 77 (+51%) | ≈2.3 GB (+1.2 GB) | 04 May 2019 | 087 (2 months, 28 days |≈12 weeks) |
Episode 3 | 2289 (+34%) | 99 (+29%) | ≈4.1 GB (+1.8 GB) | 16 Aug 2019 | 105 (3 months, 13 days |≈15 weeks) |
Episode 4 | 2532 (+11%) | 134 (+35%) | ≈6.1 GB (+2.0 GB) | 10 Jan 2020 | 148 (4 months, 26 days |≈21 weeks) |
Episode 5 | 2456 (-3%) | 157 (+17%) | ≈8.0 GB (+1.9 GB) | 29 May 2020 | 141 (4 months, 20 days |≈20 weeks) |
Episode 6 | 3336 (+35%) | 162 (+3%) | ≈11.1 GB (+3.1 GB) | 13 Nov 2020 | 169 (5 months, 16 days |≈24 weeks) |
Episode 7 | 3723 (+12%) | 250 (+54%) | ≈14.5 GB (+3.4 GB) | 23 Apr 2021 | 162 (5 months, 11 days |≈23 weeks) |
Episode 8 | 2000 (≈53%) | 200 (≈80%) | >17.0 GB (+2.5 GB) | in development | 127 (4 months, 05 days |≈18 weeks) |
We're missing a few key numbers (specifically, the current render counts), but that was still an informative dev diary for a change!You must be registered to see the links
Before we dive into the good stuff, here's a final reminder that I will remove the tier reward for appearing in the game's credits next month. If you are a +$30 supporter and didn't put your name on the list yet, please do soYou must be registered to see the linksbefore Wednesday.
In poll news, the "Pussy licking" option won the poll and will be animated for Madame Rose in episode 8.
Episode 8 Checklist
As promised, I have made a checklist of the work I have left to complete before the episode can be released. This list is as good as I can estimate it at the moment.
I have no estimation of the total time remaining.
Neither a release date nor release month has been confirmed.
There may be some tasks that I've forgotten, but I've tried my best to list everything without spoiling content.
Please note that the list doesn't account for the work that I have already carried out.
Some of the bullet points are partially complete, whereas others may have seen no progress so far.
All in all, take the list with a grain of salt.
Writing tasks that remain:
Art tasks that remain:
- 1 Free roam event
- 6 scenes of medium to long length
- Rooster content
- Phone chat content
- Code for 2 mini-games
- Code for previously on Being a DIK screens
- Code for episode end credits and screens
- Code for wrapping up the season (Big task, no further details at the moment)
- Code for Gallery to replay lewd scenes
- Code for Rewards and other collectibles
- Code for Pack Quest
Audio tasks that remain:
- Animations for 3 lewd scenes remain. Estimated animation count 60-100.
- Possibly a few SFW (safe for work) animations.
- Render time for those animations on top of my current animation queue of ~10 animations.
- Static renders for 21 scenes and 1 free roam event. One scene can be equal to anything between 20-150 renders. My gut feeling tells me that ~1500-2000 renders remain, but I could be wrong as this is the hardest thing to estimate.
- Render time for those static renders.
- Art for the phone (Rooster, chat, etc.)
- Creation of GUI elements for the free roam event and one mini-game.
Other tasks that remain:
- Implementing sound effects for approximately half of the episode
- Implementing music for approximately half of the episode, including time to find new music.
After I have completed all of the above, proofreading, beta testing, and bug fixing will begin.
- Polishing the dialogue and code
- Playtesting
- Double-checking variables
- Quality control of renders/animations
- Fixing bugs that I find while testing
Beta testing and proofreading will take ~2-3 weeks, depending on how well it goes.
As you can see from this, there are still ways to go before the release, but we are at the same time over the hump.
One thing I am completely sure of is that the wait will be worthwhile.
Have a nice weekend
Dr PinkCake
I think we’ll be lucky to see it before November, that’s a huge amount of stills and animations still to do.You must be registered to see the links
Before we dive into the good stuff, here's a final reminder that I will remove the tier reward for appearing in the game's credits next month. If you are a +$30 supporter and didn't put your name on the list yet, please do soYou must be registered to see the linksbefore Wednesday.
In poll news, the "Pussy licking" option won the poll and will be animated for Madame Rose in episode 8.
Episode 8 Checklist
As promised, I have made a checklist of the work I have left to complete before the episode can be released. This list is as good as I can estimate it at the moment.
I have no estimation of the total time remaining.
Neither a release date nor release month has been confirmed.
There may be some tasks that I've forgotten, but I've tried my best to list everything without spoiling content.
Please note that the list doesn't account for the work that I have already carried out.
Some of the bullet points are partially complete, whereas others may have seen no progress so far.
All in all, take the list with a grain of salt.
Writing tasks that remain:
Art tasks that remain:
- 1 Free roam event
- 6 scenes of medium to long length
- Rooster content
- Phone chat content
- Code for 2 mini-games
- Code for previously on Being a DIK screens
- Code for episode end credits and screens
- Code for wrapping up the season (Big task, no further details at the moment)
- Code for Gallery to replay lewd scenes
- Code for Rewards and other collectibles
- Code for Pack Quest
Audio tasks that remain:
- Animations for 3 lewd scenes remain. Estimated animation count 60-100.
- Possibly a few SFW (safe for work) animations.
- Render time for those animations on top of my current animation queue of ~10 animations.
- Static renders for 21 scenes and 1 free roam event. One scene can be equal to anything between 20-150 renders. My gut feeling tells me that ~1500-2000 renders remain, but I could be wrong as this is the hardest thing to estimate.
- Render time for those static renders.
- Art for the phone (Rooster, chat, etc.)
- Creation of GUI elements for the free roam event and one mini-game.
Other tasks that remain:
- Implementing sound effects for approximately half of the episode
- Implementing music for approximately half of the episode, including time to find new music.
After I have completed all of the above, proofreading, beta testing, and bug fixing will begin.
- Polishing the dialogue and code
- Playtesting
- Double-checking variables
- Quality control of renders/animations
- Fixing bugs that I find while testing
Beta testing and proofreading will take ~2-3 weeks, depending on how well it goes.
As you can see from this, there are still ways to go before the release, but we are at the same time over the hump.
One thing I am completely sure of is that the wait will be worthwhile.
Have a nice weekend
Dr PinkCake
Why I'm not surprised...Code for 2 mini-games
True. If DPC were going to have this game cover 4 years college then including two late term student LIs would be an odd choice. I don't see any way for Sage and MC to end up together. A graduating woman sticking by a first year, party boy teenager? Nope. Sage will be working in the corporate world while MC is still chasing skirt, getting into fights, overseeing pranks, and generally just trying to figure out who he is. I suppose Sage could get a job in the city that is next door to B&R, but after a lady leaves school, she wants to do grown up things. And a hottie like Sage won't stay single for long. Sad but, out of sight, out of mind.Personally i dont see Badik without Sage, same happen with Jill. I think DPC will cover only MC´s first year in B&R.
Yes, I don't see this coming out before Halloween. In fact, I'll bet it doesn't even go to Beta testers until November (early Nov if we are really lucky). Lot of filler in this episode gents, just saying.We're missing a few key numbers (specifically, the current render counts), but that was still an informative dev diary for a change!
DPC is suggesting somewhere between 1500-200 static renders and 80-120 animations (counting the queue and SFW ones) remain. If we combine the information here with the 2000 static/200 animation milestone from a couple weeks ago, we get target numbers of 3500-4000 statics and 280-320 animations, or an average of 3750 statics and 300 animations. Obviously we're not counting any renders he's produced since then, but it's the best we can do and it's pretty consistent with our previous estimates. Chart it all up and we get something like this:
As you can see, we're clearly a long way from hitting those goals at the rate DPC appears to have been progressing. Given then numerous non-art tasks on the list, it seems safe to assume that rate isn't going to be increasing any time soon. With static renders likely to be the bottleneck (at least for art), I'd say we're looking at a very rough window between October 22 and November 19, though obviously there are huge error bars on that. Add the 2-3 weeks for beta testing and I don't believe an October release is in the cards any longer.You don't have permission to view the spoiler content. Log in or register now.
Just have to hope he's right that the wait will be worth it. There's definitely a lot to look forward to, and I am curious to see what that "season wrap up" code he mentioned is for.
Well isn't that lovely. I have lost all faith in the patreon voters. Even if it were DPC who chose Madame as the poll girl, selecting "pussy licking" is unforgiveable. That closeup will be nightmare fuel. Now I really want to skip the VIP room. What a waste. I should have told Rusty to ditch the pass, but I was convinced I was going to get Nicole or some other worthwhile reward. This poll is just proof we are stuck with Madame for the long haul. We need to find out her schedule so we can visit when she has the day off.In poll news, the "Pussy licking" option won the poll and will be animated for Madame Rose in episode 8.
I hoped that no one would participate in that poll and DPC would be left stunned to see 0 votes on that poll. Finally, he would understand the reputation of Madame among his patrons...Well isn't that lovely. I have lost all faith in the patreon voters. Even if it were DPC who chose Madame as the poll girl, selecting "pussy licking" is unforgiveable. That closeup will be nightmare fuel. Now I really want to skip the VIP room. What a waste. I should have told Rusty to ditch the pass, but I was convinced I was going to get Nicole or some other worthwhile reward. This poll is just proof we are stuck with Madame for the long haul. We need to find out her schedule so we can visit when she has the day off.
I never imagined that this game would one day disgust me so muchIn poll news, the "Pussy licking" option won the poll and will be animated for Madame Rose in episode 8.
You're neglecting the possibility of post-grad studies.True. If DPC were going to have this game cover 4 years college then including two late term student LIs would be an odd choice. I don't see any way for Sage and MC to end up together. A graduating woman sticking by a first year, party boy teenager? Nope. Sage will be working in the corporate world while MC is still chasing skirt, getting into fights, overseeing pranks, and generally just trying to figure out who he is. I suppose Sage could get a job in the city that is next door to B&R, but after a lady leaves school, she wants to do grown up things. And a hottie like Sage won't stay single for long. Sad but, out of sight, out of mind.
Possibly, but Sage's dialogue sure seems to suggest that she is a woman who is preparing to leave B&R campus for good come springtime. Since the game-world time progresses at a snail's pace, I'm fine with one year only. Like I've said before, if we can make it to at least spring break and Bella teaching MC's class in next semester, I will be happy. Without some serious time skips, humans will be on Mars before we complete 4 years at B&R.You're neglecting the possibility of post-grad studies.
*If* DPC were to extend the story to another year, and wanted to keep Sage around, it as simple as:
She's working on her PhD.
If I wasn't already so in love with Josy and Maya, I would definitely be completely into Nicole. She is the perfect dream; Beautiful, mature, hot, intelligent, elegant, fun and a sex goddess. Damn, I need an ending where MC becomes her kids' stepfather for my no-canon playthrough (the canon will always be Josy and Maya)Oh Nicole where are you?!
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Or... Someone drugged you and now they are burying you in the woods. Tybalt's revenge probably..Looks like a date or some intimate moment with a LI scene. NGL, I am looking forward to this scene, I hope it is in ep8 though I think it already is
And It is really beautiful!
Kellermann said: "I have lost all faith in the patreon voters. Even if it were DPC who chose Madame as the poll girl, selecting "pussy licking" is unforgiveable. That closeup will be nightmare fuel. Now I really want to skip the VIP room. What a waste."
You ain't wrong.As a Patreon patron myself, I am frequently dismayed by the choices my fellow patrons make. I mean, I'm not going to criticize people's erotic tastes--we all have our kinks and preferences--but the same shit wins poll after poll. For example, every time DPC offers up lewd shots with Sally as an option, I vote for Sally. Not because I think she's the hottest girl in the game or anything, but because we haven't seen much of her yet and I like variety. But every time, Bella or Jill wins. Every time. If DPC offers a choice between white pants and black pants, I urge my fellows to vote for white, because the way these renders work, black tends to obscure shadows and shape, making a character's lower half amorphous. White pants let us see shadows, thus shape, and so look sexier. But black ALWAYS wins.
If I had any real say in DPC's game choices, when he was deciding what kind of rewards to include with the VIP pass for the strip club, I would tell him to just let each visit include a freebie with one of the strippers we already know. Madame is fine, but on top of her being a totally extraneous character, we have to pay money for any action with her? What the hell kind of VIP room is that?
You ain't wrong.As a Patreon patron myself, I am frequently dismayed by the choices my fellow patrons make. I mean, I'm not going to criticize people's erotic tastes--we all have our kinks and preferences--but the same shit wins poll after poll. For example, every time DPC offers up lewd shots with Sally as an option, I vote for Sally. Not because I think she's the hottest girl in the game or anything, but because we haven't seen much of her yet and I like variety. But every time, Bella or Jill wins. Every time. If DPC offers a choice between white pants and black pants, I urge my fellows to vote for white, because the way these renders work, black tends to obscure shadows and shape, making a character's lower half amorphous. White pants let us see shadows, thus shape, and so look sexier. But black ALWAYS wins.
If I had any real say in DPC's game choices, when he was deciding what kind of rewards to include with the VIP pass for the strip club, I would tell him to just let each visit include a freebie with one of the strippers we already know. Madame is fine, but on top of her being a totally extraneous character, we have to pay money for any action with her? What the hell kind of VIP room is that?
Maybe we just need the perfect route for usIf I wasn't already so in love with Josy and Maya, I would definitely be completely into Nicole. She is the perfect dream; Beautiful, mature, hot, intelligent, elegant, fun and a sex goddess. Damn, I need an ending where MC becomes her kids' stepfather for my no-canon playthrough (the canon will always be Josy and Maya)
Oh yeah, this is just stairway to heavenMaybe we just need the perfect route for us
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