- Nov 30, 2017
- 199
- 757
Minigames break the routine of the gameplay and encourage players to invest themselves in a different way; rather than relying on choices, they call upon reflexes, concentration, etc... They also fill in certain events and thus create specific situations if you success or fail. But being quite short, they need to be renewed otherwise people get bored of them.So he's removing one of the two good mini-games and is making new ones? I get it, coding in RenPy is boring but you could, you know, make one good minigame and use it in every episode instead of constantly making new ones
After 10 rounds of bossing around DIKs, I'm pretty relieved to complete the house renovation and see the consequences. Besides, nothing says that the next minigame will be lame.
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