Casiope
Member
- Nov 30, 2017
- 199
- 761
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I am quite optimistic about this game, although I do have some criticisms, some of which are that the characters are not developed enough and that the beat goes round and round (party, romance, sex, then another party). The interlude is, in my view, a good idea to experiment with, and likely to be repeated with other girls, rather than just sticking to short flashbacks.So what happens if the Interlude is considered to be "crap" by the majority of players? If it does in fact end up as pointless filler content, and its sole purpose is to brute force MC's ex back into the main story in order to stir up drama even though MC literally just had to "make a decision", do DPC and this game face any negative repercussions?
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Sure it could be good, but most players here at least have already expressed their disinterest in this side story and character. it seems like he might be setting himself up for some unnecessary negative feedback for a game that is otherwise nearly universally praised across the board.
Just curious what people think if this interlude ends up being shitty.
There is nothing worse to kill a project than to dictate to the creator how he should compose the writing; supporting a project is not taking ownership. I can't imagine the amount of negative feedback Dr PinkCake would have received if he had first announced that his new game was going to deal with the sexual orientation question.
And even if this interlude is a failure, which is not yet proven, what do we lose, we players? Are four months of development in a game that will take years to be completed such a huge delay? Concerns about the interlude are fine, but to prejudge it and dramatize the consequences seems excessive to me; I trust Dr PinkCake's ability to learn from his mistakes.