- Jul 29, 2017
- 559
- 1,164
I made the "Jerk points" comment as a joke response, don't even remember to whom. Then someone countered with "Confidence points" all serious like, to which I responded, pointing out it makes no sense. Afterwards the whole thing got blown out of proportion, so it's normal that you're confused. What isn't normal is trying to put words in my mouth.This whole response is gold . first you talk about jerk point, this is where you started, and think that a Dik MC is jerk, by default. But those "Jerk point" does not determine his affinity. Status and Affinity is not the same. and You know this probably, you just purposely use this as flip-flop tool to back up your argument, what is fundamentally false. Becasue chick or Dik point does not determ wheter MC is a Dik or Chick. They are cosmetics.
How ever, they do, give him, benefits like , fingering Maya, or Banging Mona and Camy together. or Spanking Sally. But high chick status, or Dik Status won't make you Dik or Chick person
so the whole debate is totally pointless, except , that it is in fact, in the game, that a Dik affinity player, has the option to BE confident in a situation, where a Chick MC ask for privacy.
that's all, nothing more nothing less.
Let me clear it up - I haven't even mentioned CHICK affinity let alone insist that one or the other is superior in any way. What I do think, is that the insistence that DIK choices represent genuine confidence is laughable. I'm not denying that through arbitrary in-game logic DPC has locked some "confident" choices behind DIK points. However this is a design choice, not a logical correlation between DIK actions and the resulting ascribed "confidence" trait in-game and especially not in real-life. The systems itself don't logically support it as you can gain status points and affinity through various actions, resulting in meeting a point threshold without actually making a confidence related choice prior.
The above alone should show why I don't consider the Melanie/Sarah scene as a valid argument. But since you mentioned it several times, there's a few other reasons: you're arguing on the basis of semantics (just because the word is featured in the menu option) and you're focusing on the unlock condition - affinity status. Basically you can make that "confident" choice without having made Major choices related to that trait at all. In fact the choice "be confident" itself can be a CHICK one if you leave afterwards, further showing how arbitrary it is.
Also not denying that DIK path has more options during sex, but again - DPC's design choices are not necessarily substantiated by common sense. Especially apparent as the we are locked out of decisions internal to the MC, and by extension to the player. By what logic would I be unable to finger a girl if I didn't peek, fight or cuss enough ?
Now if you insist that all DPC's design consistent and makes sense, and the actual in-game DIK actions (not semantic choices) genuinely and logically are always backed by confidence, then we'll just have to disagree.
As for the prolonged argument with whoever that person was - they kept insisting not only that the above sentence is true, but that this kind of logic also applies to real-life somehow. At least that's what I got from his posts.
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