Before episode 4
The game was nice to play: fun, interesting story and good gameplay.
After episode 4
In a attempt to turn the game more like a game and less visual novel, the dev introduced a lot of mini games, keeping the old ones and adding new ones. On the beginning, it was fun...but the dev overdid it, adding them frequently, tedious, and unecessarily hard working, turning the minigames a frustating experience.
And of course the freeroam. Worse navigation system ever. After episode 4, it's a crazy experience. Much bigger places, made this a very frustating experience where you can't understand the path that you took, cant understand where you came from, and can't find the right place to go. Then, i was surprised that the dev prob. notice this, and added the "Quick travel", but only for a few places.
The story started to get boring, and with no sense dialogs. The DIKS getting more and more stupid and boring.
The magazines that are hidden around the freeroam, can now only be found if you see its pixel, literally pixels on detailed images full of objects, and they get smaller and smaller every new episode. It's ridiculous.
In short, after episode 4, the dev forgot that this should be fun to play, and not hard working. The general quality dropped a lot, (except for the renders) and i couldn't avoid but to drop the game.
The game was nice to play: fun, interesting story and good gameplay.
After episode 4
In a attempt to turn the game more like a game and less visual novel, the dev introduced a lot of mini games, keeping the old ones and adding new ones. On the beginning, it was fun...but the dev overdid it, adding them frequently, tedious, and unecessarily hard working, turning the minigames a frustating experience.
And of course the freeroam. Worse navigation system ever. After episode 4, it's a crazy experience. Much bigger places, made this a very frustating experience where you can't understand the path that you took, cant understand where you came from, and can't find the right place to go. Then, i was surprised that the dev prob. notice this, and added the "Quick travel", but only for a few places.
The story started to get boring, and with no sense dialogs. The DIKS getting more and more stupid and boring.
The magazines that are hidden around the freeroam, can now only be found if you see its pixel, literally pixels on detailed images full of objects, and they get smaller and smaller every new episode. It's ridiculous.
In short, after episode 4, the dev forgot that this should be fun to play, and not hard working. The general quality dropped a lot, (except for the renders) and i couldn't avoid but to drop the game.