- May 9, 2020
- 682
- 2,479
We are not waiting six (or more) months for an "update"; we are waiting for an episode. These are two completely different things. In BaDIK's story arc, each episode is a deliberately crafted section, each with its own conflict, climax (or multiple ones, har har), and drama. Each ends on a cliffhanger or major story note. In short, longer development times for subsequent episodes are inevitable with this kind of player-choice-led storytelling. The only other choice is for the developer to diminish subsequent episodes, which eventually will cause interest in the game to erode or even collapse.Come on, this is getting ridiculous now. Episode 9 has been in development for over six months already, and it seems like we're still 1-2 months away from a release. I think that six months is too long even for the entire episode, let alone to only be at 80-85 % completion...
DPC has clearly let the scope of this game get out of hand, because there is no legitimate reason for why an update would require close to 5,000 new renders. My only conclusion is that he is spending an ungodly amount of time making scenes for every single secondary character in the game, and building free roam events that could be an entire game in and of themselves. And for what? Does it honestly make the game that much better?
It feels like this has been a trend ever since Episode 5, with each update essentially being centered around a couple of massive free roam events, with bits of story sprinked in here and there. The game has lost its direction, and has expanded to and unreasonable level where there is an absurd amount of content for things that don't matter to the overall story, such as mini-games, free roam events and too many secondary characters. I cannot claim, with my conscience intact, that I consider the recent episodes to have been so much better thant the first season of Being a DIK, even though they take 50 % longer to develop.
And before I get a ton of backlash, I realize that DPC delivers quality that is absolutely terrific, and I can enjoy all the content just as much as the next person. However, the current trend suggests that this game will soon be release on a once-per-year basis. Given the we probably have 8-10 episodes remaining, we're looking at completion in 2030. That is not reasonable, and DPC clearly needs to get back on track so that updates are release more frequently.
The episodic approach of the game makes each release mandatory playing for most people. Small updates inevitably do not include many players' chosen love interest or they dislike that there's no real advancement of the story; as a result, pirate players start checking for updates much less frequently and those players who put their money where their mouths are stop their financial support because they no longer like the dev's work.
While it's true that DPC wants to improve the episodes by showing off his increasingly longer animations and more photorealistic renders, he is also telling an increasingly complex and sophisticated story with more and more characters. Also, as episode 9 is going to be the first after our romance choice at the end of 8, expectations will be high: expectations of good story and hot scenes, yes, but also expectations that our MC will get to spend lots of quality time with our new girlfriend(s). That's lots of required content, including at least one super hot lewd scene with the new girlfriend(s). On top of that, DPC needs to move all the non-sex-related storylines and events forward, creating plots that are likely to become increasingly varied as our choices accumulate. No doubt this is why DPC ended BaDIK on a major choice; he must have felt he needed to reduce the complexity of the story. This forced simplification in order to manage deadlines even happens to major game studios. Just look at what happened to Cyberpunk 2077 or Mass Effect 3.
All that aside, it amuses me enormously to see people on a pirate site complaining about the dev "milking supporters," and I never the same complaints made on Patreon, where the only supporters who matter are. Patrons are genuine supporters, not customers. Patrons are not simply buying a product. Like the patrons of art and culture in antiquity, Patreon patrons support artists. That means that patrons trust their artists to create their work as they--the artists--see fit. As long as the trust remains, the artist is going to do just that. If you really want to send DPC the message that you're not happy with the wait time, join his Patreon for a month, then cancel the next month after leaving him a note, saying: "This cow is now a bull. You will milk me no more, sir." Maybe DPC will get the hint and ask:
