Zorad
Newbie
- Nov 2, 2017
- 78
- 368
- 171
Brawler has been my favorite mini-game since I started playing the game back in episode 5, so I'm very excited to see the final product.You must be registered to see the links
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I've been coding for the better part of last week, but I also wrote some story and posed art.
Mostly, I've been working on an updated version of Brawler this week, and I need a few more days of work with the remaining art before I am done with it.
It's an ambitious upgrade of this mini-game, which is now taking its third and most likely final form.
Even though it's been remade from scratch, it will feel familiar but improved and expanded upon. I'm very pleased with how it plays.
Here are some screenshots of it.
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As you may have noticed, I've been powering on with mini-games lately since I know I have to do a few more for episode 10. I'm trying to get most of it out of the way early, so I can focus on writing and creating art soon.
After Brawler, there's one shorter mini-game and some final work on a scientific mini-game left to do.
I have a healthy animation queue alongside this development. It allows me to focus without being interrupted.
I can also notice how the usual stress I feel about Custom renders being completely gone now that I have removed that tier reward.
I've been able to put an unhealthy amount of hours into coding this week because of this, and I love every second of it.
I will have the first part of the Q&A posted sometime next week. I'm splitting it into two parts, like last year's Q&A.
First, there will be a part about your Being a DIK questions, and after that, a part about game development. Thanks to everyone who submitted questions!
A special render poll is currently ongoingYou must be registered to see the links- where either Maya, Sage, or Isabella will get a set of renders dedicated to them in episode 10. If you want to participate, you have until next Friday.
Have a nice weekend
Dr PinkCake
Alas, this was the classic development news that gets people mad about his mini-game fetish. At this point in time though, it's pointless to discuss whether he should keep making them every new season or just stop them altogether. It's a given that he WILL keep making these mini-games whether we like it or not, so the point of discussion should be about how fast he's getting these games done. If you ask me, it seems like the progress with them is going reasonably fast. 5 out of the 7 mini-games planned for episode 10 are done in about a month of work, that's not bad.
While the mini-games are being made, the true culprits of the longer development time - the animations - are rendering, so it's not like he's wasting precious time when he's programming said mini-games. In fact, if he just stopped making theses games, the development time would still be the same. Look at how episode 9's dev time went for example, we spent two whole months WAITING for the animations to be done, so the mini-games are not the problem here.