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Kpyna

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My point not so much that the characters have affinity checks, but that Quinn is the only one who needs an affinity check to START her path. I mean, you basically forced by game to spend some time with all of main LI(you date Josy in the beginning, you fool around with Maya later, you have tennis date with Jill and drunk "date" with Bella, and you will help Sage no matter what you do or what you want). As for Quinn, you have to meet a number of conditions to start a sort-of-romantic path with her.
... J&M have both an affinity and conditions check similar to Quinn ones to start their path, otherwise they reject MC. To start the Throuple you must be Neutral or Chick. It's the DIK for Quinn. You have to fuck Quinn on the roof (and smoke weed as well) as one of requirements to start her path. Same goes for J&M - you have to fuck at least one of them previously. Sage and Bella doesn't have any affinity checks at all. Bella path reqs is a little bit more stricted, but it's nothing in compare with J&M, Jill and Quinn. Fun thing is Bella can accept MC even when she doesn't "like him", after the conditions check at their dinner in cafeteria, when MC telling her his backstory about Zoey etc. So I don't get your point here at all.

I take it as Quinn have the most tricky and complicated path among all SGs, which can be compared to J&M and Jill among MGs. That's her "thing".

Quinn (alongside with Jade) is LI whose path may end long before the choice at the end of episode 8, even if you commit to her.
What's up with Jade? Once you agreed to "take some private lessons" - you're on board. Only joining the Throuple may prevent it. It's the MC who can reject her early (EP6 - the one and the last opportunity till EP8 crossroads). If not - you can't get the rid of her and the only option is to pick one of MGs so far.

Again, the question isn't what happens at the end of episode 8, after choosing a main LI. Question is how many girls will dump you before ep8 if you chase/fuck someone else(answer is 2, Quinn and Bella).
Like for example, even if you on multiple branches, no one gets mad BEFORE you choose main LI. Yeah, Josy and Maya will be sad when Jill tells them she's still dating MC(at library), Jill will cry after Tybalts presentaion if MC dick get recognized, but no one will dump MC right after they find out he's fucking someone else.
J&M - no strings attached. MC can take advantage of this given freedom or stay honest - it's up to you as a player. Jill - absolutely ok and she get early that MC is fooling around and trying to figure out what he wants. You can make it more blatant through Tyballs presentation - it's again up to you. It makes her sad and jealous, but doesn't lead to rejection. Sage doesn't care at all, because she clearly knows that she herself is cheating. And even after HOTs party she is not sure about the perspectives. Bella rejects MC because it's too much, literally. She probably ok with MC figuring out and dating others, but not with the her friend panties inside her car. And the Quinn rejection occures because of 2 opposites collide - literally. She can handle (and she awared of) MC dating Sage, but she can't accept MC dating the local "princess" - her opposite side. All those cheesy (how she feels and interprete it) things like "dates", "dinners with friends", etc - that's what exactly turnes her out.

Honestly, Jill & Quinn combo are so SO rare thing that it doesn't deserve any discussion. You have to do a very tricky playthrough with continous affinity checks to not fuck up both paths at a particular points. W/o guides or really big game experience it's like 0.1-1% chances of getting it - by playing naturally and without of months and years of experience back of you.


anyway, we getting a bit sidetracked here.

My original point about Quinn being hard-to-get is simple:
Some girls have affinity checks
Other girls have conditions thats must be met
Some paths have second(or even third) chances to jump on
Some path will end if you fuck things up
And also some girls can be blocked by other relationships

but only Quinn fits all of those moments and doesn't give you a second chance.
Only Sage gives you 2nd and 3rd chance so far. Throuple path fails once and forever, Jill path - same thing. From the very start or by failing the further conditions and reqs. Bella path start time is up to player, it's not a "chances" as is, and have only a single possible fuck up check later. I get your point, but at the same time - if player is going for Quinn, I suspect that he won't be trying to roleplay a shy chicky snowflake. It's just so odd and out of plausibility... Most of the players go a full DIK road and breaking bad while going for such girls, so Quinn path is becoming quite easy to be fucked up in such way. Throuple and Jill are probably will be off the road automatically because of affinity checks at least. No more obstacles after that and both are solved in EP4.

I would end up by saying that the requirements and checks for Quinn path are unique among SGs and similar in complexity to some MGs. That's the main and most important point, probably. And that's all.
 
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KАRАMBA

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I take it as Quinn have the most tricky and complicated path among all SGs, which can be compared to J&M and Jill among MGs. That's her "thing".
I don't know... In my opinion, it's the opposite, her path is the easiest.
Every time I start a new playthrough, I find myself on her path.
 
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felicemastronzo

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Only Sage gives you 2nd and 3rd chance so far. Throuple path fails once and forever, Jill path - same thing. From the very start or by failing the further conditions and reqs. Bella path start time is up to player, it's not a "chances" as is, and have only a single possible fuck up check later. I get your point, but at the same time - if player is going for Quinn, I suspect that she won't be trying to roleplay a shy chicky snowflake. It's just so odd and out of plausibility... Most of the players go a full DIK road and breaking bad while going for such girls, so Quinn path is becoming quite easy to be fucked up in such way. Throuple and Jill are probably will be off the road automatically because of affinity checks at least. No more obstacles after that and both are solved in EP4.

I would end up by saying that the requirements and checks for Quinn path are unique among SGs and similar in complexity to some MGs. That's the main and most important point, probably. And that's all.
just a clarification: Sage gives the player a second chance, not a third. and this is for now a unique in BADIK.

as a unique is the opportunity to get out of Jill's path once on board (with the famous "fighting for Jill"), with all others only at the crossroad will it be possible to do so.

while Bella's unique is that the decisions for being in her path are the least expilicite in the game: going by the library to thank her and if we behave "well" to her afterwards, accepting her help to fix the room.

if we add that the trouple will probably initiate the SOLO routes of the two girls, we can say that virtually every LI has very particular dynamics

there are no real rules always respected
 

Kpyna

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just a clarification: Sage gives the player a second chance, not a third. and this is for now a unique in BADIK
2 guitar lessons - 2 separate opportunities to start her path. If you reject her at first lesson, you have a 2nd chance on the next lesson.

while Bella's unique is that the decisions for being in her path are the least expilicite in the game: going by the library to thank her and if we behave "well" to her afterwards, accepting her help to fix the room.
Coming back to the library in EP3 to see her is not required to activate her path. It's only required to get an opportunity to stay at her place in EP4. You can also make her decide that she doesn't like you (get negative points at the dinner in cafeteria) and still get her path later. In conjunction with dumped Jill it gives a few special dialogues lines when they fight at Jill's room (flashback in EP9). The only real req is to come to sauna with her and "take it further", then paint the fence, which will lead to her phone call and accept her help.

if we add that the trouple will probably initiate the SOLO routes of the two girls, we can say that virtually every LI has very particular dynamics
Probably, but still not clear. When I think of it... Josy and Maya are MGs. To being able to get their solo paths we have to stay on the "Others" branch. And here is where the confusion comes from. If we assume that at some point (lets say in EP12) we will get something similar to the crossroads for the Others branch, then, logically, any girl that have the opportunity or potential or real current "path" could be between those options and choices. But "Others" branch was created for SGs and J&M comes as package in MGs branches. I kinda always considered them very "special" in many ways, means and parts of the game and plot, and would be happy to see them among those potential 2nd chance options, but to me it just seems like ruining the settled game "rules" or "statuses". Sometimes I think and feel like DPC is jeering and fucking with players hard with this potential solo paths. I can't help but it feels strange for several reasons.

I, honestly, don't see any opportunities for 2nd chance for Jill and Bella. Sage - 50/50. She said she would be happy if MC change his mind. But... who knows. 3rd chance, technically and 4rd mathematically, lol. While there is literally no time for 2nd chances for SGs. It's a playfield currently - who you choice and pick between the available options. Options already started to block each other. I think it will be narrowed at max for the time when such choice is realized.

I don't know... In my opinion, it's the opposite, her path is the easiest.
Every time I start a new playthrough, I find myself on her path.
It purely depends on players playstyles and choices they are making and comfortable with. Of course full DIK/fuckboy runs are the most successful ground to get on Quinn path. I suppose such runs are dominating, because a tons of people comes to BADIK from other AVNs which usually encouraging players to build harems, etc. A lot of players want to go full badass way just for fun, etc. And some are still associate the name of the game with the proper style playing of making always /DIK/ choices.
 
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Lord Bradley

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May 28, 2019
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So I have 1 playthrough with Massive DIK who is badass and fucks every babe. 1 playthrough with NEUTRAL affinity where MC tries to be good, but stands up for things he believes in. Should I now make 1 playthrough with Massive CHICK, where MC is just a doormat? Cause I could not choose some CHICK options I would like on my good guy neutral MC unfortunately.

Someday I gotta make Elena worship playthrough, I quite like that chick :)
 

Darkwen

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2 guitar lessons - 2 separate opportunities to start her path. If you reject her at first lesson, you have a 2nd chance on the next lesson
plus at the hot party in ep 7 so that three opportunities, and people think Josy doesn't take no for answer
 
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Deleted member 6546851

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So I have 1 playthrough with Massive DIK who is badass and fucks every babe. 1 playthrough with NEUTRAL affinity where MC tries to be good, but stands up for things he believes in. Should I now make 1 playthrough with Massive CHICK, where MC is just a doormat? Cause I could not choose some CHICK options I would like on my good guy neutral MC unfortunately.

Someday I gotta make Elena worship playthrough, I quite like that chick :)
I tried doing a CHICK run once. It didn't end well, it just ended up being a neutral run after I couldn't refrain myself from punching Tybalt when given the option.
 
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NewTricks

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So I have 1 playthrough with Massive DIK who is badass and fucks every babe. 1 playthrough with NEUTRAL affinity where MC tries to be good, but stands up for things he believes in. Should I now make 1 playthrough with Massive CHICK, where MC is just a doormat? Cause I could not choose some CHICK options I would like on my good guy neutral MC unfortunately.

Someday I gotta make Elena worship playthrough, I quite like that chick :)
The chick affinity character isn't necessarily a doormat. He just likes the nice girls better than the slutty girls as far as I can tell. I did a chick run where I still got in all the fights lol. Since you can pick up to four of the opposite choices and maintain perminant affinity I decided I was going to waste all of my DIK choices on punching face. Looking back, it would probably have been better to have fun at the strip club, patronize the restaurant, and go to the bar with Tommy instead. There is a potential chick run where he is a real ladies man.
 
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NadaMucho

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Derrick's "Don't Drink" bottom (Halloween party) is like the suitcase in Pulp Fiction. WTF is in it??
 

felicemastronzo

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2 guitar lessons - 2 separate opportunities to start her path. If you reject her at first lesson, you have a 2nd chance on the next lesson.
you're right, I remembered it as one scene

Coming back to the library in EP3 to see her is not required to activate her path. It's only required to get an opportunity to stay at her place in EP4. You can also make her decide that she doesn't like you (get negative points at the dinner in cafeteria) and still get her path later. In conjunction with dumped Jill it gives a few special dialogues lines when they fight at Jill's room (flashback in EP9). The only real req is to come to sauna with her and "take it further", then paint the fence, which will lead to her phone call and accept her help.
it's not really like that: if you visit her in the library in the third and then in the fifth "push" you are bound to her path, in the sixth chapter you automatically accept Bella's proposal.

the scene in the fifth is binding only if you passed the check in the third, otherwise the decision is postponed to the sixth chapter where you will have to accept her help

so the scene in the fifth anyway is not enough, I no considered it in the speech because it is an explicit choice unlike the other 2. but it is not absolutely sufficent, it still needs to be confirmed in the sixth chapter.

But you can be in Bella's path even without the scene in the fifth
 

Kpyna

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But you can be in Bella's path even without the scene in the fifth
There is a several checks in EP6 between the 2 conditions. Each is enough to set up her path. You either going for her early in library and staying at her place (optionally), which sets the deal if scene in pool was done, or the second opportunity - sauna scene. Or later - through accepting her help, which is being escalated to sex in MC room, while skipping all the previous check points except the sauna scene.

And this is interesting, because we hear the famous speech of the MC that he should not have kissed her in the library that day, he should have called for help - only if we decided to visit her in EP3. I mean, we, as players, are missing a very important clue about her path and future branch by getting to her path in such way.

Regarding the rest and the technical details and conditions:

Code:
if ep3_BellaLewd and ep5_bella_lewd:
    $ pathIsabella = True
if ep3_BellaLewd and ep4_bella_lewd:
    $ pathIsabella = True
if ep3_BellaLewd or ep5_bella_lewd:
    $ number_isabella = True
if not pathIsabella:
    mc "(She's so sweet for asking...)"
        menu:
            "Accept" if True:
                $ pathIsabella = True
            "Reject" if True:
                mc "(...but I don't wanna lead her on.)"
                mc "I appreciate the offer, but it's ok. I don't need it."
                $ pathIsabella = False
Visiting her in EP3, then staying with her in EP4 and getting the pool scene OR the sauna scene in EP5 - seals the deal and sets MC on her path automatically, so he accepts her offer with cleaning the room, etc. Otherwise you have to fool around in the sauna with her OR to visit her in the library (while not taking it further until this call happens) to get this call and, accordingly, her path.

So the difference is between getting her path without even knowing it or having a choice to get her path or reject her early.
 
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Julles Ra

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At what episode did it end where the "big" end reveal was that our roommate was gay? It's been a two or so years since I played this game.
 

felicemastronzo

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There is a several checks in EP6 between the 2 conditions. Each is enough to set up her path. You either going for her early in library and staying at her place (optionally), which sets the deal if scene in pool was done, or the second opportunity - sauna scene. Or later - through accepting her help, which is being escalated to sex in MC room, while skipping all the previous check points except the sauna scene.

And this is interesting, because we hear the famous speech of the MC that he should not have kissed her in the library that day, he should have called for help - only if we decided to visit her in EP3. I mean, we, as players, are missing a very important clue about her path and future branch by getting to her path in such way.

Regarding the rest and the technical details and conditions:

Code:
if ep3_BellaLewd and ep5_bella_lewd:
    $ pathIsabella = True
if ep3_BellaLewd and ep4_bella_lewd:
    $ pathIsabella = True
if ep3_BellaLewd or ep5_bella_lewd:
    $ number_isabella = True
if not pathIsabella:
    mc "(She's so sweet for asking...)"
        menu:
            "Accept" if True:
                $ pathIsabella = True
            "Reject" if True:
                mc "(...but I don't wanna lead her on.)"
                mc "I appreciate the offer, but it's ok. I don't need it."
                $ pathIsabella = False
Visiting her in EP3, then staying with her in EP4 and getting the pool scene OR the sauna scene in EP5 - seals the deal and sets MC on her path automatically, so he accepts her offer with cleaning the room, etc. Otherwise you have to fool around in the sauna with her OR to visit her in the library (while not taking it further until this call happens) to get this call and, accordingly, her path.

So the difference is between getting her path without even knowing it or having a choice to get her path or reject her early.
Passing Chapter 4 at Bella's makes a noticeable difference, otherwise it remains a fairly cringeworthy path.

My point was that anyway, only with Bella can you find yourself in her path without any direct decision
 
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Kpyna

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Josy's are not real opportunities to open a relationship, but only whining

the difference is quite obvious...
Speaking of dignity and honesty again. Sage is ok with cheating, even if her bf is an asshole. But it's still a cheating, that she agreed on.

She literally was throwing herself to the MC several times. 2 times, knowing that it would be cheating, and the last time after breaking up with her bf. As the players, we know the situation and understand why it's not really that bad. But we also really like to discuss the personalities of the characters, how they behaves and so on, aren't we? So, we have to take into account that Sage's character doesn't "know" what we know. But it doesn't make an excuse. Because how the character behaves is a primary, while the background is secondary.

Josy? She struggling but she don't want to cheat. We see her feelings through several episodes clearly, but she doesn't cross the line. Maybe until EP10, but it's MC, who "saves" her this time. Thanks to her previous honesty and the way she always behaved before. She showed MC that she don't want to cheat from the beginning, while Sage wanted to involve MC in cheating from the beginning. Difference is that MC helps the Josy and doesn't cheat ever, even in such win-win situation as it was in EP10. While MC is able to accept the Sage's offer, because she showed him that she don't mind at all. It was MC, who was able to decide to try something more, not J&M throwed themselves to him in the library. Josy has problems with decision-making and her desire to please or help everyone even to the detriment of herself, but she has no dignity issues.

Having and experiencing feelings and the pain of not being able to realize them has nothing to do with dignity. Not being able to get rid of such feelings has nothing to do with dignity as well. Just don't forget that this game is telling us the story about 18-21yo boys and girls in the college, mostly. Then, remember how and the way you behaved at such period of your life. A lot of us looks at the game characters, while being in their 30+, experienced, passed through break ups, hardened, growed a thick skin, became more rational and matured. And somehow some of us expecting the 18-21yo to act or pretend like they are 30+. It wouldn't be plausible... just... at all.

Crushes, non mutual love and non realized feelings for someone, all that is SO intense and vivid at the times and age we are dealing with in the game. It explains absolutely all or at least most of. Some of us treasured those memories and feelings they experienced even if it can be painful sometimes. Someone just can't handle it because sometimes those experience consists only of pain but nothing good to remember for. And the rest just hadn't got any feelings or stayed away from all this for different reasons. When you hadn't experienced such feelings, don't have a memories or just don't want to remember all of this - you acting cold and want the game characters to behave in the similar way - to be cold, rational, straightforward. With no regrets, concerns, doubts, etc. But then it's worth looking for a game with 30-40yo characters, and not teenagers who went to college after school and just started their way into adulthood. Otherwise, what's the point?

Following the classical principles, a girl should never take the first step, right? Josy never thrown herself at MC first, she wants and waits badly for this internally, but still doesn't do it. She just shows both subtle and blatantly that she is quite QUITE interested in him. It's the opposite with Sage. We, as players, again, understand why everything is like this, but this does not negate the facts.
 
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felicemastronzo

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Speaking of dignity and honesty again. Sage is ok with cheating, even if her bf is an asshole. But it's still a cheating, that she agreed on.

She literally was throwing herself to the MC several times. 2 times, knowing that it would be cheating, and the last time after breaking up with her bf. As the players, we know the situation and understand why it's not really that bad. But we also really like to discuss the personalities of the characters, how they behaves and so on, aren't we? So, we have to take into account that Sage's character doesn't "know" what we know. But it doesn't make an excuse. Because how the character behaves is a primary, while the background is secondary.

Josy? She struggling but she don't want to cheat. We see her feelings through several episodes clearly, but she doesn't cross the line. Maybe until EP10, but it's MC, who "saves" her this time. Thanks to her previous honesty and the way she always behaved before. She showed MC that she don't want to cheat from the beginning, while Sage wanted to involve MC in cheating from the beginning. Difference is that MC helps the Josy and doesn't cheat ever, even in such win-win situation as it was in EP10. While MC is able to accept the Sage's offer, because she showed him that she don't mind at all. It was MC, who was able to decide to try something more, not J&M throwed themselves to him in the library. Josy has problems with decision-making and her desire to please or help everyone even to the detriment of herself, but she has no dignity issues.

Having and experiencing feelings and the pain of not being able to realize them has nothing to do with dignity. Not being able to get rid of such feelings has nothing to do with dignity as well. Just don't forget that this game is telling us the story about 18-21yo boys and girls in the college, mostly. Then, remember how and the way you behaved at such period of your life. A lot of us looks at the game characters, while being in their 30+, experienced, passed through break ups, hardened, growed a thick skin, became more rational and matured. And somehow some of us expecting the 18-21yo to act or pretend like they are 30+. It wouldn't be plausible... just... at all.

Crushes, non mutual love and non realized feelings for someone, all that is SO intense and vivid at the times and age we are dealing with in the game. It explains absolutely all or at least most of. Some of us treasured those memories and feelings they experienced even if it can be painful sometimes. Someone just can't handle it because sometimes those experience consists only of pain but nothing good to remember for. And the rest just hadn't got any feelings or stayed away from all this for different reasons. When you hadn't experienced such feelings, don't have a memories or just don't want to remember all of this - you acting cold and want the game characters to behave in the similar way - to be cold, rational, straightforward. With no regrets, concerns, doubts, etc. But then it's worth looking for a game with 30-40yo characters, and not teenagers who went to college after school and just started their way into adulthood. Otherwise, what's the point?

Following the classical principles, a girl should never take the first step, right? Josy never thrown herself at MC first, she wants and waits badly for this internally, but still doesn't do it. She just shows both subtle and blatantly that she is quite QUITE interested in him. It's the opposite with Sage. We, as players, again, understand why everything is like this, but this does not negate the facts.
Why are you talking about betrayal? That's not what I said
That both Josy and Sage are unfaithful is beyond doubt.

But the difference is that Sage's proposals lead to something (the only time they don't is in the fifth chapter, in Tybalt's room, where however it is mc automatically saying no precisely because of the betrayal issue, thus giving meaning to the last attempt during the HOTs party when she is finally free of Chad)

While Josy's attempts are not, they are just whining about how they could have been happy, Incidentally, apart from the last one, which in fact I despised less, they are not even Josy's confessions, but basically requests for confirmation from mc.

and the only way to avoid them is to avoid Josy.
 
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1000Spiders

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You know the writing is good when you react to fictional characters the way you'd react to a real person. I get emotionally attached when I play the best VNs and this is no exception. I can say, without any hesitation, that I will never play a Quinn path. I hate her guts. She's a sadist and I've been way too close to people like her in my life.

The one thing I wish for in this title is a new character from a mob family through which I could purchase a hit on her. Like I said... full credit to the writer. Well done you. :)
I used to feel the same way about her. Still mostly do, except for the part about putting a contract on her. But if you want a different perspective on Quinn, try this as an experiment:
-Smoke pot with her on the roof during the party (and bang her.)
-Make sure you have DIK affinity by the time she gets mugged. Not status, affinity.
-Choose the option to help her when you meet her after she gets mugged.

You'll gain some insight into why she is the way she is. And in my opinion, it is the best sex scene in the game. Still don't really like her. She is, as you say, a sadist, and that is not an attractive quality. But I sympathize with her more. I'm one of those guys that wants a Quinn redemption arc.
 
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