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funkymonkeyjedi

Engaged Member
Jan 16, 2023
2,014
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This is 100%, absolutely a pirate site. Some developers do engage here. Big indies like DPK do not, and he and his mods ban anyone he catches here (yes, refusing their monthly money, too).

"Sharing" software without permission is piracy, and stealing, and is illegal. Period. It doesn't matter if there's no cost involved in acquiring the software to begin with, if it's not freeware, you can't upload it without permission. Some hobby projects are posted here by the developers or with their permission, but this right here is not one of those games. Using a political word legitimately is not crap. Thinking paid software is yours for the taking is either Communism or Theft, but those labels are all in the eye of the beholder. One of the posts I quoted even called DPK greedy, and doesn't want to share his money. I'm, the one being political? Don't be a hypocrite.

I am not a hypocrite. I am posting on this forum, and download from here all the time. I also buy games on Steam or GoG or Itch.io, including this one. I just don't have the patience to wait for updates on those channels.
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Joking aside, I hope you enjoy the game. I worked my ass off to create this and boy this is expensive.

I need funding to complete this project.

If you can't afford to donate on Patreon, you can still show support by liking or reviewing the game.

Cheers
'Nuf said!
Now go back to your little political bubble.
 
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Roger-a-Dale

Well-Known Member
May 9, 2024
1,970
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Sure, it's a creative process, no one is denying that part, however to say that getting hired help for at least posing/making renders makes the development of the game "boring and tedious" is just unreasonable, it doesn't limit creativity in any way as long as you're still the only person making the final decisions on how a scene looks and feels (wow, communication!).

When implemented in such a way, the dev can use less of his development time and attention on rendering/posing/modeling/animating and instead focus on things such as writing/coding/branching etc. And i agree with you on the fact that project management can really make development tedious, BUT for that to happen you need to have 2+ people to manage, which would be overkill in this case.

What this is a case of, is the dev being overly comfortable with the fact that his supporters won't leave him (which would be good if he was actually TRYING to optimize his game development time). Don't get me wrong, I understand that keeping creative freedom is crucial in developing a game as good and as big as this one, I, however, do NOT understand when even the slightest attempt at sacrificing your own comfort ( and that's exactly what this is, *comfort*, not creative freedom) comes at the cost of increasing times between updates to ludicrous amounts.
I get the feeling you haven't done the math here. You ignore how big a BADIK episode is. If you take the numbers and divide by time you get a work by month average. DPC produces more than one scene per month. Compare that to the devs whose update times are more "reasonable". How many months do they take for one scene? The guy is fast. Your demands for him to be even faster are what is truly ludicrous here.

If you really want the game in monthly instalments, you can do the dividing yourself. Download the game and when you get a scene, take a month long break. Ep 12 will probably be out by the time you are done. But you aren't going to do that, because what you are really complaining about is him not making the game faster than you can play it.
 
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