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treechild1

Engaged Member
Nov 16, 2024
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I don't, but it's noticeable to me how DPC spent a quarter of a year developing an Interlude for a supposedly key character and then made it completely skippable with no relation to the main game.

It's effectively admitting it's pointless to the narrative.
Your choices in the interlude affect whether Zoey has a DIK or Chick mentality/affinity (shaping her in one short chapter what has taken 10 for MC). Who’s to say that it will be pointless to the narrative in future chapters? :)
 
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TremoloDIK988

New Member
Feb 25, 2025
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View attachment 4601921


Release week is soon upon us.

Beta testing has yielded great results, and the testers have done a thorough job with the episode.

Here's the updated changelog after the weeks of beta testing. It's most likely final. *Crosses fingers*

On top of helping me find bugs and polish episode 11 further, there have been some improvements to the overall season during beta testing.

The bullet points in bold font are recent changes and improvements that affect previous episodes.

-- Changelog v0.11.0 --

Added Episode 11 that includes

7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects

  • Fixed a bug that caused studying at your desk to fail if you opened the phone while choosing what to study.
  • Added a tracking system for Seen dialogue to the Stats app.
  • Added buttons to cycle the girls in the 2D art app.
  • Reduced the animation times of tiles appearing and disappearing in Triple Tile.
  • Fixed an issue with scrolling while browsing the phone gallery that would cause the phone to close.
  • Fixed an issue with the quick menu that set it to disabled after viewing credits.
  • Menus in Brawler can now be closed using the middle mouse button.
  • Improved the text spacing in the Bios app.
  • Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
  • Fixed an issue with money messages staying on screen when fast traveling from the desk area.
  • Fixed a missing image error for an animation.
  • Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
  • Fixed an issue that prevented Envy's events from being added to her Bios history.
  • Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
  • Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
  • Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
  • Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
  • Slightly increased timer for the English class.
  • Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
  • Corrected typos

Thank you for your support!

I look forward to Friday and I hope you'll be joining me for the release.

Love

Dr PinkCake
Thanks!
 

ChipLecsap

Devoted Member
Aug 4, 2019
8,268
30,269
876
But speaking of affinity-exclusive material, I wonder if we'll finally get something in Episode 11 that cements Josy as a DIK girl. Special sex position, dialogue choice, maybe she gets fucked in the ass first as a DIK?
Yeah, I'm with you on this, would be nice to finally get the answer a confirmation on this. But knowing dpc, she probably gonna be chick anyway . . . ., - to fuck with me :mad::ROFLMAO: - and with that fucking up all of my playthrough, becasue, I literaly do not have any save file as chick affinity MC .:ROFLMAO:

I only have a Neutral path only because of Jill, and even he have more dik choices in the game, and have dik status. :LOL:
 

19Castiel23

Well-Known Member
Jul 25, 2017
1,798
4,119
479
View attachment 4601921


Release week is soon upon us.

Beta testing has yielded great results, and the testers have done a thorough job with the episode.

Here's the updated changelog after the weeks of beta testing. It's most likely final. *Crosses fingers*

On top of helping me find bugs and polish episode 11 further, there have been some improvements to the overall season during beta testing.

The bullet points in bold font are recent changes and improvements that affect previous episodes.

-- Changelog v0.11.0 --

Added Episode 11 that includes

7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects

  • Fixed a bug that caused studying at your desk to fail if you opened the phone while choosing what to study.
  • Added a tracking system for Seen dialogue to the Stats app.
  • Added buttons to cycle the girls in the 2D art app.
  • Reduced the animation times of tiles appearing and disappearing in Triple Tile.
  • Fixed an issue with scrolling while browsing the phone gallery that would cause the phone to close.
  • Fixed an issue with the quick menu that set it to disabled after viewing credits.
  • Menus in Brawler can now be closed using the middle mouse button.
  • Improved the text spacing in the Bios app.
  • Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
  • Fixed an issue with money messages staying on screen when fast traveling from the desk area.
  • Fixed a missing image error for an animation.
  • Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
  • Fixed an issue that prevented Envy's events from being added to her Bios history.
  • Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
  • Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
  • Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
  • Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
  • Slightly increased timer for the English class.
  • Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
  • Corrected typos

Thank you for your support!

I look forward to Friday and I hope you'll be joining me for the release.

Love

Dr PinkCake
My standard new episode play order:

1-)Josy and Maya
2-)Others
3-)Sage
 

jd8097619

Active Member
Aug 27, 2019
599
913
247
Your choices in the interlude affect whether Zoey has a DIK or Chick mentality/affinity (shaping her in one short chapter what has taken 10 for MC). Who’s to say that it will be pointless to the narrative in future chapters? :)
Because it's skippable with literally a toggle of "is Zoey a DIK or CHICK".

They could've achieved the exact same thing in say the episode 3(?) flashback and just having "how do you remember her".
 

Molmer

Member
Dec 23, 2024
174
235
121
What I want most in this new episode is the possibility to get Josy to either break up with or cheat on Maya, and then immediately drop her after I've used her as a cumdump, also taking pics of it to fuck with Tommy.
 
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Reactions: Discrepancy

NebulousShooter

Forum Fanatic
Donor
Oct 24, 2018
4,693
32,130
647
Will this be a percentage of how much of the dialogue we've seen in the game?
If it is, its not going to be easy to get 100%.
I think Leap of Fate had that, or was it only unique renders seen? It was bugging me how much I was still missing at the end of a run. :cautious:
 

TonyMurray

Conversation Conqueror
Apr 8, 2024
6,861
13,500
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Because it's skippable with literally a toggle of "is Zoey a DIK or CHICK".

They could've achieved the exact same thing in say the episode 3(?) flashback and just having "how do you remember her".
It's only skippable once you've already played it. The idea is that you play it, make all the choices throughout that determine Chick or DIK, then on your next playthrough of the dozen or so saves you have, you can skip it and just give the answer you got the first time. It's not a case of "how do you remember her" or even really "how do you want her to be", it's a case of how have you sculpted her personality through the choices you have made for her? (The exact same way Chick/DIK is decided for you as MC.)
I think Leap of Fate had that, or was it only unique renders seen? It was bugging me how much I was still missing at the end of a run. :cautious:
I think that was percentage of renders seen, yes.
 

jd8097619

Active Member
Aug 27, 2019
599
913
247
It's only skippable once you've already played it. The idea is that you play it, make all the choices throughout that determine Chick or DIK, then on your next playthrough of the dozen or so saves you have, you can skip it and just give the answer you got the first time. It's not a case of "how do you remember her" or even really "how do you want her to be", it's a case of how have you sculpted her personality through the choices you have made for her? (The exact same way Chick/DIK is decided for you as MC.)
Except it does boil down to one choice. Think about it.

Imagine if for Season 3 DPC just boiled down the previous 8 episodes to "DIK or CHICK, which LI path". It makes the entire nuance and complexity of the previous 8 episodes seem pointless.

If the Interlude can be so easily summed up as "is Zoey a DIK or CHICK" then you might as well have just had that choice integrated into an earlier episode flashback of her.
 

Matt2012021

Active Member
Jul 18, 2020
638
1,088
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That banner is a joke a sick one having Zoey first on it is just wrong her path is the very last one I will do if I decide to do it.
 
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