Jace Me

Newbie
Mar 8, 2024
95
134
92
:coffee: Updated BigTable™ with the recent informations.
WeMadeItAlive!

  • Get your Saves up to date! Get the ElectronicRoberts updated Casiope's Guide!
  • Compared to before beta testing, no change in numbers.
    • Despite the large increase, the Renders per Weeks ratio is the worst ever due to DevTime +100 days.
  • Get your teases with the 37 Previews and 7 Rooster.
  • EP12 Release could be 30th May 2026 to 4 July 2026 with a 65/70 weeks projection [AvG: June 2026].
EP​
Renders​
Animations​
(min)​
Music*
Δ
Size_GB
Release​
Development Time​
Ratio*
R/W
sA/W
EP1​
1301 (+00%)
51 (+000)
3:29
—​
7
1.1 (new)
07 Feb, 19​
— days​
—​
—​
—​
EP2​
1709 (+31%)
77 (+026)
3:36
—​
8
2.3 (+1.2)
04 May, 19​
087 (2 months, 28 days |≈12 weeks)
155
138​
17.4
EP3​
2289 (+34%)
99 (+022)
4:42​
—​
10​
4.1 (+1.8)
16 Aug, 19​
105 (3 months, 13 days |≈15 weeks)
177
153
18.8
EP4​
2532 (+11%)
134 (+035)
7:57​
—​
15​
6.1 (+2.0)
10 Jan, 20​
148 (4 months, 26 days |≈21 weeks)
142
120​
22.6​
EP5​
2456 (-03%)
157 (+023)
8:35​
17 (3.4K$)
11​
8.0 (+1.9)
29 May, 20​
141 (4 months, 20 days |≈20 weeks)
147
122​
25.6​
EP6​
3336 (+35%)
162 (+005)
8:33​
24 (4.8K$)
19
11.1 (+3.1)
13 Nov, 20​
169 (5 months, 16 days |≈24 weeks)
159
138​
21.2​
EP7​
3723 (+12%)
250 (+055)
18:14​
18 (3.6K$)
15​
14.5 (+3.4)
23 Apr, 21​
162 (5 months, 11 days |≈23 weeks)
208
161
47.3
EP8​
4158 (+12%)
358 (+108)
26:21
34 (6.8K$)
16​
19.5 (+5.0)
19 Nov, 21​
211 (6 months, 28 days |≈30 weeks)
190
138​
52.5
EPI
0794 (+00%)
36 (+000)
4:36
19 (3.8K$)
2
2.6 (new)
4 Mar, 22​
105 (3 months, 13 days |≈15 weeks)
71
53
17.7
EP9​
5037 (+21%)
303 (-055)
26:08
21 (4.2K$)
18
7.3 (+4.7)
16 Dec, 22​
287 (9 months, 12 days |≈41 weeks)
161
123​
38.2​
EP10​
5868 (+16%)
335 (+032)
25:10​
21 (4.2K$)
16​
12.3 (+5.0)
8 Dec, 23​
357 (11 months, 22 days |≈51 weeks)..
145
115
29.6​
EP11​
7113 (+21%)
392 (+057)
42 (8.4K$)
16​
18.5 (+6.2)
7 Mar, 25​
456 (1 year, 3 months |≈65 weeks).
109
EP12
Complete Table with the idea of Holy Bacchus† original post — Being a DIK in development since 6 years, 0 months, 22 days (72 months / 316 weeks / 2214 days / 53,136 hours)
* | Total: 30,646$ — Δ=Scenes — Ratio = (Renders/Weeks + secondsAnimations/Weeks) | Renders/Weeks | secondsAnimations/Weeks

(y)Thumbs Up to:
| VaderExMachina's EP11 Preview Collection | Extra: EP11 Rooster Collection | Casiope† & ElectronicRoberts's DIK Walkthrough
| shazba / Meushi's Q/A Story Summary | F4iunyl3x's 60 FPS Animation Mod | ElectronicRoberts's Data Infographic Compilation
| Holy Bacchus†'s Story Timeline | DrPinkCake's Q&A Session | RPDL's
THANK YOU. EPIC Post!
 
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ChipLecsap

Devoted Member
Aug 4, 2019
8,079
29,412
876
You can get that as Neutral actually, you just need DIK status.
A neutral player can get:)
also true, However, with Dik affinity you automatically locked in to any Dik status. So you can't miss it. A neutral affinity might miss it, because you can also have Neutral or chick status, and in that case you dont get that. and Josy showing her tits, is way better, than a hugh with maya :p:ROFLMAO:
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
13,154
35,772
1,054
also true, However, with Dik affinity you automatically locked in to any Dik status. So you can't miss it. A neutral affinity might miss it, because you can also have Neutral or chick status, and in that case you dont get that. and Josy showing her tits, is way better, than a hugh with maya :p:ROFLMAO:
Factually wrong :giggle:
Maya Hug.gif
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
13,154
35,772
1,054
Meh, lame (n)
I can have this, without any affinity requirement :cool:
View attachment 4602343
View attachment 4602344

:coffee:
A face full of soapy looking jizz? Very alady of you :HideThePain:

But speaking of affinity-exclusive material, I wonder if we'll finally get something in Episode 11 that cements Josy as a DIK girl. Special sex position, dialogue choice, maybe she gets fucked in the ass first as a DIK?
 
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treechild1

Well-Known Member
Nov 16, 2024
1,938
2,928
341
I don't, but it's noticeable to me how DPC spent a quarter of a year developing an Interlude for a supposedly key character and then made it completely skippable with no relation to the main game.

It's effectively admitting it's pointless to the narrative.
Your choices in the interlude affect whether Zoey has a DIK or Chick mentality/affinity (shaping her in one short chapter what has taken 10 for MC). Who’s to say that it will be pointless to the narrative in future chapters? :)
 
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TremoloDIK988

New Member
Feb 25, 2025
14
14
3
View attachment 4601921


Release week is soon upon us.

Beta testing has yielded great results, and the testers have done a thorough job with the episode.

Here's the updated changelog after the weeks of beta testing. It's most likely final. *Crosses fingers*

On top of helping me find bugs and polish episode 11 further, there have been some improvements to the overall season during beta testing.

The bullet points in bold font are recent changes and improvements that affect previous episodes.

-- Changelog v0.11.0 --

Added Episode 11 that includes

7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects

  • Fixed a bug that caused studying at your desk to fail if you opened the phone while choosing what to study.
  • Added a tracking system for Seen dialogue to the Stats app.
  • Added buttons to cycle the girls in the 2D art app.
  • Reduced the animation times of tiles appearing and disappearing in Triple Tile.
  • Fixed an issue with scrolling while browsing the phone gallery that would cause the phone to close.
  • Fixed an issue with the quick menu that set it to disabled after viewing credits.
  • Menus in Brawler can now be closed using the middle mouse button.
  • Improved the text spacing in the Bios app.
  • Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
  • Fixed an issue with money messages staying on screen when fast traveling from the desk area.
  • Fixed a missing image error for an animation.
  • Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
  • Fixed an issue that prevented Envy's events from being added to her Bios history.
  • Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
  • Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
  • Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
  • Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
  • Slightly increased timer for the English class.
  • Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
  • Corrected typos

Thank you for your support!

I look forward to Friday and I hope you'll be joining me for the release.

Love

Dr PinkCake
Thanks!
 

ChipLecsap

Devoted Member
Aug 4, 2019
8,079
29,412
876
But speaking of affinity-exclusive material, I wonder if we'll finally get something in Episode 11 that cements Josy as a DIK girl. Special sex position, dialogue choice, maybe she gets fucked in the ass first as a DIK?
Yeah, I'm with you on this, would be nice to finally get the answer a confirmation on this. But knowing dpc, she probably gonna be chick anyway . . . ., - to fuck with me :mad::ROFLMAO: - and with that fucking up all of my playthrough, becasue, I literaly do not have any save file as chick affinity MC .:ROFLMAO:

I only have a Neutral path only because of Jill, and even he have more dik choices in the game, and have dik status. :LOL:
 

19Castiel23

Well-Known Member
Jul 25, 2017
1,756
4,063
479
View attachment 4601921


Release week is soon upon us.

Beta testing has yielded great results, and the testers have done a thorough job with the episode.

Here's the updated changelog after the weeks of beta testing. It's most likely final. *Crosses fingers*

On top of helping me find bugs and polish episode 11 further, there have been some improvements to the overall season during beta testing.

The bullet points in bold font are recent changes and improvements that affect previous episodes.

-- Changelog v0.11.0 --

Added Episode 11 that includes

7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects

  • Fixed a bug that caused studying at your desk to fail if you opened the phone while choosing what to study.
  • Added a tracking system for Seen dialogue to the Stats app.
  • Added buttons to cycle the girls in the 2D art app.
  • Reduced the animation times of tiles appearing and disappearing in Triple Tile.
  • Fixed an issue with scrolling while browsing the phone gallery that would cause the phone to close.
  • Fixed an issue with the quick menu that set it to disabled after viewing credits.
  • Menus in Brawler can now be closed using the middle mouse button.
  • Improved the text spacing in the Bios app.
  • Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
  • Fixed an issue with money messages staying on screen when fast traveling from the desk area.
  • Fixed a missing image error for an animation.
  • Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
  • Fixed an issue that prevented Envy's events from being added to her Bios history.
  • Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
  • Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
  • Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
  • Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
  • Slightly increased timer for the English class.
  • Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
  • Corrected typos

Thank you for your support!

I look forward to Friday and I hope you'll be joining me for the release.

Love

Dr PinkCake
My standard new episode play order:

1-)Josy and Maya
2-)Others
3-)Sage
 

jd8097619

Active Member
Aug 27, 2019
572
853
247
Your choices in the interlude affect whether Zoey has a DIK or Chick mentality/affinity (shaping her in one short chapter what has taken 10 for MC). Who’s to say that it will be pointless to the narrative in future chapters? :)
Because it's skippable with literally a toggle of "is Zoey a DIK or CHICK".

They could've achieved the exact same thing in say the episode 3(?) flashback and just having "how do you remember her".
 
4.70 star(s) 1,727 Votes